Animals and Creatures: Difference between revisions
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== Sample maps == | |||
== | The maps are created by [[User:Mark WiseCarver|wisemx]] and hosted by [http://type3studios.com http://type3studios.com] | ||
* | * [http://www.type3studios.com/downloads/tutorials/SdkNutsTutorials/wiseHL2creatures.zip Fun Creatures project for HL2] | ||
* | * [http://www.type3studios.com/downloads/tutorials/SdkNutsTutorials/wiseCSScrow.zip Crows in CS:S] | ||
* | * [http://www.type3studios.com/downloads/tutorials/SdkNutsTutorials/HL2fishpool.zip Fish Pool for HL2] | ||
* | * [http://www.type3studios.com/downloads/tutorials/SdkNutsTutorials/WiseDogDM.zip Fun with Dog in HL2DM] | ||
Revision as of 13:44, 14 February 2008
Abstract Mapping series Discuss your thoughts - Help us develop the articles or ideas you want |
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Ammunition | List of HL2 Animals and Creatures | Mapping with Antlions | Beams and Lasers | Cables and Ropes | Moving Clouds | Color Theory in Level Design | Combat | Combine | Compression (Source 1) | Doors | Dust, Fog, & Smoke | Elevators | Level Transitions | Environmental Lighting, Sun, Weather, & Outdoors | Explosions | Fire | Half-Life 2 Foliage | Glass & Windows | Headcrab | Health | Ladders | Lighting | Optimization (level design) | Physics | Retinal scanners | Sound and Music | Special effects | Terrain | Trains | Turrets | Water | Weapons | Zombie |
Fauna
Water creatures
func_fish_pool — CS:S only
trigger_waterydeath — Effect of leeches in the water visible to player while player in the trigger.
Xen
Sample maps
The maps are created by wisemx and hosted by http://type3studios.com