Template:Source games/2010s: Difference between revisions
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Note:This section is for third-party games released in the 2010s. Due to template limitations on this wiki, it was split into this subpage.
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{{Note|This section is for third-party games released in the 2010s. Due to template limitations on this wiki, it was split into this subpage.}} | {{Note|This section is for third-party games released in the 2010s. Due to template limitations on this wiki, it was split into this subpage.}} | ||
</noinclude> | </noinclude> | ||
<table cellpadding="4" style="background-color:#202020; border:2px solid #525252; border-radius: | <table cellpadding="4" style="background-color:#202020; border:2px solid #525252; border-radius:4px; margin:4px auto"> | ||
<tr> | <tr> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; border-radius:2px 0 0 0"> {{#switch: {{language}}|#default = Year|vi=Năm phát hành}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white"> {{#switch: {{language}}|#default = Title|vi=Tên}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; width:12%"> {{#switch: {{language}}|#default = Developer(s)|vi=Nhà phát triển}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; width:12%"> {{#switch: {{language}}|#default = Publisher(s)|vi=Nhà phát hành}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; width:15%"> {{#switch: {{language}}|#default = Engine branch|vi=Phiên bản công nghệ}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; width:12%"> {{#switch: {{language}}|#default = Platforms|vi=Nền tẳng}} </th> | ||
<th style="background-color:# | <th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; width:30%; border-radius:0 2px 0 0"> {{#switch: {{language}}|#default = Notes|vi=Ghí chú}} {{Table tools|Source_games/2010s}} </th> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td style="background-color:#3A3A3A"> [[Outerlight|Outerlight Ltd.]] </td> | <td style="background-color:#3A3A3A"> [[Outerlight|Outerlight Ltd.]] </td> | ||
<td style="background-color:#3A3A3A"> Ubisoft </td> | <td style="background-color:#3A3A3A"> Ubisoft </td> | ||
<td style="background-color:#3A3A3A"> {{ | <td style="background-color:#3A3A3A"> {{src07|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}} </td> | ||
<td style="background-color:#3A3A3A"> </td> | <td style="background-color:#3A3A3A"> </td> | ||
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<td style="background-color:#3A3A3A"> devCAT </td> | <td style="background-color:#3A3A3A"> devCAT </td> | ||
<td style="background-color:#3A3A3A"> NEXON Korea Corp. & NEXON America Inc. </td> | <td style="background-color:#3A3A3A"> NEXON Korea Corp. & NEXON America Inc. </td> | ||
<td style="background-color:#3A3A3A"> {{ | <td style="background-color:#3A3A3A"> {{src06|2}} (heavily modified) </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | ||
<td style="background-color:#3A3A3A"> Heavily modified, and uses proprietary file format to store game files. Also support [[DirectX]] 11.</td> | <td style="background-color:#3A3A3A"> Heavily modified, and uses proprietary file format to store game files. Also support [[DirectX]] 11. Even though {{src07|1}} and {{src09|1}} were available for licensing by the time the game was released, the game was built on {{src06|1}} instead.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td style="background-color:#3A3A3A"> {{src09|2}} </td> | <td style="background-color:#3A3A3A"> {{src09|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | ||
<td style="background-color:#3A3A3A"> This game is infamous for being the worst commercially released Source engine game at all time, leading to Akella eventually becoming bankrupt. Originally delisted on Steam in Dec 2022 due to ActControl DRM server issues, which was later resolved after the remains of Akella gave RWS limited access to the game store page, and, RWS, with Zoom Platform together patch the game with bug and crash fixes by injecting the | <td style="background-color:#3A3A3A"> This game is infamous for being the worst commercially released Source engine game at all time, leading to Akella eventually becoming bankrupt. Originally delisted on Steam in Dec 2022 due to ActControl DRM server issues, which was later resolved after the remains of Akella gave RWS limited access to the game store page, and, RWS, with Zoom Platform together patch the game with bug and crash fixes by injecting the {{path|p3|dll}} file into the game, plus making it DRM-Free. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="background-color:#3A3A3A"> {{Code|2012}} (Steam) </td> | <td style="background-color:#3A3A3A"> {{Code|2009}} (Mod)</br>{{Code|2012}} (Steam) </td> | ||
