User contributions for Sacaldur
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30 April 2013
- 06:0506:05, 30 April 2013 diff hist +30 m GameUI linked the german translation
- 06:0506:05, 30 April 2013 diff hist +3,742 N De/GameUI Created page with "{{otherlang2 |en=GameUI }} :''Nicht zu verwechseln mti der game_ui-Entity.'' '''GameUI''' ist der Code, der das VGUI-'Frontend' liefert: allgemein ges..."
29 April 2013
- 06:4706:47, 29 April 2013 diff hist +34 m Adding Lua linked the german translation
- 06:4706:47, 29 April 2013 diff hist +6,773 N De/Adding Lua Created page with "{{otherlang2 |en=Adding_Lua }} [http://en.wikipedia.org/wiki/Lua_%28programming_language%29 Lua] zu Source hinzuzufügen ist ziemlich einfach und mehrere Instanzen einzurichten i..."
26 April 2013
- 12:2512:25, 26 April 2013 diff hist +42 m Weapon Respawn Fix linked the german translation
- 12:2512:25, 26 April 2013 diff hist +3,174 N De/Weapon Respawn Fix Created page with "{{otherlang2 |en=Weapon_Respawn_Fix }} == Einleitung == Wenn Waffen nicht richtig vom Level Designer platziert werden (z. B. wenn ihre Boundingbox mit einer anderen Entity oder d..."
- 07:0007:00, 26 April 2013 diff hist +34 m Worldspawn linked the german translation
- 07:0007:00, 26 April 2013 diff hist +5,483 N De/Worldspawn Created page with "{{otherlang2 |en=Worldspawn }} {{toc-right}} '''Worldspawn''' (oder nur "die Welt") ist eine einzelne Entity, die die nicht-interaktiven Teile der Map speichern, gemeinsam mit e..."
- 06:5906:59, 26 April 2013 diff hist +74 m Template:I ResponseContext linked the german translation
- 06:5806:58, 26 April 2013 diff hist +528 N Template:I ResponseContext:de Created page with "<noinclude> {{otherlang2 |en=Template:I_ResponseContext }} </noinclude>{{ScrollBox|title=ResponseContext| ; <code>AddContext <string></code> : Fügt der Liste der [..."
- 06:4906:49, 26 April 2013 diff hist +75 m Template:KV ResponseContext linked the german translation
- 06:4806:48, 26 April 2013 diff hist +299 N Template:KV ResponseContext:de Created page with "<noinclude> {{otherlang2 |en=Template:KV_ResponseContext }} </noinclude>{{ScrollBox|title=ResponseContext| ; Response Contexts <string> : vordefinierter [[Response ..."
- 06:2906:29, 26 April 2013 diff hist +35 m Template:KeyValue linked the german translation
- 06:2806:28, 26 April 2013 diff hist +2,090 N Template:KV:de Created page with "<noinclude> {{otherlang2 |en=Template:KV }} Diese vorlage wird auf Entity-Seiten verwendet, um Schlüssel-Wert-Paare zu definieren. == grundlegende Verwendung == <nowiki>{{KV:de..."
- 06:2706:27, 26 April 2013 diff hist +5 m Template:VT translation link corrected
- 06:2506:25, 26 April 2013 diff hist +67 m Template:Not in FGD linked the german translation
- 06:2406:24, 26 April 2013 diff hist +122 N Template:Not in FGD:de Created page with "<noinclude> {{otherlang2 |en=Template:Not_in_FGD }} </noinclude>'''!FGD'''"
- 06:2206:22, 26 April 2013 diff hist +59 m Template:VT linked the german translation
- 05:5505:55, 26 April 2013 diff hist +28 m Unit linked the german translation
- 05:5505:55, 26 April 2013 diff hist +576 N De/Unit Created page with "{{otherlang2 |en=Unit }} Eine '''Einheit''' ist ein generischer Maßstab, der von Source zum Messen von Distanzen und zum definieren von Koordinaten verwendet ..."
- 05:4905:49, 26 April 2013 diff hist +30 m Normal linked the german translation
- 05:4905:49, 26 April 2013 diff hist +590 N De/Normal Created page with "{{otherlang2 |en=Normal }} * Eine '''Normale''' ist ein float-Wert zwischen 0 und 1, der häufig einen Proznentteil darstellt. * Ein '''normalisierter [[vector:de|Ve..."
- 05:4105:41, 26 April 2013 diff hist +35 m Coordinates linked the german translation
- 05:4105:41, 26 April 2013 diff hist +1,842 N De/Coordinates Created page with "{{otherlang2 |en=Coordinates }} <div style="background:#262626;float:right;">ein 2-dimensionales Koordinatensystem</div> '''Koordinaten''' werden verwe..."
