Left 4 Dead 2 Level Creation: Difference between revisions
		
		
		
		
		
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ThaiGrocer (talk | contribs) m (→Custom Assets)  | 
				ThaiGrocer (talk | contribs)  m (→Custom Assets)  | 
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* [[:Category:Modeling|Custom Models and Animation]]  | * [[:Category:Modeling|Custom Models and Animation]]  | ||
:Breakable Props | Cinematic Physics | Introduction Camera  | :Breakable Props | Cinematic Physics | Introduction Camera  | ||
* [[L4D2_Custom_Melee_Weapons|Custom Melee Weapons]]  | |||
* [[Particle_System|Editing Particle Effects]]  | * [[Particle_System|Editing Particle Effects]]  | ||
:<strong style="color:#FF0000;">[[File:Warning.png|link=|alt=]] Warning:</strong> Custom particle effects are not officially supported at this time.  | :<strong style="color:#FF0000;">[[File:Warning.png|link=|alt=]] Warning:</strong> Custom particle effects are not officially supported at this time.  | ||
* [[L4D2 Custom Sound and Music Tutorial|Custom Sound and Music]]  | * [[L4D2 Custom Sound and Music Tutorial|Custom Sound and Music]]  | ||
* [[L4D2 Soundscripts|Soundscripts]]  | * [[L4D2 Soundscripts|Soundscripts]]  | ||
Revision as of 00:33, 9 March 2011
 This page contains articles relating specifically to Level Design for Left 4 Dead 2. 
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.
 Warning: Custom particle effects are not officially supported at this time.