<td style="background-color:#3A3A3A"> {{Desther|4}} </td> | <td style="background-color:#3A3A3A"> {{Desther|4}} </td> | ||
<td style="background-color:#3A3A3A"> The Chinese Room, Robert Briscoe </td> | <td style="background-color:#3A3A3A"> The Chinese Room, Robert Briscoe </td> | ||
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<td style="background-color:#3A3A3A"> {{src07|2}} (Mod)<br>{{src09|2}} (Steam) </td> | <td style="background-color:#3A3A3A"> {{src07|2}} (Mod)<br>{{src09|2}} (Steam) </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | ||
<td style="background-color:#3A3A3A"> The | <td style="background-color:#3A3A3A"> The 2012 version of the game, which runs on {{src09|2}} is no longer sold on Steam, being replaced by '''Landmark Edition''' remaster that runs on {{Unity|1}} engine. It is still available on [https://www.humblebundle.com/store/dearesther Humble Store], however. The original 2009 mod of this game is also [https://www.moddb.com/mods/dear-esther/downloads/dear-esther-original-2009 still available on ModDB]. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<tr> | <tr> | ||
<td style="background-color:#3A3A3A"> {{Code|2012}} </td> | <td style="background-color:#3A3A3A"> {{Code|2012}} </td> | ||
<td style="background-color:#3A3A3A"> Hybrid </td> | <td style="background-color:#3A3A3A"> {{Hybrid|4}} </td> | ||
<td style="background-color:#3A3A3A"> 5th Cell </td> | <td style="background-color:#3A3A3A"> 5th Cell </td> | ||
<td style="background-color:#3A3A3A"> Xbox Game Studios <small>(formerly Microsoft Studios)</small> </td> | <td style="background-color:#3A3A3A"> Xbox Game Studios <small>(formerly Microsoft Studios)</small> </td> | ||
<td style="background-color:#3A3A3A"> | <td style="background-color:#3A3A3A"> {{l4dbranch|2}} </td> | ||
<td style="background-color:#3A3A3A"> '''Consoles:''' {{360|1}} </td> | <td style="background-color:#3A3A3A"> '''Consoles:''' {{360|1}} </td> | ||
<td style="background-color:#3A3A3A"> Console-exclusive title. </td> | <td style="background-color:#3A3A3A"> Console-exclusive title. </td> | ||
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<td style="background-color:#3A3A3A"> {{p2branch|2}} </td> | <td style="background-color:#3A3A3A"> {{p2branch|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=Mac}}, {{linux|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=Mac}}, {{linux|1}} </td> | ||
<td style="background-color:#3A3A3A"> This modified branch was later used in {{Tbg|2}}. A sequel, expanded and re-imagination of {{tsp|1}} was later released in 2022 as [https://store.steampowered.com/app/1703340/The_Stanley_Parable_Ultra_Deluxe/ The Stanley Parable: Ultra Deluxe], which runs on {{unity|1}} engine. </td> | <td style="background-color:#3A3A3A"> This modified branch was later used in {{Tbg|2}}. A sequel, expanded and re-imagination of {{tsp|1}} was later released in 2022 as [https://store.steampowered.com/app/1703340/The_Stanley_Parable_Ultra_Deluxe/ The Stanley Parable: Ultra Deluxe], which runs on the {{unity|1}} engine. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td style="background-color:#3A3A3A"> {{src09|2}} or {{src13|2}} (heavily modified){{confirm}} </td> | <td style="background-color:#3A3A3A"> {{src09|2}} or {{src13|2}} (heavily modified){{confirm}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | ||
<td style="background-color:#3A3A3A"> Currently unknown whether it uses Source 2009 or 2013. Like {{cso|1}}, it's also used | <td style="background-color:#3A3A3A"> Currently unknown whether it uses Source 2009 or 2013. Like {{cso|1}}, it's also used proprietary file format to store its game files. The engine used in this game have new features such as CSM shadows and LZMA-compressed [[VTF]] files.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td style="background-color:#3A3A3A"> {{p2branch|2}} </td> | <td style="background-color:#3A3A3A"> {{p2branch|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} | ||
<td style="background-color:#3A3A3A"> Delisted in favor of the [https://store.steampowered.com/app/2380550/CONSORTIUM_Remastered/ | <td style="background-color:#3A3A3A"> Delisted in favor of the [https://store.steampowered.com/app/2380550/CONSORTIUM_Remastered/ remaster] running on {{ue|1|nt=4}}. Purchasing the remaster (or Consortium VR) will give you access to the 2014 Source version. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td style="background-color:#3A3A3A"> {{tfbranch|2}} </td> | <td style="background-color:#3A3A3A"> {{tfbranch|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}}, {{xone|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}<br>'''Consoles:''' {{360|1}}, {{xone|1}} </td> | ||
