WiseSkin: Half-Life 2 Source SDK Model Skins
This tutorial was originally created by wisemx.
- Not to be confused with WiseSkins.
Many of the models in the Source SDK contain more than one skin.
If you aren’t familiar with skins think of them as clothing. A skin for a door for example can change the entire appearance and color of the door. You change the skin of a model in Hammer in the properties. Select the model and press+ or double-click on it in the 3D view port.
Here’s an example of a rock with multiple skins:
models\props_wasteland\rockgranite01a.mdl. Changing the default “0” to “1” or “2” would result in the three rocks shown below.
Not all models have multiple skins. A lot do though.