User contributions for Breakin' Benny
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1 December 2021
- 10:5110:51, 1 December 2021 diff hist +256 Talk:Info infected zoo maker No edit summary current
- 10:4810:48, 1 December 2021 diff hist −18 m $includemodel No edit summary
17 October 2021
- 09:2109:21, 17 October 2021 diff hist +18 $flesh nfected shader
- 09:1909:19, 17 October 2021 diff hist +404 N Talk:Info infected zoo maker Created page with "=="Thanks to the "Last Stand" Update, which added a massive amount of L4D1 CI variations to L4D2, using this entity will always crash the game. The only ways to fix this, is t..."
- 09:1809:18, 17 October 2021 diff hist +9 $halflambert This linked to the point-entity
6 December 2020
- 05:5805:58, 6 December 2020 diff hist +19 James Bond 007: Nightfire The community is taking care of this game now, this poor... broken disaster of a Bond game for PC. (sobs)
30 November 2020
- 10:5010:50, 30 November 2020 diff hist −5 m The Beginner's Guide Sky List No edit summary
- 10:4210:42, 30 November 2020 diff hist +137 N Template:The Beginner's Guide Felt like doing this.
- 10:3810:38, 30 November 2020 diff hist +36 m Portal 2 engine branch Included The Beginner's Guide.
5 November 2020
- 04:4704:47, 5 November 2020 diff hist +239 m Infected It gets its own page!!!
11 October 2020
- 09:5709:57, 11 October 2020 diff hist +61 List of L4D2 Entities Info_infected_zoo_puppet is in the zoo_infected2.bsp released with the devmaps.
- 07:5507:55, 11 October 2020 diff hist +31 N Infected Breakin' Benny moved page Infected to Infected (shader): There's a point entity called simply "infected"
- 07:5507:55, 11 October 2020 diff hist 0 m Infected (shader) Breakin' Benny moved page Infected to Infected (shader): There's a point entity called simply "infected"
7 September 2020
- 07:4707:47, 7 September 2020 diff hist +61 Infected (shader) GDC Vault presentation, also
27 October 2018
- 03:3403:34, 27 October 2018 diff hist +14 Item ammo smg1 large The reason for this is that the "large" version tries to use a model that was removed from the final version of Half-Life 2, but it can be found in the leak.
- 03:3203:32, 27 October 2018 diff hist +34 Item ammo pistol large No edit summary
2 October 2018
- 05:1005:10, 2 October 2018 diff hist +42 File:Obsolete.png Wayback Machine link.
11 April 2018
- 04:5504:55, 11 April 2018 diff hist +42 BSP (Source) Added The Beginner's Guide, because it also runs on Portal 2's engine.
10 April 2018
- 02:1902:19, 10 April 2018 diff hist −23 Source 2 No edit summary
6 April 2018
- 03:4003:40, 6 April 2018 diff hist +30 Npc wheatley boss You *can* spawn npc_wheatley_boss in-game, but it causes glaring problems because of the lack of a model.
28 January 2018
- 14:2914:29, 28 January 2018 diff hist −13 Weapon citizenpackage It still works!
15 July 2017
- 15:4515:45, 15 July 2017 diff hist +23 Env hudhint You CAN make localized text if you insert the aforementioned string as what to localize.
1 July 2017
- 22:5122:51, 1 July 2017 diff hist −18 m Half Lambert No edit summary
9 February 2017
- 14:2414:24, 9 February 2017 diff hist −7 Generic actor No edit summary
13 July 2016
- 01:2101:21, 13 July 2016 diff hist −247 $bumpmap I'll just get rid of it then, why have $bumpmapalphaphongmask or $normalmapalphaphongmask if it already uses the bumpmap's alpha channel by default?
3 July 2016
- 01:3301:33, 3 July 2016 diff hist +123 $bumpmap No edit summary
30 March 2016
- 00:2300:23, 30 March 2016 diff hist −1 m Void No edit summary
27 March 2016
- 14:3514:35, 27 March 2016 diff hist −101 SFM/Common issues and questions No edit summary
20 February 2016
- 17:4617:46, 20 February 2016 diff hist +20 N $color2 Redirected page to $color current
4 August 2015
- 23:4923:49, 4 August 2015 diff hist +4 Linked portal door No edit summary
12 April 2015
- 05:3805:38, 12 April 2015 diff hist −10 $blendtintbybasealpha $blendtintbybasealpha was first in Left 4 Dead 1
1 February 2015
- 10:2510:25, 1 February 2015 diff hist −8 m Commentary zombie spawner No edit summary
- 10:2410:24, 1 February 2015 diff hist −8 m Info zombie spawn No edit summary
20 December 2014
- 08:5408:54, 20 December 2014 diff hist +4 Linked portal door No edit summary
- 05:2305:23, 20 December 2014 diff hist −1,739 Making Your Portal Mod Efficiency
4 May 2014
- 12:4612:46, 4 May 2014 diff hist +21 m Closed Captions Must be convenience to spare the time of using Ctrl+F for specific line.
3 February 2014
- 00:4300:43, 3 February 2014 diff hist −2 m Mat dxlevel Replaced "his/her" with "their", to avoid specific gender
30 January 2014
- 05:2205:22, 30 January 2014 diff hist +17 m Weapon physcannon No edit summary
- 05:0005:00, 30 January 2014 diff hist −6 m Player weaponstrip Gender-neutrality
17 December 2013
- 06:4106:41, 17 December 2013 diff hist −7 m Demo Video Creation No edit summary
6 December 2013
- 11:0811:08, 6 December 2013 diff hist +72 m Impulse Impulse 50 goes here!
12 May 2013
- 16:1816:18, 12 May 2013 diff hist +35 Counter-Strike: Global Offensive These new hostages use move_x and move_y? Is it originally from L4D1?
26 April 2013
- 09:1009:10, 26 April 2013 diff hist −2,860 L4D Custom Music Tutorial You guys check if this issue is fixed, because I'm deleting the problems now. This hasn't been edited for 4 years!
24 April 2013
- 11:3511:35, 24 April 2013 diff hist −270 m Demo Video Creation →Export to MOV, new with Replay Update for Team Fortress 2
- 11:3311:33, 24 April 2013 diff hist −219 Demo Video Creation No more AVI support, sorry guys!
- 03:4203:42, 24 April 2013 diff hist −2 m Eyeball boss No edit summary
5 April 2013
- 03:0503:05, 5 April 2013 diff hist +17 m List of material proxies Damn, I forgot the two "}"s
- 03:0403:04, 5 April 2013 diff hist +206 List of material proxies Check it out, an Invis proxy for convenience!
18 March 2013
- 12:5912:59, 18 March 2013 diff hist +110 m Item ammo smg1 large HL2 beta model prevents the ERROR and replacement model
23 November 2012
- 06:2406:24, 23 November 2012 diff hist −1 m Patch I can't seem to...