Valve Hammer Editor: Difference between revisions
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The '''Valve Hammer Editor''' (more informally known as '''Hammer''') was the official mapping tool for the [[Goldsource]] engine - the engine that ran Half-Life and Counter-Strike and other pre-Source Valve games. The latest version is included in the Source SDK, and is for mapping under the [[Source]] engine (which all newer Valve games run under). In this page, the history of the mapping tool is documented. | The '''Valve Hammer Editor''' (more informally known as '''Hammer''') was the official mapping tool for the [[Goldsource]] engine - the engine that ran Half-Life and Counter-Strike and other pre-Source Valve games. The latest version is included in the Source SDK, and is for mapping under the [[Source]] engine (which all newer Valve games run under). In this page, the history of the mapping tool is documented. |
Revision as of 01:06, 23 February 2012
The Valve Hammer Editor (more informally known as Hammer) was the official mapping tool for the Goldsource engine - the engine that ran Half-Life and Counter-Strike and other pre-Source Valve games. The latest version is included in the Source SDK, and is for mapping under the Source engine (which all newer Valve games run under). In this page, the history of the mapping tool is documented.
Hammer 3.x
Originally developed with the name The Forge and distributed under the name Worldcraft on the retail Half-Life CD, Valve Hammer Editor 3.x is the official Goldsource mapping tool.
FGDs
- Counter-Strike (FGD)
- Condition Zero Deleted Scenes (FGD)
- Day of Defeat (FGD)
- Deathmatch Classic (FGD)
- Half-Life: Blue Shift (FGD)
- Half-Life: Opposing Force (FGD)
- Ricochet (FGD)
- Team Fortress Classic (FGD)
Hammer 4.x
Valve Hammer Editor 4.x, provided as a component of the Source SDK, is the official Source mapping tool. Apart from the construction of level architecture, Valve Hammer Editor 4.x is also heavily involved with creating level events and scripting.
FGDs
See also
- Hammer Editor Documentation
- Level Design Documentation
- Hammer Editor version history
- Hammer Feature Requests
- Brush
- Entity
- FGD
External links
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