UnrealMapDrawTool: Difference between revisions
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== Drawbacks == | == Drawbacks == | ||
* | * No preview map in real time in 3D | ||
* | * No tools like Paint (line, radius, etc..) | ||
==System requirements== | ==System requirements== |
Revision as of 01:39, 9 March 2024
UnrealMapDrawTool is a GoldSrc map painting tool. Using only one mouse possible to create GoldSrc maps like small aim_ or big corridors. Using multiple layers possible to create more harder maps.
Features
- Support multiple layers map painting.
- Own map format to save/load maps.
- Create entities like player start positions, water and others.
Drawbacks
- No preview map in real time in 3D
- No tools like Paint (line, radius, etc..)
System requirements
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Minimum | ||
Operating system (OS) | ![]() |
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Processor (CPU) | 1.0 GHz | |
System memory (RAM) | 512MB | |
Hard disk drive (HDD/SSD) |
Media
External links
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