VPlane
		
		
		
		
		
		Jump to navigation
		Jump to search
		
 Tip:
Tip:
		
	
VPlane is a C++ class that represents an infinite 2D surface.
Each VPlane contains a normalised Vector that defines its facing (m_Normal) and a vec_t that defines its distance from the current origin (m_Dist).
 Tip:
Tip:m_Dist can be negative too.Member functions
- vec_t DistTo(Vector point)
- The distance between the given point and its nearest point on the plane. Positive if in front, negative if behind.
- SideType GetPointSide(Vector point, vec_t epsilon = 0.01f)
- Performs DistTo()then processes the result. The optional epsilon value specifies an unsigned threshold within which the return value will be consideredSIDE_ON.
- SideTypeis a redefined int which has #defined values of- SIDE_FRONT,- SIDE_BACKand- SIDE_ON.
- SideType GetPointSideExact(Vector point)
- As above, but without an epsilon and assuming 0 to be behind the plane.
- VPlane Flip()
- Returns a new VPlane with both m_Distandm_Normalinverted. Does not change the VPlane's own values (butthis = Flip()would).
- Vector GetPointOnPlane()
- Returns the point on the plane nearest to the current origin.
- Vector SnapPointToPlane(const Vector &point)
- Returns a new Vector representing the nearest point on the plane to the given Vector.


























