Category:Engine branches: Difference between revisions
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{{Autocat|Branch-navbox}} | {{Autocat|Branch-navbox}} | ||
Various branches of the {{gldsrc|4}} and {{source|4}} engine by both Valve and third-party developers. A build of GoldSrc and Source is only considered a branch when it is incompatible with previous releases. | Various branches of the {{gldsrc|4}} and {{source|4}} engine by both Valve and third-party developers. A build of GoldSrc and Source is only considered a branch when it is incompatible with previous releases. | ||
For example, {{hl2|2}} does not have any new features that {{csgo|2}} had, and maps (aswell as [[VTF]] 7.5 textures) made for {{as|1}} (up to {{csgo|1}}) will refuse to load in {{hl2|1}}, unless it is converted. | |||
[[File:Valve Engines family tree.png|500px|thumb|Family tree of all {{Valve|4}} engines ({{Gldsrc|4}}, {{Src|4}}, {{Src2|4}}), including both official & third-party engine branches, aswell as games.]] | [[File:Valve Engines family tree.png|500px|thumb|Family tree of all {{Valve|4}} engines ({{Gldsrc|4}}, {{Src|4}}, {{Src2|4}}), including both official & third-party engine branches, aswell as games.]] | ||
See [[Wikipedia:Branching (software)|Branching on Wikipedia]]. | See [[Wikipedia:Branching (software)|Branching on Wikipedia]]. | ||
[[Category:Modding]] | [[Category:Modding]] |
Revision as of 04:25, 15 February 2025
Source 2004 ▶ Source 2006 ▶ Orange Box branch (Source 2007▶ Source 2009/MP ▶ Source 2013 (TF2 branch, Xengine)) ▶ Left 4 Dead engine branch ▶ Alien Swarm engine branch ▶ Portal 2 engine branch (Titanfall branch) ▶ CS:GO engine branch (Strata Source) ▶ Dota 2 engine branch
Various branches of the GoldSrc and
Source engine by both Valve and third-party developers. A build of GoldSrc and Source is only considered a branch when it is incompatible with previous releases.
For example, Half-Life 2 does not have any new features that
Counter-Strike: Global Offensive had, and maps (aswell as VTF 7.5 textures) made for Alien Swarm (up to Counter-Strike: Global Offensive) will refuse to load in Half-Life 2, unless it is converted.
Subcategories
This category has the following 7 subcategories, out of 7 total.
F
- First-party engine branches (9 P)
G
- GoldSrc engine branches (8 P)
H
- Hr/Source engine branches (1 P)
P
- Pl/Source engine branches (1 P)
S
- Source 2 engine branches (empty)
T
- Third-Party Engine Branches (6 P)
Pages in category "Engine branches"
The following 25 pages are in this category, out of 25 total.