Template:Abstract mapping ideas: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(moving Blowout Doors to Explosions and Doors)
mNo edit summary
 
(55 intermediate revisions by 18 users not shown)
Line 1: Line 1:
<small>
<noinclude>
[[Animals and Creatures|Animals]]
{{ulf|en=1|de=1|es=1|hu=1|ru=1|eo=1|ja=1|zh=1|zh-cn=1|zh-tw=1}}
&#124;&nbsp;[[Moving Clouds|Animated Sky]]
</noinclude>
&#124;&nbsp;[[Moving Clouds|Animated Clouds]]
{{#switch: {{language}}<!--
&#124;&nbsp;[[Mapping with Antlions|Antlions]]
-->| #default = [[Ammunition]]
&#124;&nbsp;[[Beams and Lasers|Beams]]
&#124; [[List of HL2 Animals and Creatures]]
&#124;&nbsp;[[Foliage|Bushes]]
&#124; [[Mapping with Antlions]]
&#124;&nbsp;[[Cables and Ropes|Cables]]
&#124; [[Beams and Lasers]]
&#124;&nbsp;[[Combat]]
&#124; [[Cables and Ropes]]
&#124;&nbsp;[[Animals and Creatures|Creatures]]
&#124; [[Moving Clouds]]
&#124;&nbsp;[[Dust, Fog, & Smoke|Dust]]
&#124; [[Color Theory in Level Design]]
&#124;&nbsp;[[Elevators]]
&#124; [[Combat]]
&#124;&nbsp;[[Environmental Lighting, Sun, Weather, & Outdoors|Environmental&nbsp;Lighting]]
&#124; [[Combine]]
&#124;&nbsp;[[Explosions]]
&#124; [[Compression (Source 1)]]
&#124;&nbsp;[[Foliage]]
&#124; [[Doors]]
&#124;&nbsp;[[Dust, Fog, & Smoke|Fog]]
&#124; [[Dust, Fog, & Smoke]]
&#124;&nbsp;[[Foliage|Grass]]
&#124; [[Elevators]]
&#124;&nbsp;[[Ladders]]
&#124; [[Level Transitions]]
&#124;&nbsp;[[Beams and Lasers|Lasers]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors]]
&#124;&nbsp;[[Lighting]]
&#124; [[Explosions]]
&#124;&nbsp;[[Moving Clouds]]
&#124; [[Fire]]
&#124;&nbsp;[[Sound and Music|Music]]
&#124; [[Half-Life 2 Foliage]]
&#124;&nbsp;[[NightVision]]
&#124; [[Glass & Windows]]
&#124;&nbsp;[[Environmental Lighting, Sun, Weather, & Outdoors|Outdoors]]
&#124; [[Headcrab]]
&#124;&nbsp;[[Physics]]
&#124; [[Health]]
&#124;&nbsp;[[Retinal scanners]]
&#124; [[Ladders]]
&#124;&nbsp;[[Cables and Ropes|Ropes]]
&#124; [[Lighting]]
&#124;&nbsp;[[Dust, Fog, & Smoke|Smoke]]
&#124; [[Optimization (level design)]]
&#124;&nbsp;[[Sound and Music|Sound]]
&#124; [[Physics]]
&#124;&nbsp;[[Special effects|Special&nbsp;effects]]
&#124; [[Retinal scanners]]
&#124;&nbsp;[[Environmental Lighting, Sun, Weather, & Outdoors|Sun]]
&#124; [[Sound and Music]]
&#124;&nbsp;[[Terrain]]
&#124; [[Special effects]]
&#124;&nbsp;[[Trains]]
&#124; [[Terrain]]
&#124;&nbsp;[[Foliage|Trees]]
&#124; [[Trains]]
&#124;&nbsp;[[Water]]
&#124; [[Turrets]]
&#124;&nbsp;[[Environmental Lighting, Sun, Weather, & Outdoors|Weather]]
&#124; [[Water]]
</small>
&#124; [[Weapons]]
&#124; [[Zombie]]<!--
-->| de = [[Animals and Creatures|Tiere]]
&#124; [[Moving Clouds|Animierte Wolken]]
