Counter-Strike: Condition Zero engine branch
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Counter-Strike: Condition Zero engine branch was made by Gearbox Software then Ritual Entertainment then Turtle Rock Studios finish the engine. Counter-Strike: Condition Zero engine branch uses licenced code and is base off a earlier version of Counter-Strike (v1.1.x.x/SDK v2.0) adds Detail textures. This branch runs on top of the original GoldSrc engine.
Features
- Player Bots
- Detailed textures
- HD models
Since 2013 SteamPipe Update
- MSAA anti-aliasing - GoldSrc now natively support anti-aliasing, specifically, MSAA 4X, which is enabled by default on most modern hardwares. This will reduce the amount of jagged edges/staircases effect on the geometry.
Availability
2004
Counter-Strike: Condition Zero2004
Condition Zero Deleted Scenes2005
Counter-Strike Neo (since ver.2) [1]2007
Paranoia HLSDK fork2008
Counter-Strike Online2014
Counter-Strike Nexon: Studio[2]
References