Template:Abstract mapping ideas: Difference between revisions

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<small>
<noinclude>
[[Animals and Creatures|動物]]
{{ulf|en=1|de=1|es=1|hu=1|ru=1|eo=1|ja=1|zh=1|zh-cn=1|zh-tw=1}}
</noinclude>
{{#switch: {{language}}<!--
-->| #default = [[Ammunition]]
&#124; [[List of HL2 Animals and Creatures]]
&#124; [[Mapping with Antlions]]
&#124; [[Beams and Lasers]]
&#124; [[Cables and Ropes]]
&#124; [[Moving Clouds]]
&#124; [[Color Theory in Level Design]]
&#124; [[Combat]]
&#124; [[Combine]]
&#124; [[Compression (Source 1)]]
&#124; [[Doors]]
&#124; [[Dust, Fog, & Smoke]]
&#124; [[Elevators]]
&#124; [[Level Transitions]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors]]
&#124; [[Explosions]]
&#124; [[Fire]]
&#124; [[Half-Life 2 Foliage]]
&#124; [[Glass & Windows]]
&#124; [[Headcrab]]
&#124; [[Health]]
&#124; [[Ladders]]
&#124; [[Lighting]]
&#124; [[Optimization (level design)]]
&#124; [[Physics]]
&#124; [[Retinal scanners]]
&#124; [[Sound and Music]]
&#124; [[Special effects]]
&#124; [[Terrain]]
&#124; [[Trains]]
&#124; [[Turrets]]
&#124; [[Water]]
&#124; [[Weapons]]
&#124; [[Zombie]]<!--
-->| de = [[Animals and Creatures|Tiere]]
&#124; [[Moving Clouds|Animierte Wolken]]
&#124; [[Moving Clouds|Animierter Himmel]]
&#124; [[Mapping with Antlions|Antlions]]
&#124; [[Beams and Lasers|Lichtstrahlen]]
&#124; [[Foliage|Büsche]]
&#124; [[Cables and Ropes|Kabel]]
&#124; [[Color theory (level design)|Farbe]]
&#124; [[Combat|Kampf]]
&#124; [[Animals and Creatures|Kreaturen]]
&#124; [[Doors|Türen]]
&#124; [[Dust, Fog, & Smoke|Staub]]
&#124; [[Elevators|Aufzüge]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Umweltbeleuchtung]]
&#124; [[Explosions|Explosionen]]
&#124; [[Fire|Feuer]]
&#124; [[Dust, Fog, & Smoke|Nebel]]
&#124; [[Foliage|Laubwerk]]
&#124; [[Glass & Windows|Glas]]
&#124; [[Foliage|Gras]]
&#124; [[Ladders|Leitern]]
&#124; [[Beams and Lasers|Laser]]
&#124; [[Lighting|Beleuchtung]]
&#124; [[Moving Clouds|sich bewegende Wolken]]
&#124; [[Sound and Music|Musik]]
&#124; [[Optimization (level design)|Optimierungen]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Freiluft]]
&#124; [[Physics|Physik]]
&#124; [[Retinal scanners|Netzhautscanner]]
&#124; [[Cables and Ropes|Seile]]
&#124; [[Dust, Fog, & Smoke|Rauch]]
&#124; [[Sound and Music|Sound]]
&#124; [[Special effects|Specialeffekte]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Sonne]]
&#124; [[Terrain]]
&#124; [[Trains|Züge]]
&#124; [[Foliage|Bäume]]
&#124; [[Turrets|Geschützturme]]
&#124; [[Water|Wasser]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Wetter]]
&#124; [[Glass & Windows|Fenster]]<!--
-->| es = [[Water|Agua]]
&#124; [[Combine|Alianza]]
&#124; [[List of HL2 Animals and Creatures:es|Animales y Criaturas]]
