UnrealMapDrawTool: Difference between revisions

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{{stub}}
__NOTOC__
__NOTOC__
'''UnrealMapDrawTool''' is a {{gldsrc|4}} map painting tool. Using only one mouse possible to create {{gldsrc|1}} maps like small aim_ or big corridors. Using multiple layers possible to create more harder maps.
'''UnrealMapDrawTool''' is a {{gldsrc|4}} map painting tool. Using only one mouse possible to create {{gldsrc|1}} maps like small aim_ or big corridors. Using multiple layers possible to create more harder maps.
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* '''No tools like Paint (line, radius, etc..)
* '''No tools like Paint (line, radius, etc..)


==Minimal System requirements==
==System requirements==
*'''OS:''' {{winxp|4|nt=3}}
{{Sysreq
*'''CPU:''' 1.0 GHz
|OSfamily = Windows
*'''RAM:''' 512MB
|minOS    = {{winxp|4|nt=3}}
|minCPU  = 1.0 GHz  
|minRAM  = 512MB
 
|recOS    =
|recCPU  =
|recRAM  =
}}


==Media==
==Media==

Revision as of 01:38, 9 March 2024

UnrealMapDrawTool is a GoldSrc GoldSrc map painting tool. Using only one mouse possible to create GoldSrc maps like small aim_ or big corridors. Using multiple layers possible to create more harder maps.

Features

  • Support multiple layers map painting.
  • Own map format to save/load maps.
  • Create entities like player start positions, water and others.

Drawbacks

  • No preview map in real time in 3D
  • No tools like Paint (line, radius, etc..)

System requirements

Windows Windows
Minimum
Operating system (OS) Windows Microsoft Windows XP
Processor (CPU) 1.0 GHz
System memory (RAM) 512MB
Hard disk drive (HDD/SSD)

Media

Empty

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External links