Left 4 Dead 2 Level Creation: Difference between revisions
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ThaiGrocer (talk | contribs) m (→Custom Assets) |
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=== Custom Assets === | === Custom Assets === | ||
* [[Creating_a_Material|Custom Materials and Textures]] | [[Left 4 Dead Graffiti Tutorial|Wall Writings and Graffiti]] | * [[Creating_a_Material|Custom Materials and Textures]] | [[Left 4 Dead Graffiti Tutorial|Wall Writings and Graffiti]] | ||
* [[Particle_System|Editing Particle Effects]] | |||
:<strong style="color:#FF0000;">[[File:Warning.png|link=|alt=]] Warning:</strong> Custom particle effects are not officially supported at this time. | |||
* [[Detail_prop|Detail Props]] | * [[Detail_prop|Detail Props]] | ||
* [[:Category:Modeling|Custom Models and Animation]] | * [[:Category:Modeling|Custom Models and Animation]] | ||
:Breakable Props | Cinematic Physics | Introduction Camera | :Breakable Props | Cinematic Physics | Introduction Camera | ||
* [[L4D2_Custom_Melee_Weapons|Custom Melee Weapons]] | * [[L4D2_Custom_Melee_Weapons|Custom Melee Weapons]] | ||
* [[L4D2 Custom Sound and Music Tutorial|Custom Sound and Music]] | * [[L4D2 Custom Sound and Music Tutorial|Custom Sound and Music]] | ||
* [[L4D2 Soundscripts|Soundscripts]] | * [[L4D2 Soundscripts|Soundscripts]] |
Revision as of 01:34, 9 March 2011
This page contains articles relating specifically to Level Design for Left 4 Dead 2.
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.