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View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)- Particle System Initializers (← links)
- $flesh (← links)
- $distancealpha (← links)
- Refract (← links)
- File:Vector dotproduct.png (← links)
- BSP (Source) (← links)
- VPlane (← links)
- $zbrush (← links)
- Control Point (particles) (← links)
- Position Along Path Sequential (← links)
- AngleVectors() (← links)
- Material vector (← links)
- HSVtoRGB() (← links)
- Flex animation (← links)
- $emissiveblend (← links)
- Color Light from Control Point (← links)
- Particle movement (← links)
- Animating a model (← links)
- EyeRefract (← links)
- De/Normal (← links)
- Lightmapped 4WayBlend (← links)
- Func pendulum (GoldSrc) (← links)
- Func breakable (GoldSrc) (← links)
- Template:Hl1 kv zhlt (← links)
- Cable (← links)
- User:Deprecated/Sandbox (← links)
- Core (shader) (← links)
- SFM/Materials override (← links)
- User:VectorFluxion/Making Your Own Water (← links)
- Func healthcharger (GoldSrc) (← links)
- Func vehicle (GoldSrc) (← links)
- Func wall (GoldSrc) (← links)
- MDL (GoldSrc) (← links)
- Func friction (GoldSrc) (← links)
- Func conveyor (GoldSrc) (← links)
- User:SirYodaJedi/Porting IdTech 3 maps to Source/Shader2VMT (← links)
- Button target (GoldSrc) (← links)
- Func door (GoldSrc) (← links)
- Func door rotating (GoldSrc) (← links)
- Func guntarget (GoldSrc) (← links)
- Func illusionary (GoldSrc) (← links)
- Func plat (GoldSrc) (← links)
- Func platrot (GoldSrc) (← links)
- Func recharge (GoldSrc) (← links)
- Func rot button (GoldSrc) (← links)
- Func rotating (GoldSrc) (← links)
- Func tank (GoldSrc) (← links)
- Func tanklaser (GoldSrc) (← links)
- Func tankmortar (GoldSrc) (← links)
- Func tankrocket (GoldSrc) (← links)