Category:QC commands: Difference between revisions
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Note:This documentation is far from complete. Please see category_talk:QC Commands for a list of commands yet to be looked at. See QC for a description of QC files themselves.
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{{note|This documentation is far from complete. Please see [[category_talk:QC Commands]] for a list of commands yet to be looked at. See [[Qc|QC]] for a description of QC files themselves.}} | {{note|This documentation is far from complete. Please see [[category_talk:QC Commands]] for a list of commands yet to be looked at. See [[Qc|QC]] for a description of QC files themselves.}} | ||
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{{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}} | {{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}} | ||
== Getting | == Getting Started == | ||
*'''[[Compiling a model]]''' | *'''[[Compiling a model]]''' | ||
*[[ | *[[QC|QC files]] | ||
*[[Studiomdl]] | *[[Studiomdl]] | ||
== Fundamentals == | == Fundamentals == | ||
* | *{{ent|$modelname}} | ||
* | *{{ent|$body}} (or <code>[[$model (QC)|$model]]</code>) | ||
== Textures == | == Textures == | ||
* | *{{ent|$renamematerial}} | ||
* | *{{ent|$texturegroup}} (multiple skins) | ||
* | *{{ent|$cdmaterials}} | ||
* | *{{ent|$surfaceprop}} | ||
* | *{{ent|$jointsurfaceprop}} | ||
== Collisions == | == Collisions == | ||
*'''{{ent|$collisionmodel}}''' and '''{{ent|$collisionjoints}}''' | |||
*''' | *<code>[[Prop Data|prop_data]]</code> (using {{ent|$keyvalues}}) | ||
*[[Prop Data|prop_data]] (using | *{{ent|$jigglebone}} {{hl2ep2|since}}<noinclude> | ||
* | *'''{{ent|$hbox}}''' | ||
*''' | *{{ent|$hboxset}} | ||
* | *{{ent|$contents}} | ||
* | |||
== Animations == | == Animations == | ||
*'''{{ent|$sequence}}''' | |||
*''' | *'''{{ent|$animation}}''' | ||
*''' | *{{ent|$declaresequence}} | ||
* | *{{ent|$ikchain}} | ||
* | *{{ent|$weightlist}} | ||
* | *{{ent|$poseparameter}} | ||
* | *{{ent|$proceduralbones}} | ||
* | *{{ent|$append}} | ||
* | *{{ent|$maxverts}} | ||
* | |||
== Skeleton == | == Skeleton == | ||
*{{ent|$root}} | |||
* | *{{ent|$hierarchy}} | ||
* | *{{ent|$definebone}} | ||
* | *{{ent|$bonemerge}} | ||
* | *{{ent|$animblocksize}} | ||
* | *{{ent|$realignbones}} | ||
* | *{{ent|$renamebone}} | ||
* | *{{ent|$jointsurfaceprop}} | ||
* | *{{ent|$contents}} | ||
* | *{{ent|$jointcontents}} | ||
* | *{{ent|$alwayscollapse}} | ||
* | |||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
== Utility == | == Utility == | ||
*'''{{ent|$keyvalues}}''' | |||
*''' | *{{ent|$include}} | ||
* | *{{ent|$includemodel}} | ||
* | *{{ent|$scale}} | ||
* | *{{ent|$autocenter}} | ||
* | *{{ent|$upaxis}} | ||
* | *{{ent|$pushd}} and {{ent|$popd}} | ||
* | *{{ent|$definemacro}} and {{ent|$definevariable}} | ||
* | *{{ent|$continue}} | ||
* | *{{ent|$cmdlist}} | ||
* | *{{ent|$centerbonesonverts}} | ||
* | |||
{{category cell|background-color=white|border-color=white}} | {{category cell|background-color=white|border-color=white}} | ||
== Performance == | == Performance == | ||
*{{ent|$staticprop}} | |||
* | *{{ent|$shadowlod}} | ||
* | *{{ent|$collapsebones}} | ||
* | *{{ent|$alwayscollapse}} | ||
* | *{{ent|$opaque}} | ||
* | *{{ent|$mostlyopaque}} | ||
* | *{{ent|$animblocksize}} | ||
* | *{{ent|$sectionframes}} | ||
* | *{{ent|$noforcedfade}} | ||
* | *{{ent|$lod}} | ||
* | |||
{{category cell|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category cell|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
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== Lighting == | == Lighting == | ||
* | *{{ent|$illumposition}} | ||
* | *{{ent|$constantdirectionallight}} | ||
* | *{{ent|$ambientboost}} | ||
{{category cell|background-color=white|border-color=white}} | {{category cell|background-color=white|border-color=white}} | ||
== Facial | == Facial Animation == | ||
*'''[[$model (QC)|$model]]''' | *'''<code>[[$model (QC)|$model]]</code>''' | ||
* | *{{ent|$eyeposition}} | ||
{{category cell|background-color=#FBF7EA|border-color=#E4DCCD}} | {{category cell|background-color=#FBF7EA|border-color=#E4DCCD}} | ||
== Locations == | == Locations == | ||
*{{ent|$attachment}} | |||
* | *{{ent|$origin}} | ||
* | *{{ent|$collisiontext}} (gibs) | ||
* | *{{ent|$autocenter}} | ||
* | |||
{{category end}} | {{category end}} | ||
__NOTOC__ | __NOTOC__[[Category:Modeling]] | ||
[[Category:Modeling]] |
Revision as of 06:44, 10 May 2022

Getting StartedFundamentals
Textures
Collisions
Animations
Skeleton |
Utility |
Performance | |
Lighting | |
Facial Animation | |
Locations |
Subcategories
This category has the following 4 subcategories, out of 4 total.