- 05:2805:28, 26 April 2013 diff hist +30 m VPlane linked the german translation
- 05:2805:28, 26 April 2013 diff hist +1,896 N De/VPlane Created page with "{{otherlang2 |en=VPlane }} '''<code>VPlane</code>''' ist eine C++-Klasse, die eine andlose 2-dimensionale Oberfläche repräsentiert. Jede VPlane enthält einen [[normal:de|norm..."
- 05:1505:15, 26 April 2013 diff hist +313 N De/Vec t Created page with "{{otherlang2 |en=vec_t }} {{DISPLAYTITLE:vec_t}} '''<code>vec_t</code>''' ist ein neu definierter float, der von <code>Vector</code>, <code>[[QAngle:de..."
- 05:1505:15, 26 April 2013 diff hist +29 m Vec t li
- 05:1205:12, 26 April 2013 diff hist +30 m QAngle linked the german translation
- 05:1205:12, 26 April 2013 diff hist +2,231 N De/QAngle Created page with "{{otherlang2 |en=QAngle }} {{toc-right}} '''QAngle''' ist eine C++-Klasse, die einen 3-dimensionalen eulerschen winkel darstellt, versetzt von der kardinale [[Coordinates:de|Y-A..."
- 04:4904:49, 26 April 2013 diff hist +30 m Struct linked the german translation
- 04:4304:43, 26 April 2013 diff hist +32 m String t linked the german translation
- 04:3704:37, 26 April 2013 diff hist +28 m Real linked the german translation
- 04:3704:37, 26 April 2013 diff hist +600 N De/Real Created page with "{{otherlang2 |en=Real }} Ein '''real''' ist eine numerische {{wiki|variable}}, die Ganz zahlen und dezimalzahlen speichern kann (Beispiele sind die Typen ''float'' ..."
- 04:3104:31, 26 April 2013 diff hist +31 m Short linked the german translation
- 04:2904:29, 26 April 2013 diff hist +3 m String Zero translation corrected
- 04:2804:28, 26 April 2013 diff hist +33 m String Zero linked the german translation, moved the categories to the bottom
- 04:2804:28, 26 April 2013 diff hist +412 N De/String Zero Created page with "{{otherlang2 |en=String_Zero }} '''''S'''tring '''Z'''ero'' wird häufig als "sz" oder "Null-Terminated String" ("null-terminierter String") bezeichnet ist ein [[string:de|string..."
- 04:1904:19, 26 April 2013 diff hist +43 m Game initialization linked the german translation
- 04:1904:19, 26 April 2013 diff hist +3,912 N De/Game initialization Created page with "{{otherlang2 |en=Game_initialization }} {{stub:de}} Der 'Zündkreis' eines jeden Source-Spiels und -Modifikation ist die standardmäßig '''<code><game>_client.cpp</code>''' gen..."
- 03:5703:57, 26 April 2013 diff hist +33 m GameRules linked the german translation
- 03:5703:57, 26 April 2013 diff hist +5,001 N De/GameRules Created page with "{{otherlang2 |en=GameRules }} Das '''GameRules'''-Objekt definiert die abstrakten Spielregeln. Es handhabt konventionsbedingt alle Events, die nicht dem Spieler, NPCs, der Welt o..."
- 01:5501:55, 26 April 2013 diff hist +44 m Implementing libcurl linked the german translation
- 01:5501:55, 26 April 2013 diff hist +2,863 N De/Implementing libcurl Created page with "{{otherlang2 |en=Implementing_libcurl }} {{toc-right}} '''[http://curl.haxx.se/libcurl/ libcurl]''' ist eine freie Bibliothek, die Daten aus dem Internet herunterladen kann. Sie..."
- 01:3401:34, 26 April 2013 diff hist +31 m Thinking linked the german translation
- 01:3401:34, 26 April 2013 diff hist +5,675 N De/Thinking Created page with "{{otherlang2 |en=Thinking }} '''Think-Funktionen''' erlauben Entities, Code geplant später ausführen zu lassen. Durch das konstante neuplanen eines Thinks, kann eine automatisi..."
- 00:5500:55, 26 April 2013 diff hist +41 m Programming Sites linked the german translation
- 00:5500:55, 26 April 2013 diff hist +7,050 N De/Programming Sites Created page with "{{otherlang2 |en=Programming_Sites }} {{PotentialBrokenLinks:de}} Dies ist eine Liste von Seiten bezüglich Programmierung, die Allgemeine und HL2 speziefische Themen abdecken. ..."
25 April 2013
- 23:2423:24, 25 April 2013 diff hist +584 N Template:PotentialBrokenLinks:de Created page with "<onlyinclude>{{messagebox |text = Dieser Artikel enthält möglicherweise veraltete Links. Auf entsprechende Inhalte kann immernoch über [http://web.archive.org web.archive.org..." current
- 16:1916:19, 25 April 2013 diff hist +17 m Fr/Vector linked the german translation