Turrets: Difference between revisions

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{{Abstract Mapping}} __NOTOC__
__NOTOC__
All varieties of turret.
{{Abstract Mapping}}
All types of turrets.


By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an [[ai_relationship]].
By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an [[ai_relationship]].


==Fixed turrets==
== Fixed turrets ==
*[[npc_turret_ground]]: Fixed auto-turret mounted in the floor.
* [[npc_turret_ground]]: Fixed auto-turret mounted in the floor.
*[[npc_turret_ceiling]]: Fixed auto-turret mounted in the ceiling.
* [[npc_turret_ceiling]]: Fixed auto-turret mounted in the ceiling.


==Portable turrets==
== Portable turrets ==
*[[npc_turret_floor]]: Tripod-mounted auto-turrets that can be picked up and moved.
* [[npc_turret_floor]]: Tripod-mounted auto-turrets that can be picked up and moved.


==Useable mounted guns==
== Usable mounted guns ==
* [http://forum.interlopers.net/viewtopic.php?t=1782 Tutorial]—Shows how to set up dynamic prop guns
* [http://forum.interlopers.net/viewtopic.php?t=1782 Tutorial]- Shows how to set up dynamic prop guns.
* [[func_tank]]
* [[func_tank]]


The SDK map <code>sdk_d2_coast_12.vmf</code> features useable mounted guns.
{{note|The SDK map <code>sdk_d2_coast_12.vmf</code> features usable mounted guns.}}

Revision as of 12:55, 4 November 2007

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All types of turrets.

By default, automatic turrets are enemies of the player. To make turrets player-friendly, use an ai_relationship.

Fixed turrets

Portable turrets

Usable mounted guns

Note.pngNote:The SDK map sdk_d2_coast_12.vmf features usable mounted guns.