Template:Source games/2010s
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![Note.png](/w/images/thumb/c/cc/Note.png/10px-Note.png)
Year | Title | Developer(s) | Publisher(s) | Engine branch (currently) |
Platforms | Notes |
---|---|---|---|---|---|---|
2010 |
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Outerlight Ltd. | Ubisoft | ![]() |
PC: Windows Consoles: Xbox 360 |
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2010 (Website)2012 (Steam) |
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devCAT | NEXON Korea Corp. & NEXON America Inc. | ![]() |
PC: Windows | Heavily modified, and uses proprietary file format to store game files. Also support DirectX 11. |
2010 |
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Reepblue | Reepblue | ![]() |
PC: Windows | |
2011 |
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800 North and Digital Ranch | 800 North and Digital Ranch | ![]() |
PC: Windows | Originally ![]() ![]() |
2011 |
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Streum On Studio | Streum On Studio | ![]() |
PC: Windows | |
2011 |
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GameConnect, InterWave Studios | Iceberg Interactive | ![]() |
PC: Windows | |
2011 |
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No More Room in Hell Team | Lever Games | ![]() |
PC: Windows | |
2011 |
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Trashmasters | Akella | ![]() |
PC: Windows | This game is infamous for being the worst commercially released Source engine game at all time, leading to Akella eventually becoming bankrupt. Originally delisted on Steam in Dec 2022 due to ActControl DRM server issues, which was later resolved after the remains of Akella gave RWS limited access to the game store page, and, RWS, with Zoom Platform together patch the game with bug and crash fixes by injecting the ![]() p3.dll file into the game, plus making it DRM-Free. |
2012 (Steam) |
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The Chinese Room, Robert Briscoe | The Chinese Room, Secret Mode | ![]() ![]() |
PC: Windows | The 2011/2012 version of the game, which runs on ![]() |
2012 |
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Dark Artz Entertainment | Dark Artz Entertainment | ![]() |
PC: Windows | |
2012 |
Hybrid | 5th Cell | Xbox Game Studios (formerly Microsoft Studios) | Unknown | Consoles: Xbox 360 | Console-exclusive title. |
2013 (delisted) |
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FIX Korea, Co.LTD, FIX Games, Co. LTD | FIX Games, Co. LTD | ![]() |
PC: Windows | No longer available. |
2013 |
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Galactic Cafe | Galactic Cafe | ![]() |
PC: Windows, Mac, Linux | This modified branch was later used in ![]() |
2013 |
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Nexon | Nexon | ![]() ![]() |
PC: Windows | Currently unknown whether it uses Source 2009 or 2013. Like Counter-Strike Online, it's also used propertiary file format to store it's game files. |
2014 (delisted) |
Consortium | Interdimensional Games | Interdimensional Games | ![]() |
PC: Windows | Delisted in favor of the upcoming remaster running on Unreal Engine 4. |
2014 |
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Puny Human | Puny Human | ![]() |
PC: Windows | Originally released as a Early Access game in 2013. |
2014 |
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New World Interactive | New World Interactive | ![]() |
PC: Windows | |
2014 |
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Respawn Entertainment | Electronic Arts | ![]() |
PC: Windows Consoles: Xbox 360, Xbox One |
Likely delisted on PC (Origin/EA Play and Steam) due to low player count and constant server issues due to being DDoS attacked, plus the game also have multiple security vulnerabilities. Existing owner can still play the game. The engine was heavily modified from ![]() Also first Source engine game to be released on eighth-gen console. |
2014 |
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Monochrome, Inc | Monochrome, Inc | ![]() |
PC: Windows | Spiritual successor to ![]() |
2014 (Steam) |
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STUDIO RADI-8 | STUDIO RADI-8 | ![]() |
PC: Windows | Originally released in 2009 as a SourceMod that requires Source SDK 2006 to be installed, later released on Steam in 2014, which is completely standalone. |
2014 (Steam) |
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Hoobalugalar_X | Raptor Byte | ![]() |
PC: Windows, Mac, Linux | Originally released as a mod in 2007 on ModDB. |
2014 |
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Vortal Storm | Vortal Storm | ![]() |
PC: Windows | |
2014 |
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Eminoma Team | Eminoma Team | ![]() |
PC: Windows | First ![]() ![]() |
2015 |
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Prism Game Studios Ltd. | Prism Game Studios Ltd. | ![]() |
PC: Windows, Mac, Linux | Requires ![]() |
2015 (Steam) |
Codename Cure | Hoobalugalar_X | Raptor Byte | ![]() |
PC: Windows, Mac, Linux | Originally released as a mod in 2013 on ModDB. |
2015 |
Double Action | Double Action Factory | Double Action Factory | ![]() |
PC: Windows, Linux | |
2015 |
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Everything Unlimited Ltd. | Everything Unlimited Ltd. | ![]() |
PC: Windows, Mac, Linux | Based off modified version of ![]() ![]() |
2016 |
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Frere d'Arme | Frere d'Arme | ![]() |
PC: Windows | |
2016 |
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Loiste Interactive | Loiste Interactive | ![]() |
PC: Windows | |
2016 |
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Respawn Entertainment | Electronic Arts | ![]() |
PC: Windows Consoles: Xbox One, PlayStation 4 |
A sequel to Titanfall. First Titanfall game to have a singleplayer campaign. |
2016 |
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New World Interactive | New World Interactive | ![]() |
PC: Windows, Mac, Linux | |
2017 |
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Reactive Drop Team | Reactive Drop Team | ![]() |
PC: Windows | |
2017 |
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Breadman | Breadman | ![]() |
PC: Windows | |
2018 |
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Royal Rudius Entertainment | Royal Rudius Entertainment | ![]() |
PC: Windows | In later updates, the game was transfered from Source 2013 SP to MP codebase. Engine is now heavily modified over time, adding feature such as: Parallax Corrected Cubemaps, PBR textures, WebM (replaces Bink), FMOD for audio, and much more... This game was largely criticized by players due to numerous reasons like bugs, poor design, developers of this game's were not being paid. |
2019 |
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Respawn Entertainment | Electronic Arts | ![]() |
PC: Windows | Heavily modified, like previous Titanfall games. Replaced HBAO+ ambient occlusion and MSAA anti-aliasing to SSAO and TAA respectively, aswell as the only Source game that supports DirectX 12 (incl. Direct3D 12) natively. |
2019 |
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Open Fortress Development Team | Open Fortress Development Team | ![]() |
PC: Windows | The fourth ![]() ![]() |
2019 |
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Pre-Fortress 2 Team | Pre-Fortress 2 Team | ![]() |
PC: Windows | The fifth ![]() ![]() |
Year | Title | Developer(s) | Publisher(s) | Engine branch (currently) |
Platforms | Notes |