<td style="background-color:#3A3A3A"> Likely delisted on PC (Origin/EA Play and Steam) due to low player count and constant server issues due to being DDoS attacked, plus the game also have multiple security vulnerabilities. Existing | <td style="background-color:#3A3A3A"> Likely delisted on PC (Origin/EA Play and Steam) due to low player count and constant server issues due to being DDoS attacked, plus the game also have multiple security vulnerabilities. Existing owners can still play the game. The engine was heavily modified from {{p2branch|2}}.<br>Also first Source engine game to be released for eighth-gen consoles. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td style="background-color:#3A3A3A"> {{l4dbranch|2}} </td> | <td style="background-color:#3A3A3A"> {{l4dbranch|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | ||
<td style="background-color:#3A3A3A"> Spiritual successor to {{zps| | <td style="background-color:#3A3A3A"> Spiritual successor to {{zps|1}}. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td style="background-color:#3A3A3A"> {{src06|2}} </td> | <td style="background-color:#3A3A3A"> {{src06|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | ||
<td style="background-color:#3A3A3A"> Originally released in 2009 as a SourceMod that requires Source SDK 2006 to be installed, later released on Steam in 2014, which is completely standalone. </td> | <td style="background-color:#3A3A3A"> Originally released in 2009 as a SourceMod that requires Source SDK Base 2006 to be installed, later released on Steam in 2014, which is completely standalone. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | <td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | ||
<td style="background-color:#3A3A3A"> First {{tf2| | <td style="background-color:#3A3A3A"> First {{tf2|1}} {{src|1}} mod to be released. A newer version running on {{tf2branch|2}} is in development.</td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td style="background-color:#3A3A3A"> {{p2branch|2}} (earlier version) </td> | <td style="background-color:#3A3A3A"> {{p2branch|2}} (earlier version) </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} </td> | ||
<td style="background-color:#3A3A3A"> Requires {{p2| | <td style="background-color:#3A3A3A"> Requires {{p2|1}} to be installed to play. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td style="background-color:#3A3A3A"> {{p2branch|2}} </td> | <td style="background-color:#3A3A3A"> {{p2branch|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}}, {{mac|1|nt=0}}, {{linux|1}} </td> | ||
<td style="background-color:#3A3A3A"> Based off modified version of {{Tsp| | <td style="background-color:#3A3A3A"> Based off modified version of {{Tsp|1}} engine, which itself was also modified from {{p2branch|1}}. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<td style="background-color:#3A3A3A"> {{Code|2016}} </td> | <td style="background-color:#3A3A3A"> {{Code|2016}} </td> | ||
<td style="background-color:#3A3A3A"> | <td style="background-color:#3A3A3A"> {{wc|4}} </td> | ||
<td style="background-color:#3A3A3A"> Frere d'Arme </td> | <td style="background-color:#3A3A3A"> Frere d'Arme </td> | ||
<td style="background-color:#3A3A3A"> Frere d'Arme </td> | <td style="background-color:#3A3A3A"> Frere d'Arme </td> | ||
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<td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | <td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | ||
<td style="background-color:#3A3A3A"> In later updates, the game was transfered from Source 2013 SP to MP codebase. | <td style="background-color:#3A3A3A"> In later updates, the game was transfered from Source 2013 SP to MP codebase. The engine has been heavily modified over time, adding feature such as: [[Parallax Corrected Cubemaps]], [[PBR|PBR textures]], [[WebM]] (replaces Bink), FMOD for audio, and much more...<br>This game was largely criticized by players for numerous reasons like its bugs, poor design, developers of this game not having been paid. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td style="background-color:#3A3A3A"> {{tfbranch|2}} </td> | <td style="background-color:#3A3A3A"> {{tfbranch|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | ||