&#124; [[Weapons|Armas]]
&#124; [[Elevators:es|Ascensores]]
&#124; [[Cables and Ropes|Cables y Cuerdas]]
&#124; [[Combat|Combate]]
&#124; [[Special effects|Efectos Especiales]]
&#124; [[Ladders:es|Escaleras]]
&#124; [[Retinal scanners|Escáneres de Retina]]
&#124; [[Explosions|Explosiones]]
&#124; [[Physics|Físicas]]
&#124; [[Half-Life 2 Foliage|Follaje]]
&#124; [[Fire|Fuego]]
&#124; [[Headcrab|Headcrab]]
&#124; [[Mapping with Antlions|Hormigas León]]
&#124; [[Dust, Fog, & Smoke|Humo y Niebla]]
&#124; [[Lighting:es|Iluminación]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Luz Ambiental y Tiempo]]
&#124; [[Ammunition:es|Munición]]
&#124; [[Moving Clouds|Nubes y Cielo]]
&#124; [[Optimization (level design)|Optimización]]
&#124; [[Doors:es|Puertas]]
&#124; [[Beams and Lasers:es|Rayos y Láseres]]
&#124; [[Health|Salud]]
&#124; [[Sound and Music|Sonido y Música]]
&#124; [[Color Theory in Level Design|Teoría de Colores]]
&#124; [[Terrain|Terreno]]
&#124; [[Turrets|Torretas]]
&#124; [[Level Transitions|Transiciones de Nivel]]
&#124; [[Trains|Trenes]]
&#124; [[Glass & Windows|Vidrio]]
&#124; [[Zombie|Zombi]]<!--
-->| hu = [[Glass & Windows|Ablakok]]
&#124; [[Doors|Ajtók]]
&#124; [[Moving Clouds|Animált égbolt]]
&#124; [[Moving Clouds|Animált felhők]]
&#124; [[Mapping with Antlions|Antlionok]]
&#124; [[Animals and Creatures|Állatok]]
&#124; [[Foliage|Bokrok]]
&#124; [[Foliage|Fák]]
&#124; [[Physics|Fizika]]
&#124; [[Dust, Fog, & Smoke|Füst]]
&#124; [[Foliage|Fű]]
&#124; [[Turrets|Gépágyúk]]
&#124; [[Sound and Music|Hangok]]
&#124; [[Combat|Harc]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Időjárás]]
&#124; [[Cables and Ropes|Kábelek]]
&#124; [[Dust, Fog, & Smoke|Köd]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Környezeti világítás]]
&#124; [[Cables and Ropes|Kötelek]]
&#124; [[Special effects|Különleges hatások]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Kültér]]
&#124; [[Ladders|Létrák]]
&#124; [[Beams and Lasers|Lézerek]]
&#124; [[Elevators|Liftek]]
&#124; [[Foliage|Lomb]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|Nap]]
&#124; [[Optimization (level design)|Optimalizáció]]
&#124; [[Dust, Fog, & Smoke|Por]]
&#124; [[Retinal scanners|Retinaszkennerek]]
&#124; [[Explosions|Robbanások]]
&#124; [[Beams and Lasers|Sugarak]]
&#124; [[Color theory (level design)|Szín]]
&#124; [[Terrain|Terep]]
&#124; [[Glass & Windows|Üveg]]
&#124; [[Lighting|Világítás]]
&#124; [[Trains|Vonatok]]
&#124; [[Water|Víz]]
&#124; [[Sound and Music|Zene]]<!--
-->| ru = [[Ru/Ammunition|Снаряжение]]
&#124; [[Ru/List of HL2 Animals and Creatures|Животные и существа]]
&#124; [[Ru/Mapping with Antlions|Муравьиные львы]]
&#124; [[Ru/Beams and Lasers|Лучи и лазеры]]
&#124; [[Ru/Cables and Ropes|Кабели и верёвки]]
