AngleVectors() and VectorAngles()
AngleVectors()
converts a QAngle
into either one or three normalised Vectors
.
- If there is only one Vector, it points in the same direction as the QAngle ("forward").
- If there are three Vectors, they point forward, right and up respectively.
VectorAngles()
converts a single Vector
into a QAngle
. You can optionally pass a pseudoup Vector
which is useful if you're creating the QAngle based on orthogonal axes and don't want to lose rotational information; it will merely determine the roll component of the QAngle.
Note:None of the functions return values; instead, you must declare all the variables you need beforehand.
AngleVectors()
requires you to pass pointers while VectorAngles()
does not.Example
Vector fwd, rt, up;
AngleVectors( myAngle, &fwd, &rt, &up);
QAngle angles;
VectorAngles( myVector, angles );