<td style="background-color:#3A3A3A"> Heavily modified, like previous Titanfall games. Replaced HBAO+ ambient occlusion and MSAA anti-aliasing to SSAO and TAA respectively, aswell as the only Source game that supports [[DirectX|DirectX 12]] ( | <td style="background-color:#3A3A3A"> Heavily modified, like previous Titanfall games. Replaced HBAO+ ambient occlusion and MSAA anti-aliasing to SSAO and TAA respectively, aswell as being the only Source game that supports [[DirectX|DirectX 12]] (Direct3D 12) natively. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | <td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | ||
<td style="background-color:#3A3A3A"> The fourth {{tf2| | <td style="background-color:#3A3A3A"> The fourth {{tf2|1}} {{src|1}} mod to be released, with '''TF2Vintage''' having been released in 2017, and '''Team Deathmatch Classic''' being launched in 2018. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
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<td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | <td style="background-color:#3A3A3A"> {{src13mp|2}} </td> | ||
<td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | <td style="background-color:#3A3A3A"> {{pc|3.1}}: {{windows|1}} </td> | ||
<td style="background-color:#3A3A3A"> The fifth {{tf2| | <td style="background-color:#3A3A3A"> The fifth {{tf2|1}} {{src|1}} mod to be released. </td> | ||
</tr> | </tr> | ||
<tr> | <tr> | ||
<th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; border-radius:0 0 0 2px"> {{#switch: {{language}}|#default = Year|vi=Năm}} </th> | |||
<th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white"> {{#switch: {{language}}|#default = Title|vi=Tên}} </th> | |||
<th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white"> {{#switch: {{language}}|#default = Developer(s)|vi=Nhà phát triển}} </th> | |||
<th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white"> {{#switch: {{language}}|#default = Publisher(s)|vi=Nhà phát hành}} </th> | |||
<th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white"> {{#switch: {{language}}|#default = Engine branch|vi=Phiên bản công nghệ}} </th> | |||
<th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white"> {{#switch: {{language}}|#default = Platforms|vi=Nền tẳng}} </th> | |||
<th style="background-color: #323232<!-- fallback-->; background: linear-gradient(to bottom, #323232 0%,#201F1E 100%); font-size:110%; color:white; border-radius:0 0 2px 0"> {{#switch: {{language}}|#default = Notes|vi=Ghí chú}} </th> | |||
</tr> | </tr> | ||
</table><!-- End of Table --> | </table><!-- End of Table --> |
Latest revision as of 22:20, 22 March 2025
<Back to Source

Year | Title | Developer(s) | Publisher(s) | Engine branch | Platforms | Notes ![]() ![]() ![]() ![]() |
---|---|---|---|---|---|---|
2010 | ![]() |
Outerlight Ltd. | Ubisoft | ![]() |
PC: Windows Consoles: Xbox 360 |
|
2010 (Website) 2012 (Steam) |
![]() |
devCAT | NEXON Korea Corp. & NEXON America Inc. | ![]() |
PC: Windows | Heavily modified, and uses proprietary file format to store game files. Also support DirectX 11. Even though Source 2007 and Source 2009 were available for licensing by the time the game was released, the game was built on Source 2006 instead. |
2010 | ![]() |
Reepblue | Reepblue | ![]() |
PC: Windows | |
2011 | ![]() |
800 North and Digital Ranch | 800 North and Digital Ranch | ![]() |
PC: Windows | Originally ![]() ![]() |
2011 | ![]() |
Streum On Studio | Streum On Studio | ![]() |
PC: Windows | |
2011 | ![]() |
GameConnect, InterWave Studios | Iceberg Interactive | ![]() |
PC: Windows | |
2011 | ![]() |
No More Room in Hell Team | Lever Games | ![]() |
PC: Windows | |
2011 | ![]() |
Trashmasters | Akella | ![]() |
PC: Windows | This game is infamous for being the worst commercially released Source engine game at all time, leading to Akella eventually becoming bankrupt. Originally delisted on Steam in Dec 2022 due to ActControl DRM server issues, which was later resolved after the remains of Akella gave RWS limited access to the game store page, and, RWS, with Zoom Platform together patch the game with bug and crash fixes by injecting the ![]() p3.dll file into the game, plus making it DRM-Free. |
2009 (Mod) 2012 (Steam) |
![]() |
The Chinese Room, Robert Briscoe | The Chinese Room, Secret Mode | ![]() ![]() |
PC: Windows | The 2012 version of the game, which runs on ![]() |
2012 | ![]() |
Dark Artz Entertainment | Dark Artz Entertainment | ![]() |
PC: Windows | |
2012 | ![]() |
5th Cell | Xbox Game Studios (formerly Microsoft Studios) | ![]() |
Consoles: Xbox 360 | Console-exclusive title. |
2013 (delisted) | ![]() |