&#124; [[Ru/Moving Clouds|Движущиеся облака]]
&#124; [[Ru/Color Theory in Level Design|Теория цвета]]
&#124; [[Ru/Combat|Битвы]]
&#124; [[Combine|Комбайны]]
&#124; [[Compression (Source 1)|Сжатие ресурсов]]
&#124; [[Ru/Doors|Двери]]
&#124; [[Ru/Dust, Fog, & Smoke|Пыль, туман и дым]]
&#124; [[Ru/Elevators|Лифты]]
&#124; [[Level Transitions|Переключение карт]]
&#124; [[Ru/Environmental Lighting, Sun, Weather, & Outdoors|Внешнее освещение, солнце, погода и окружение]]
&#124; [[Ru/Explosions|Взрывы]]
&#124; [[Fire|Огонь]]
&#124; [[Ru/Half-Life 2 Foliage|Растительность]]
&#124; [[Ru/Glass & Windows|Стекло и окна]]
&#124; [[Headcrab|Хэдкраб]]
&#124; [[Health|Жизнеспособность]]
&#124; [[Ladders|Лестницы]]
&#124; [[Ru/Lighting|Освещение]]
&#124; [[Ru/Optimization/Level Design|Оптимизация]]
&#124; [[Ru/Physics|Физические объекты]]
&#124; [[Retinal scanners|Сканеры сетчатки]]
&#124; [[Ru/Sound and Music|Звук и музыка]]
&#124; [[Special effects|Спецэффекты]]
&#124; [[Terrain|Ландшафт]]
&#124; [[Ru/Trains|Поезда]]
&#124; [[Turrets|Турели]]
&#124; [[Water|Вода]]
&#124; [[Weapons|Оружие]]
&#124; [[Ru/Zombie|Зомби]]<!--
-->| eo = [[Ammunition]]
&#124; [[List of HL2 Animals and Creatures|Bestoj]]
&#124; [[Mapping with Antlions]]
&#124; [[Beams and Lasers]]
&#124; [[Cables and Ropes]]
&#124; [[Moving Clouds|Nuboj & Ĉielo]]
&#124; [[Color Theory in Level Design|Kolora Teorio]]
&#124; [[Combat|Batalo]]
&#124; [[Combine]]
&#124; [[Compression (Source 1)]]
&#124; [[Doors]]
&#124; [[Dust, Fog, & Smoke]]
&#124; [[Elevators]]
&#124; [[Level Transitions]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors]]
&#124; [[Explosions|Pleoj]]
&#124; [[Fire|Fajro]]
&#124; [[Half-Life 2 Foliage|Herboj]]
&#124; [[Glass & Windows|Vitroj kaj Fenestroj]]
&#124; [[Headcrab]]
&#124; [[Health|Sano]]
&#124; [[Ladders|Ŝtupetaroj]]
&#124; [[Lighting|Lumigo]]
&#124; [[Optimization (level design)|Lertigo]]
&#124; [[Physics|Fiziko]]
&#124; [[Retinal scanners]]
&#124; [[Sound and Music|Sono kaj Muziko]]
&#124; [[Special effects]]
&#124; [[Terrain]]
&#124; [[Trains|Trajnoj]]
&#124; [[Turrets]]
&#124; [[Water|Akvo]]
&#124; [[Weapons|Armiloj]]
&#124; [[Zombie|Zombio]]<!--
-->| ja  = [[Animals and Creatures|動物]]
&#124;&nbsp;[[Moving Clouds|空アニメーション]]
&#124;&nbsp;[[Moving Clouds|空アニメーション]]
&#124;&nbsp;[[Moving Clouds|雲アニメーション]]
&#124;&nbsp;[[Moving Clouds|雲アニメーション]]
Line 35: Line 252:
&#124;&nbsp;[[Turrets|タレット]]
&#124;&nbsp;[[Turrets|タレット]]
&#124;&nbsp;[[Water|水]]
&#124;&nbsp;[[Water|水]]
&#124;&nbsp;[[Environmental Lighting, Sun, Weather, & Outdoors|天気]]
&#124;&nbsp;[[Environmental Lighting, Sun, Weather, & Outdoors|天気]]<!--
</small>
-->| zh  = [[Ammunition|弹药]]
&#124; [[List of HL2 Animals and Creatures|生物]]
&#124; [[Mapping with Antlions|蚁狮]]
&#124; [[Beams and Lasers|光束和激光]]
