UnrealMapDrawTool: Difference between revisions
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[[UnrealMapDrawTool]]{{ | [[UnrealMapDrawTool]] is a {{gldsrc|4}} map painting tool. | ||
== | ==Overview== | ||
Using only one mouse possible to create maps like small aim or big corridors, also support multiple layers and has own map format to save/load maps. | |||
Also can create player start positions, water and | Also can create player start positions, water and others. | ||
==Minimal System requirements== | ==Minimal System requirements== | ||
Line 13: | Line 13: | ||
*'''RAM:''' 512MB | *'''RAM:''' 512MB | ||
== External links == | ==Media== | ||
{{todo}} | |||
==External links== | |||
* [https://github.com/UnrealKaraulov/UnrealMapDrawTool GitHub Repository] | * [https://github.com/UnrealKaraulov/UnrealMapDrawTool GitHub Repository] | ||
* [https://gamebanana.com/tools/11786 Gamebanana] | * [https://gamebanana.com/tools/11786 Gamebanana] |
Revision as of 06:15, 8 March 2024

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UnrealMapDrawTool is a GoldSrc map painting tool.
Overview
Using only one mouse possible to create maps like small aim or big corridors, also support multiple layers and has own map format to save/load maps.
Also can create player start positions, water and others.
Minimal System requirements
- OS: Microsoft Windows XP
- CPU: 1.0 GHz
- RAM: 512MB
Media
[Todo]
External links
|