UnrealMapDrawTool: Difference between revisions

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* No preview map in real time in 3D
* No preview map in real time in 3D
* No tools like Paint (line, radius, etc..)
* No tools like Paint (line, radius, etc..)
==Media==
<gallery mode=nolines widths=384px heights=256px>
File:Draw menu.png|Main editor window
File:Main menu.png|Startup editor menu
</gallery>


==System requirements==
==System requirements==
Line 27: Line 33:
* [https://github.com/UnrealKaraulov/UnrealMapDrawTool GitHub Repository]
* [https://github.com/UnrealKaraulov/UnrealMapDrawTool GitHub Repository]
* [https://gamebanana.com/tools/11786 GameBanana]
* [https://gamebanana.com/tools/11786 GameBanana]
==Media==
<gallery mode=nolines widths=384px heights=256px>
File:Draw menu.png|Main editor window
File:Main menu.png|Startup editor menu
</gallery>


[[Category:Third Party Tools]]
[[Category:Third Party Tools]]
[[Category:Half-Life]]
[[Category:Half-Life]]
{{gldsrc sdktools}}
{{gldsrc sdktools}}

Revision as of 10:08, 9 March 2024

UnrealMapDrawTool is a GoldSrc GoldSrc map painting tool. Using only one mouse possible to create GoldSrc maps like small aim_ or big corridors. Using multiple layers possible to create more harder maps.

Features

  • Support multiple layers map painting
  • Own .umd map format to save/load maps
  • Create entities like player start positions, water and others
  • Also has plugin for J.A.C.K. J.A.C.K. (Import .umd directly in J.A.C.K.)

Drawbacks

  • No preview map in real time in 3D
  • No tools like Paint (line, radius, etc..)

Media

System requirements

Windows Windows
Minimum
Operating system (OS) Windows Microsoft Windows XP
Processor (CPU) 1.0 GHz
System memory (RAM) 512MB
Hard disk drive (HDD/SSD)

External links