Turrets: Difference between revisions
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The SDK map <code>sdk_d2_coast_12.vmf</code> features useable mounted guns. | The SDK map <code>sdk_d2_coast_12.vmf</code> features useable mounted guns. | ||
[[Category:Level Design]] |
Revision as of 16:35, 27 November 2005
Abstract Mapping series Discuss your thoughts - Help us develop the articles or ideas you want |
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Ammunition | List of HL2 Animals and Creatures | Mapping with Antlions | Beams and Lasers | Cables and Ropes | Moving Clouds | Color Theory in Level Design | Combat | Combine | Compression (Source 1) | Doors | Dust, Fog, & Smoke | Elevators | Level Transitions | Environmental Lighting, Sun, Weather, & Outdoors | Explosions | Fire | Half-Life 2 Foliage | Glass & Windows | Headcrab | Health | Ladders | Lighting | Optimization (level design) | Physics | Retinal scanners | Sound and Music | Special effects | Terrain | Trains | Turrets | Water | Weapons | Zombie |
All varieties of turret.
Fixed turrets
Portable turrets
Useable mounted guns
The SDK map sdk_d2_coast_12.vmf
features useable mounted guns.