Half-Life 2 Foliage: Difference between revisions
		
		
		
		
		
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{{Abstract Mapping}}  | |||
<br>  | |||
A list of foliage and vegitation related assets  | |||
== Trees ==  | == Trees ==  | ||
=== World models ===  | === World models ===  | ||
Revision as of 17:31, 14 March 2011
| Abstract Mapping series Discuss your thoughts - Help us develop the articles or ideas you want | 
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| 
 Ammunition | List of HL2 Animals and Creatures | Mapping with Antlions | Beams and Lasers | Cables and Ropes | Moving Clouds | Color Theory in Level Design | Combat | Combine | Compression (Source 1) | Doors | Dust, Fog, & Smoke | Elevators | Level Transitions | Environmental Lighting, Sun, Weather, & Outdoors | Explosions | Fire | Half-Life 2 Foliage | Glass & Windows | Headcrab | Health | Ladders | Lighting | Optimization (level design) | Physics | Retinal scanners | Sound and Music | Special effects | Terrain | Trains | Turrets | Water | Weapons | Zombie  | 
A list of foliage and vegitation related assets
Trees
World models
- props_foliage/tree_poplar_01.mdl
 - props_foliage/oak_tree01.mdl
 - props_foliage/tree_cliff_01a.mdl
 - props_foliage/tree_cliff_02a.mdl
 - props_foliage/tree_deciduous_01a-lod.mdl
 - props_foliage/tree_deciduous_01a.mdl
 - props_foliage/tree_deciduous_02a.mdl
 - props_foliage/tree_deciduous_03a.mdl
 - props_foliage/tree_deciduous_03b.mdl
 - props_foliage/tree_deciduous_card_01.mdl
 
Skybox models
- props_foliage/tree_deciduous_card_01_skybox.mdl
 
Bushes
World models
- props_foliage/bramble001a.mdl
 - props_foliage/shrub_01a.mdl
 
Grass
Displacements
Todo: List Terrain materials that create detail sprite grass
World models
- props_foliage/cattails.mdl
 
Other foliage
Domestic
World models
- props_foliage/cactus.mdl
 
Outdoor
World models
- props_foliage/ivy_01.mdl (Contains 1 skins)