FIX Korea, Co.LTD, FIX Games, Co. LTD | FIX Games, Co. LTD | ![]() |
PC: Windows | No longer available. |
2013 | ![]() |
Galactic Cafe | Galactic Cafe | ![]() |
PC: Windows, Mac, Linux | This modified branch was later used in ![]() |
2013 | ![]() |
Nexon | Nexon | ![]() ![]() |
PC: Windows | Currently unknown whether it uses Source 2009 or 2013. Like Counter-Strike Online, it's also used proprietary file format to store its game files. The engine used in this game have new features such as CSM shadows and LZMA-compressed VTF files. |
2014 (delisted) | Consortium | Interdimensional Games | Interdimensional Games | ![]() |
PC: Windows | Delisted in favor of the remaster running on Unreal Engine 4. Purchasing the remaster (or Consortium VR) will give you access to the 2014 Source version. |
2014 | ![]() |
Puny Human | Puny Human | ![]() |
PC: Windows | Originally released as a Early Access game in 2013. |
2014 | ![]() |
New World Interactive | New World Interactive | ![]() |
PC: Windows | |
2014 | ![]() |
Respawn Entertainment | Electronic Arts | ![]() |
PC: Windows Consoles: Xbox 360, Xbox One |
Likely delisted on PC (Origin/EA Play and Steam) due to low player count and constant server issues due to being DDoS attacked, plus the game also have multiple security vulnerabilities. Existing owners can still play the game. The engine was heavily modified from ![]() Also first Source engine game to be released for eighth-gen consoles. |
2014 | ![]() |
Monochrome, Inc | Monochrome, Inc | ![]() |
PC: Windows | Spiritual successor to Zombie Panic! Source. |
2014 (Steam) | ![]() |
STUDIO RADI-8 | STUDIO RADI-8 | ![]() |
PC: Windows | Originally released in 2009 as a SourceMod that requires Source SDK Base 2006 to be installed, later released on Steam in 2014, which is completely standalone. |
2014 (Steam) | ![]() |
Hoobalugalar_X | Raptor Byte | ![]() |
PC: Windows, Mac, Linux | Originally released as a mod in 2007 on ModDB. |
2014 | ![]() |
Vortal Storm | Vortal Storm | ![]() |
PC: Windows | |
2014 | ![]() |
Eminoma Team | Eminoma Team | ![]() |
PC: Windows | First Team Fortress 2 Source mod to be released. A newer version running on ![]() |
2015 | ![]() |
Prism Game Studios Ltd. | Prism Game Studios Ltd. | ![]() |
PC: Windows, Mac, Linux | Requires Portal 2 to be installed to play. |
2015 (Steam) | Codename Cure | Hoobalugalar_X | Raptor Byte | ![]() |
PC: Windows, Mac, Linux | Originally released as a mod in 2013 on ModDB. |
2015 | Double Action | Double Action Factory | Double Action Factory | ![]() |
PC: Windows, Linux | |
2015 | ![]() |
Everything Unlimited Ltd. | Everything Unlimited Ltd. | ![]() |
PC: Windows, Mac, Linux | Based off modified version of The Stanley Parable engine, which itself was also modified from Portal 2 engine branch. |
2016 | ![]() |
Frere d'Arme | Frere d'Arme | ![]() |
PC: Windows | |
2016 | ![]() |
Loiste Interactive | Loiste Interactive | ![]() |
PC: Windows | |
2016 | ![]() |
Respawn Entertainment | Electronic Arts | ![]() |
PC: Windows Consoles: Xbox One, PlayStation 4 |
A sequel to Titanfall. First Titanfall game to have a singleplayer campaign. |
2016 | ![]() |
New World Interactive | New World Interactive | ![]() |
PC: Windows, Mac, Linux | |
2017 | ![]() |
Reactive Drop Team | Reactive Drop Team | ![]() |
PC: Windows | |
2017 | ![]() |
Breadman | Breadman | ![]() |
PC: Windows | |
2018 | ![]() |
Royal Rudius Entertainment | Royal Rudius Entertainment | ![]() |
PC: Windows | In later updates, the game was transfered from Source 2013 SP to MP codebase. The engine has been heavily modified over time, adding feature such as: Parallax Corrected Cubemaps, PBR textures, WebM (replaces Bink), FMOD for audio, and much more... This game was largely criticized by players for numerous reasons like its bugs, poor design, developers of this game not having been paid. |
2019 | ![]() |
Respawn Entertainment | Electronic Arts | ![]() |
PC: Windows | Heavily modified, like previous Titanfall games. Replaced HBAO+ ambient occlusion and MSAA anti-aliasing to SSAO and TAA respectively, aswell as being the only Source game that supports DirectX 12 (Direct3D 12) natively. |
2019 | ![]() |
Open Fortress Development Team | Open Fortress Development Team | ![]() |
PC: Windows | The fourth Team Fortress 2 Source mod to be released, with TF2Vintage having been released in 2017, and Team Deathmatch Classic being launched in 2018. |
2019 | ![]() |
Pre-Fortress 2 Team | Pre-Fortress 2 Team | ![]() |
PC: Windows | The fifth Team Fortress 2 Source mod to be released. |
Year | Title | Developer(s) | Publisher(s) | Engine branch | Platforms | Notes |