Left 4 Dead 2 Level Creation: Difference between revisions
		
		
		
		
		
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| ThaiGrocer (talk | contribs)  | |||
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| * Hard Rain Storm | * Hard Rain Storm | ||
| * [[L4D2 Level Design/Foot Lockers|Foot Lockers]] | * [[L4D2 Level Design/Foot Lockers|Foot Lockers]] | ||
| * [[L4D2 Vscripts|Scripting (vscripts)]]{{sq}} | * [[L4D2 Vscripts|Scripting (vscripts)]]{{sq}}| '''[[L4D2 Vscript Examples|Example vscripts]]''' | ||
| : Entity Manipulation | Custom Panic Events | Custom Finales | Scavenge Finale | Director Options | Onslaughts | [[L4D2_Vscripts#Decompiling_nuc-files|Official vscripts]] | : Entity Manipulation | Custom Panic Events | Custom Finales | Scavenge Finale | Director Options | Onslaughts | [[L4D2_Vscripts#Decompiling_nuc-files|Official vscripts]] | ||
| === Gamemodes === | === Gamemodes === | ||
Revision as of 11:29, 6 October 2010
 This page contains articles relating specifically to Level Design for Left 4 Dead 2.
 This page contains articles relating specifically to Level Design for Left 4 Dead 2. 
For Left 4 Dead level creation articles, see Left 4 Dead Level Creation.

