Category:Engine branches: Difference between revisions

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Various branches of the {{gldsrc|4}} and {{source|4}} engine by both Valve and third-party developers. A build of GoldSrc and Source is only considered a branch when it is incompatible with previous releases.
Various branches of the {{gldsrc|4}} and {{source|4}} engine by both Valve and third-party developers. A build of GoldSrc and Source is only considered a branch when it is incompatible with previous releases.


For example, {{hl2|2}} does not have any new features that {{csgo|2}} had, and maps (aswell as [[VTF]] 7.5 textures) made for {{as|1}} (up to {{csgo|1}}) will refuse to load in {{hl2|1}}, unless it is converted.
For example, {{src13|2}} (which includes {{hl2|1}}) does not have any new features that {{csgobranch|2}} had, and maps (aswell as [[VTF]] 7.5 textures) made for {{as|1}} (up to {{csgo|1}}) will refuse to load in {{hl2|1}}, unless it is converted.


[[File:Valve Engines family tree.png|500px|thumb|Family tree of all {{Valve|4}} engines ({{Gldsrc|4}}, {{Src|4}}, {{Src2|4}}), including both official & third-party engine branches, aswell as games.]]
[[File:Valve Engines family tree.png|500px|thumb|Family tree of all {{Valve|4}} engines ({{Gldsrc|4}}, {{Src|4}}, {{Src2|4}}), including both official & third-party engine branches, aswell as games.]]

Revision as of 04:25, 15 February 2025

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Source 2004Source 2006Orange Box branch (Source 2007Source 2009/MPSource 2013 (TF2 branch, Xengine))Left 4 Dead engine branchAlien Swarm engine branchPortal 2 engine branch (Titanfall branch)CS:GO engine branch (Strata Source)Dota 2 engine branch

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Various branches of the GoldSrc GoldSrc and Source Source engine by both Valve and third-party developers. A build of GoldSrc and Source is only considered a branch when it is incompatible with previous releases.

For example, Source 2013 Source 2013 (which includes Half-Life 2) does not have any new features that CS:GO engine branch CS:GO engine branch had, and maps (aswell as VTF 7.5 textures) made for Alien Swarm (up to Counter-Strike: Global Offensive) will refuse to load in Half-Life 2, unless it is converted.

Family tree of all Valve Valve engines (GoldSrc GoldSrc, Source Source, Source 2 Source 2), including both official & third-party engine branches, aswell as games.

See Branching on Wikipedia.