Left 4 Dead 2 Level Creation: Difference between revisions
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ThaiGrocer (talk | contribs) m (→Tutorials and Constructing Elements: Incorrect link for decrypted vscripts) |
ThaiGrocer (talk | contribs) m (→Custom Assets) |
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* [[Detail_prop|Detail Props]] | * [[Detail_prop|Detail Props]] | ||
* [[:Category:Modeling|Custom Models]] | * [[:Category:Modeling|Custom Models]] | ||
* [[Particle_System|Editing Particle Effects]] | * [[Particle_System|Editing Particle Effects]] {{Warning|Custom particle effects are currently not supported.}} | ||
* [[L4D2_Custom_Melee_Weapons|Custom Melee Weapons]] | * [[L4D2_Custom_Melee_Weapons|Custom Melee Weapons]] | ||
* [[L4D2 Custom Sound and Music Tutorial|Custom Sound and Music]] | * [[L4D2 Custom Sound and Music Tutorial|Custom Sound and Music]] |
Revision as of 07:18, 26 January 2011
This page contains articles relating specifically to Level Design for Left 4 Dead 2.
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.