&#124; [[Moving Clouds|Animierter Himmel]]
&#124; [[Mapping with Antlions|Antlions]]
&#124; [[Beams and Lasers|Lichtstrahlen]]
&#124; [[Foliage|Büsche]]
&#124; [[Cables and Ropes|Kabel]]
&#124; [[Color theory (level design)|Farbe]]
&#124; [[Combat|Kampf]]
&#124; [[Animals and Creatures|Kreaturen]]
&#124; [[Doors|Türen]]
&#124; [[Dust, Fog, & Smoke|Staub]]
&#124; [[Elevators|Aufzüge]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Umweltbeleuchtung]]
&#124; [[Explosions|Explosionen]]
&#124; [[Fire|Feuer]]
&#124; [[Dust, Fog, & Smoke|Nebel]]
&#124; [[Foliage|Laubwerk]]
&#124; [[Glass & Windows|Glas]]
&#124; [[Foliage|Gras]]
&#124; [[Ladders|Leitern]]
&#124; [[Beams and Lasers|Laser]]
&#124; [[Lighting|Beleuchtung]]
&#124; [[Moving Clouds|sich bewegende Wolken]]
&#124; [[Sound and Music|Musik]]
&#124; [[Optimization (level design)|Optimierungen]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Freiluft]]
&#124; [[Physics|Physik]]
&#124; [[Retinal scanners|Netzhautscanner]]
&#124; [[Cables and Ropes|Seile]]
&#124; [[Dust, Fog, & Smoke|Rauch]]
&#124; [[Sound and Music|Sound]]
&#124; [[Special effects|Specialeffekte]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Sonne]]
&#124; [[Terrain]]
&#124; [[Trains|Züge]]
&#124; [[Foliage|Bäume]]
&#124; [[Turrets|Geschützturme]]
&#124; [[Water|Wasser]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Wetter]]
&#124; [[Glass & Windows|Fenster]]<!--
-->| es = [[Water|Agua]]
&#124; [[Combine|Alianza]]
&#124; [[List of HL2 Animals and Creatures:es|Animales y Criaturas]]
&#124; [[Weapons|Armas]]
&#124; [[Elevators:es|Ascensores]]
&#124; [[Cables and Ropes|Cables y Cuerdas]]
&#124; [[Combat|Combate]]
&#124; [[Special effects|Efectos Especiales]]
&#124; [[Ladders:es|Escaleras]]
&#124; [[Retinal scanners|Escáneres de Retina]]
&#124; [[Explosions|Explosiones]]
&#124; [[Physics|Físicas]]
&#124; [[Half-Life 2 Foliage|Follaje]]
&#124; [[Fire|Fuego]]
&#124; [[Headcrab|Headcrab]]
&#124; [[Mapping with Antlions|Hormigas León]]
&#124; [[Dust, Fog, & Smoke|Humo y Niebla]]
&#124; [[Lighting:es|Iluminación]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Luz Ambiental y Tiempo]]
&#124; [[Ammunition:es|Munición]]
&#124; [[Moving Clouds|Nubes y Cielo]]
&#124; [[Optimization (level design)|Optimización]]
&#124; [[Doors:es|Puertas]]
&#124; [[Beams and Lasers:es|Rayos y Láseres]]
&#124; [[Health|Salud]]
&#124; [[Sound and Music|Sonido y Música]]
&#124; [[Color Theory in Level Design|Teoría de Colores]]
&#124; [[Terrain|Terreno]]
&#124; [[Turrets|Torretas]]
&#124; [[Level Transitions|Transiciones de Nivel]]
&#124; [[Trains|Trenes]]
&#124; [[Glass & Windows|Vidrio]]
&#124; [[Zombie|Zombi]]<!--
-->| hu = [[Glass & Windows|Ablakok]]
