ZHLT: Difference between revisions
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{{GoldSrc sdktools}} | {{GoldSrc sdktools}} | ||
[[Category:Glossary]] | [[Category:GoldSrc Glossary]] | ||
[[Category:Half-Life Level Design]] | [[Category:Half-Life Level Design]] | ||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] |
Revision as of 05:26, 27 August 2023
Zoner's Half-Life compile tools (ZHLT) offer many improvements over the original map compiling tools for Half-Life, such as better lighting quality, faster vis times, switchable texture based lighting, support for brush entities casting shadows, removal of "sticky" edges, support for 64-bit processors, and much more.
ZHLT 3.4 (final) was released on 24th February 2006. Its official sequel, developed by Vluzacn, is known as VHLT.
The ZHLT Tools have been updated and improved over the years with the latest version being included in Svencoop 5 SDK - to use these tools with Half-Life mods use the command line option "-subdivide 240" in the CSG portion of the tools.
Guides
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