Category:QC commands: Difference between revisions
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Note:This documentation is far from complete. Please see Category talk:QC Commands for a list of commands yet to be looked at. See QC for a description of QC files themselves.
Warning:This documentation is almost exclusively for
Source; several commands are different in
GoldSrc. See The303's GoldSrc Model Compile Command Glossary for accurate GoldSrc reference.
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{{lang|Category:QC Commands}}__NOTOC__ | {{lang|Category:QC Commands}}__NOTOC__ | ||
{{note|This documentation is far from complete. Please see [[Category talk:QC Commands]] for a list of commands yet to be looked at. See [[Qc|QC]] for a description of QC files themselves.}} | {{note|This documentation is far from complete. Please see [[Category talk:QC Commands]] for a list of commands yet to be looked at. See [[Qc|QC]] for a description of QC files themselves.}} | ||
{{warning|This documentation is almost exclusively for {{src|4}}; several commands are different in {{goldsrc|4}}. See [https://the303.org/tutorials/gold_qc.htm The303's GoldSrc Model Compile Command Glossary] for GoldSrc reference.}} | {{warning|This documentation is almost exclusively for {{src|4}}; several commands are different in {{goldsrc|4}}. See [https://the303.org/tutorials/gold_qc.htm The303's GoldSrc Model Compile Command Glossary] for accurate GoldSrc reference.}} | ||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | {{category header|background-color=#E0E0E0|border-color=lightgray}} |
Revision as of 13:32, 26 June 2023




Getting StartedFundamentals
Textures
Submodels
Collisions
Animations
Skeleton |
Utility |
Performance | |
Lighting | |
Facial Animation | |
Locations |
Subcategories
This category has the following 4 subcategories, out of 4 total.