&#124; [[Doors|Ajtók]]
&#124; [[Moving Clouds|Animált égbolt]]
&#124; [[Moving Clouds|Animált felhők]]
&#124; [[Mapping with Antlions|Antlionok]]
&#124; [[Animals and Creatures|Állatok]]
&#124; [[Foliage|Bokrok]]
&#124; [[Foliage|Fák]]
&#124; [[Physics|Fizika]]
&#124; [[Dust, Fog, & Smoke|Füst]]
&#124; [[Foliage|Fű]]
&#124; [[Turrets|Gépágyúk]]
&#124; [[Sound and Music|Hangok]]
&#124; [[Combat|Harc]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Időjárás]]
&#124; [[Cables and Ropes|Kábelek]]
&#124; [[Dust, Fog, & Smoke|Köd]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Környezeti világítás]]
&#124; [[Cables and Ropes|Kötelek]]
&#124; [[Special effects|Különleges hatások]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Kültér]]
&#124; [[Ladders|Létrák]]
&#124; [[Beams and Lasers|Lézerek]]
&#124; [[Elevators|Liftek]]
&#124; [[Foliage|Lomb]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Nap]]
&#124; [[Optimization (level design)|Optimalizáció]]
&#124; [[Dust, Fog, & Smoke|Por]]
&#124; [[Retinal scanners|Retinaszkennerek]]
&#124; [[Explosions|Robbanások]]
&#124; [[Beams and Lasers|Sugarak]]
&#124; [[Color theory (level design)|Szín]]
&#124; [[Terrain|Terep]]
&#124; [[Glass & Windows|Üveg]]
&#124; [[Lighting|Világítás]]
&#124; [[Trains|Vonatok]]
&#124; [[Water|Víz]]
&#124; [[Sound and Music|Zene]]<!--
-->| ru = [[Ru/Ammunition|Снаряжение]]
&#124; [[Ru/List of HL2 Animals and Creatures|Животные и существа]]
&#124; [[Ru/Mapping with Antlions|Муравьиные львы]]
&#124; [[Ru/Beams and Lasers|Лучи и лазеры]]
&#124; [[Ru/Cables and Ropes|Кабели и верёвки]]
&#124; [[Ru/Moving Clouds|Движущиеся облака]]
&#124; [[Ru/Color Theory in Level Design|Теория цвета]]
&#124; [[Ru/Combat|Битвы]]
&#124; [[Combine|Комбайны]]
&#124; [[Compression (Source 1)|Сжатие ресурсов]]
&#124; [[Ru/Doors|Двери]]
&#124; [[Ru/Dust, Fog, & Smoke|Пыль, туман и дым]]
&#124; [[Ru/Elevators|Лифты]]
&#124; [[Level Transitions|Переключение карт]]
&#124; [[Ru/Environmental Lighting, Sun, Weather, & Outdoors|Внешнее освещение, солнце, погода и окружение]]
&#124; [[Ru/Explosions|Взрывы]]
&#124; [[Fire|Огонь]]
&#124; [[Ru/Half-Life 2 Foliage|Растительность]]
&#124; [[Ru/Glass & Windows|Стекло и окна]]
&#124; [[Headcrab|Хэдкраб]]
&#124; [[Health|Жизнеспособность]]
&#124; [[Ladders|Лестницы]]
&#124; [[Ru/Lighting|Освещение]]
&#124; [[Ru/Optimization/Level Design|Оптимизация]]
&#124; [[Ru/Physics|Физические объекты]]
&#124; [[Retinal scanners|Сканеры сетчатки]]
&#124; [[Ru/Sound and Music|Звук и музыка]]
&#124; [[Special effects|Спецэффекты]]
&#124; [[Terrain|Ландшафт]]
&#124; [[Ru/Trains|Поезда]]
&#124; [[Turrets|Турели]]
&#124; [[Water|Вода]]
