Category:Portal level design: Difference between revisions
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(Sound creation really isn't modding) |
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* [[Portal_Design_And_Detail | Design & Detail]] | * [[Portal_Design_And_Detail | Design & Detail]] | ||
* [[Detailing metal walls | Detailing Metal Walls]] | * [[Detailing metal walls | Detailing Metal Walls]] | ||
* [[Portal Glitch Prevention | Glitch Prevention]] | * [[Portal Glitch Prevention | Glitch Prevention]] | ||
* [[Logic gate | Logic gates]] | * [[Logic gate | Logic gates]] | ||
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* [[Chell]] | * [[Chell]] | ||
* [[Creating a Portal AI Voice | Custom AI Voice]] | * [[Creating a Portal AI Voice | Custom AI Voice]] | ||
* [[Portal:Env_Fire_fix | Env_fire fix]] | |||
* [[GLaDOS]] | * [[GLaDOS]] | ||
* [[NPC use of Portals | NPC Portal Usage]] | * [[NPC use of Portals | NPC Portal Usage]] |
Revision as of 16:45, 19 May 2022
This article focuses on Portal level design. For general mapping tutorials, see Category:Level Design.
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