&#124; [[Cables and Ropes|线缆和绳子]]
&#124; [[Moving Clouds|动态的天空与云雾]]
&#124; [[Color Theory in Level Design|颜色理论]]
&#124; [[Combat|战斗]]
&#124; [[Combine|联合军]]
&#124; [[Compression (Source 1)]]
&#124; [[Doors|门]]
&#124; [[Dust, Fog, & Smoke|尘土、雾、烟]]
&#124; [[Elevators|升降机]]
&#124; [[Level Transitions|关卡转换]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|环境光效、太阳、天气、室外]]
&#124; [[Explosions|爆炸]]
&#124; [[Fire|火焰]]
&#124; [[Half-Life 2 Foliage|植被]]
&#124; [[Glass & Windows|玻璃和窗户]]
&#124; [[Headcrab]]
&#124; [[Health]]
&#124; [[Ladders|梯子]]
&#124; [[Lighting|光效]]
&#124; [[Optimization (level design)|优化]]]
&#124; [[Physics|物理]]
&#124; [[Retinal scanners|视网膜扫描仪]]
&#124; [[Sound and Music|声效和音乐]]
&#124; [[Special effects|特效]]
&#124; [[Terrain|地形]]
&#124; [[Trains|火车]]
&#124; [[Turrets|机枪塔]]
&#124; [[Water|水]]
&#124; [[Weapons]]
&#124; [[Zombie|僵尸]]<!--
-->| zh-cn = [[Ammunition:zh-cn|弹药]]
&#124; [[Animals and Creatures|生物]]
&#124; [[Mapping with Antlions:zh-cn|蚁狮]]
&#124; [[Beams and Lasers:zh-cn|光束和激光]]
&#124; [[Cables and Ropes:zh-cn|线缆和绳子]]
&#124; [[Moving Clouds|动态的天空与云雾]]
&#124; [[Color theory (level design)|颜色理论]]
&#124; [[Combat:zh-cn|战斗]]
&#124; [[Combine|联合军]]
&#124; [[Doors:zh-cn|门]]
&#124; [[Dust, Fog, & Smoke:zh-cn|尘土、雾、烟]]
&#124; [[Elevators:zh-cn|升降机]]
&#124; [[Level Transitions:zh-cn| 关卡转换]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors:zh-cn|环境光效、太阳、天气、室外]]
&#124; [[Explosions:zh-cn|爆炸]]
&#124; [[Fire|火焰]]
&#124; [[Foliage|植被]]
&#124; [[Glass & Windows:zh-cn|玻璃和窗户]]
&#124; [[Ladders|梯子]]
&#124; [[Lighting:zh-cn|光效]]
&#124; [[Optimization (level design)|优化]]
&#124; [[Physics:zh-cn|物理]]
&#124; [[Retinal scanners:zh-cn|视网膜扫描仪]]
&#124; [[Sound and Music:zh-cn|声效和音乐]]
&#124; [[Special effects|特效]]
&#124; [[Terrain|地形]]
&#124; [[Trains:zh-cn|火车]]
&#124; [[Turrets:zh-cn|机枪塔]]
&#124; [[Water|水]]
&#124; [[Zombie:zh-cn|僵尸]]<!--
-->| zh-tw = [[Ammunition|彈藥]]
&#124; [[Animals and Creatures|生物]]
&#124; [[Mapping with Antlions|蟻獅]]
&#124; [[Beams and Lasers|光束與激光]]
&#124; [[Cables and Ropes|線纜與繩索]]
&#124; [[Moving Clouds|動態天空與雲霧]]
&#124; [[Color theory (level design)|顏色理論]]
&#124; [[Combat|戰鬥]]
&#124; [[Combine|合成人]]
&#124; [[Doors|門]]
&#124; [[Dust, Fog, & Smoke|塵土、霧、煙]]
&#124; [[Elevators|升降機]]
&#124; [[Environmental Lighting, Sun, Weather, & Outdoors|環境光效、太陽、天氣、室外]]
&#124; [[Explosions|爆炸]]
&#124; [[Fire|火焰]]
&#124; [[Foliage|植被]]
&#124; [[Glass & Windows|玻璃與窗戶]]
&#124; [[Ladders|梯子]]
&#124; [[Lighting|燈光]]
&#124; [[Optimization (level design)|優化]]
&#124; [[Physics|物理]]
&#124; [[Retinal scanners|視網膜掃描儀]]
&#124; [[Sound and Music|聲效和音樂]]
&#124; [[Special effects|特效]]
&#124; [[Terrain|地形]]
&#124; [[Trains|火車]]
&#124; [[Turrets:zh-tw|機槍塔]]
&#124; [[Water|水]]
&#124; [[Zombie|殭屍]]<!--
-->}}

Latest revision as of 07:30, 30 May 2025