&#124; [[Weapons|Оружие]]
&#124; [[Ru/Zombie|Зомби]]<!--
-->| eo = [[Ammunition]]
&#124; [[List of HL2 Animals and Creatures|Bestoj]]
&#124; [[Mapping with Antlions]]
&#124; [[Beams and Lasers]]
&#124; [[Cables and Ropes]]
&#124; [[Moving Clouds|Nuboj & Ĉielo]]
&#124; [[Color Theory in Level Design|Kolora Teorio]]
&#124; [[Combat|Batalo]]
&#124; [[Combine]]
&#124; [[Compression (Source 1)]]
&#124; [[Doors]]
&#124; [[Dust, Fog, & Smoke]]
&#124; [[Elevators]]
&#124; [[Level Transitions]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors]]
&#124; [[Explosions|Pleoj]]
&#124; [[Fire|Fajro]]
&#124; [[Half-Life 2 Foliage|Herboj]]
&#124; [[Glass & Windows|Vitroj kaj Fenestroj]]
&#124; [[Headcrab]]
&#124; [[Health|Sano]]
&#124; [[Ladders|Ŝtupetaroj]]
&#124; [[Lighting|Lumigo]]
&#124; [[Optimization (level design)|Lertigo]]
&#124; [[Physics|Fiziko]]
&#124; [[Retinal scanners]]
&#124; [[Sound and Music|Sono kaj Muziko]]
&#124; [[Special effects]]
&#124; [[Terrain]]
&#124; [[Trains|Trajnoj]]
&#124; [[Turrets]]
&#124; [[Water|Akvo]]
&#124; [[Weapons|Armiloj]]
&#124; [[Zombie|Zombio]]<!--
-->| ja  = [[Animals and Creatures|動物]]
&#124;&nbsp;[[Moving Clouds|空アニメーション]]
&#124;&nbsp;[[Moving Clouds|雲アニメーション]]
&#124;&nbsp;[[Mapping with Antlions|アントライオン]]
&#124;&nbsp;[[Beams and Lasers|ビーム]]
&#124;&nbsp;[[Foliage|茂み]]
&#124;&nbsp;[[Cables and Ropes|ケーブル]]
&#124;&nbsp;[[Combat|戦闘]]
&#124;&nbsp;[[Animals and Creatures|生物]]
&#124;&nbsp;[[Dust, Fog, & Smoke|ほこり]]
&#124;&nbsp;[[Doors|ドア]]
&#124;&nbsp;[[Elevators|エレベーター]]
&#124;&nbsp;[[Environmental Lighting, Sun, Weather, & Outdoors|環境ライティング]]
&#124;&nbsp;[[Explosions|爆発]]
&#124;&nbsp;[[Foliage|植物]]
&#124;&nbsp;[[Dust, Fog, & Smoke|霧]]
&#124;&nbsp;[[Foliage|草]]
&#124;&nbsp;[[Ladders|梯子]]
&#124;&nbsp;[[Beams and Lasers|レーザー]]
&#124;&nbsp;[[Lighting|ライティング]]
&#124;&nbsp;[[Sound and Music|音楽]]
&#124;&nbsp;[[NightVision|ナイトビジョン]]
&#124;&nbsp;[[Environmental Lighting, Sun, Weather, & Outdoors|アウトドア]]
&#124;&nbsp;[[Physics|物理]]
&#124;&nbsp;[[Retinal scanners|網膜スキャン]]
&#124;&nbsp;[[Cables and Ropes|ロープ]]
&#124;&nbsp;[[Dust, Fog, & Smoke|煙]]
&#124;&nbsp;[[Sound and Music|音]]
&#124;&nbsp;[[Special effects|特殊効果]]
&#124;&nbsp;[[Environmental Lighting, Sun, Weather, & Outdoors|太陽]]
&#124;&nbsp;[[Terrain|地形]]
&#124;&nbsp;[[Trains|電車]]
&#124;&nbsp;[[Foliage|木]]
&#124;&nbsp;[[Turrets|タレット]]
&#124;&nbsp;[[Water|水]]
&#124;&nbsp;[[Environmental Lighting, Sun, Weather, & Outdoors|天気]]<!--
-->| zh  = [[Ammunition|弹药]]
&#124; [[List of HL2 Animals and Creatures|生物]]
&#124; [[Mapping with Antlions|蚁狮]]
&#124; [[Beams and Lasers|光束和激光]]
&#124; [[Cables and Ropes|线缆和绳子]]
&#124; [[Moving Clouds|动态的天空与云雾]]
&#124; [[Color Theory in Level Design|颜色理论]]
