Valve Hammer Editor: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
m (fixed the weird language implying that hammer is NOT the official mapping tool for Source)
Line 1: Line 1:
{{otherlang2
{{lang|Valve Hammer Editor}}
| es = Valve Hammer Editor:es
| ru = Valve Hammer Editor:ru
| de = Valve Hammer Editor:de
| zh-tw = Valve Hammer Editor:zh-tw}}
{{stub}}
{{stub}}
{{cleanup|Needs more information regarding its origins as a mapping tool for Quake and versions before 3.x.}}
{{cleanup|Needs more information regarding its origins as a mapping tool for Quake and versions before 3.x.}}


[[Image:Hammer icon.png|left]]
[[File:Hammer icon.png|left]]


The '''Valve Hammer Editor''' (more informally known as '''Hammer''') was the official mapping tool for the [[Goldsource]] engine - the engine that ran Half-Life and Counter-Strike and other pre-Source Valve games. The latest version is included in the Source SDK, and is for mapping under the [[Source]] engine (which most newer Valve games run under). It is also included in every game made with Source Engine that is not a mod. In this page, the history of the mapping tool is documented.
The '''Valve Hammer Editor''' (more informally known as '''Hammer''', and previously called '''Worldcraft''') is the official mapping tool for the [[Goldsource]] and [[Source]] engines (which most newer Valve games run under). It is also included in every game made with Source Engine that is not a mod. In this page, the history of the mapping tool is documented.


== Hammer 3.x ==
== Hammer 3.x ==

Revision as of 18:33, 2 September 2018

English (en)Deutsch (de)Español (es)한국어 (ko)Português do Brasil (pt-br)Русский (ru)Українська (uk)Tiếng Việt (vi)中文 (zh)中文(臺灣) (zh-tw)Translate (Translate)

Stub

This article or section is a stub. You can help by expanding it.

Broom icon.png
This article or section needs to be cleaned up to conform to a higher standard of quality because:
Needs more information regarding its origins as a mapping tool for Quake and versions before 3.x.
For help, see the VDC Editing Help and Wikipedia cleanup process. Also, remember to check for any notes left by the tagger at this article's talk page.
Hammer icon.png

The Valve Hammer Editor (more informally known as Hammer, and previously called Worldcraft) is the official mapping tool for the Goldsource and Source engines (which most newer Valve games run under). It is also included in every game made with Source Engine that is not a mod. In this page, the history of the mapping tool is documented.

Hammer 3.x

Version 3.5

Originally developed with the name The Forge and distributed under the name Worldcraft on the retail Half-Life CD, Valve Hammer Editor 3.x is the official Goldsource mapping tool.

FGDs

Hammer 4.x

Hammer 4.1

Valve Hammer Editor 4.x, provided as a component of the Source SDK, is the official Source mapping tool. Apart from the construction of level architecture, Valve Hammer Editor 4.x is also heavily involved with creating level events and scripting.

FGDs

See also

External links