&#124; [[Combat|战斗]]
&#124; [[Combine|联合军]]
&#124; [[Compression (Source 1)]]
&#124; [[Doors|门]]
&#124; [[Dust, Fog, & Smoke|尘土、雾、烟]]
&#124; [[Elevators|升降机]]
&#124; [[Level Transitions|关卡转换]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|环境光效、太阳、天气、室外]]
&#124; [[Explosions|爆炸]]
&#124; [[Fire|火焰]]
&#124; [[Half-Life 2 Foliage|植被]]
&#124; [[Glass & Windows|玻璃和窗户]]
&#124; [[Headcrab]]
&#124; [[Health]]
&#124; [[Ladders|梯子]]
&#124; [[Lighting|光效]]
&#124; [[Optimization (level design)|优化]]]
&#124; [[Physics|物理]]
&#124; [[Retinal scanners|视网膜扫描仪]]
&#124; [[Sound and Music|声效和音乐]]
&#124; [[Special effects|特效]]
&#124; [[Terrain|地形]]
&#124; [[Trains|火车]]
&#124; [[Turrets|机枪塔]]
&#124; [[Water|水]]
&#124; [[Weapons]]
&#124; [[Zombie|僵尸]]<!--
-->| zh-cn = [[Ammunition:zh-cn|弹药]]
&#124; [[Animals and Creatures|生物]]
&#124; [[Mapping with Antlions:zh-cn|蚁狮]]
&#124; [[Beams and Lasers:zh-cn|光束和激光]]
&#124; [[Cables and Ropes:zh-cn|线缆和绳子]]
&#124; [[Moving Clouds|动态的天空与云雾]]
&#124; [[Color theory (level design)|颜色理论]]
&#124; [[Combat:zh-cn|战斗]]
&#124; [[Combine|联合军]]
&#124; [[Doors:zh-cn|门]]
&#124; [[Dust, Fog, & Smoke:zh-cn|尘土、雾、烟]]
&#124; [[Elevators:zh-cn|升降机]]
&#124; [[Level Transitions:zh-cn| 关卡转换]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors:zh-cn|环境光效、太阳、天气、室外]]
&#124; [[Explosions:zh-cn|爆炸]]
&#124; [[Fire|火焰]]
&#124; [[Foliage|植被]]
&#124; [[Glass & Windows:zh-cn|玻璃和窗户]]
&#124; [[Ladders|梯子]]
&#124; [[Lighting:zh-cn|光效]]
&#124; [[Optimization (level design)|优化]]
&#124; [[Physics:zh-cn|物理]]
&#124; [[Retinal scanners:zh-cn|视网膜扫描仪]]
&#124; [[Sound and Music:zh-cn|声效和音乐]]
&#124; [[Special effects|特效]]
&#124; [[Terrain|地形]]
&#124; [[Trains:zh-cn|火车]]
&#124; [[Turrets:zh-cn|机枪塔]]
&#124; [[Water|水]]
&#124; [[Zombie:zh-cn|僵尸]]<!--
-->| zh-tw = [[Ammunition|彈藥]]
&#124; [[Animals and Creatures|生物]]
&#124; [[Mapping with Antlions|蟻獅]]
&#124; [[Beams and Lasers|光束與激光]]
&#124; [[Cables and Ropes|線纜與繩索]]
&#124; [[Moving Clouds|動態天空與雲霧]]
&#124; [[Color theory (level design)|顏色理論]]
&#124; [[Combat|戰鬥]]
&#124; [[Combine|合成人]]
&#124; [[Doors|門]]
&#124; [[Dust, Fog, & Smoke|塵土、霧、煙]]
&#124; [[Elevators|升降機]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|環境光效、太陽、天氣、室外]]
&#124; [[Explosions|爆炸]]
&#124; [[Fire|火焰]]
&#124; [[Foliage|植被]]
&#124; [[Glass & Windows|玻璃與窗戶]]
&#124; [[Ladders|梯子]]
&#124; [[Lighting|燈光]]
&#124; [[Optimization (level design)|優化]]
&#124; [[Physics|物理]]
&#124; [[Retinal scanners|視網膜掃描儀]]
&#124; [[Sound and Music|聲效和音樂]]
&#124; [[Special effects|特效]]
&#124; [[Terrain|地形]]
&#124; [[Trains|火車]]
&#124; [[Turrets:zh-tw|機槍塔]]
&#124; [[Water|水]]
&#124; [[Zombie|殭屍]]<!--
-->}}

Latest revision as of 07:30, 30 May 2025