List of VTMB Soundschemes
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Here is a list of 173 soundschemes for use in Vampire: The Masquerade - Bloodlines. The official tag tells if a soundscheme is in the official version of the game or requires the unofficial patch to be installed for use.
Soundschemes unlike soundscapes, for each entry they are individually stored inside of their own contained text file, with the filename being the entry's name, which in turn describes how they function, and although soundscapes still works in VTMB are not used in favor of soundschemes. A soundscheme is played in a level with the use of a the ambient_soundscheme entity and works much in the same way as the env_soundscape entity.
A preview video of these soundscapes can be found here.
Todo: Add descriptions for what each of the soundschemes sound like.
Generic and Test
Name | Official | Description | Music | Ambient | Combat | Alert |
---|---|---|---|---|---|---|
epicdemo | Yes | desertwind (nonexistent) | ||||
sp_genesisdevice | No | city_ambince | ||||
test1 | Yes | Santa_Monica_Theme (nonexistent) | santa monica main bg | Gravity_Kills-Guilty (nonexistent) | ||
test2 | Yes | Clinic - Come into Our RoomRemix3 (nonexistent) | crowd1 | Skinny_Puppy-Hardset_Head (nonexistent) | police_alert | |
tutorial | Yes |
Tutorial
Name | Official | Description | Music | Ambient | Combat | Alert |
---|---|---|---|---|---|---|
sp_tutorial_city | Yes | Downtown_Theme | Downtown_Main | Creepy_Ambience_Combat | ||
sp_tutorial_sabbat_alley | Yes | Downtown_Main | Creepy_Ambience_Combat | |||
sp_tutorial_sabbat_chop | Yes | Downtown_Main | Creepy_Ambience_Combat | |||
sp_tutorial_sabbat_near | Yes | Downtown_Main | Creepy_Ambience_Combat | |||
sp_tutorial_underground | Yes | Basement_Ambience | Creepy_Ambience_Combat |
Santa Monica
Name | Official | Description | Music | Ambient | Combat | Alert |
---|---|---|---|---|---|---|
beachhouse | Yes | Dangerous_Places | surf_lite_loop | Dangerous_Places_Combat | ||
beachhouse_dennis_talk_temp | Yes | Dangerous_Places | surf_lite_loop | Dangerous_Places_Combat | ||
oceanhouse_basement | Yes | Disturbed_and_Twisted | wind2 | Disturbed_Twisted_Combat | ||
oceanhouse_exterior | Yes | Disturbed_and_Twisted | wind2 | Disturbed_Twisted_Combat | ||
oceanhouse_exterior_edward | No | Edward's Theme (Unused) | wind2 | Disturbed_Twisted_Combat | ||
oceanhouse_interior | Yes | Disturbed_and_Twisted | wind2 | Disturbed_Twisted_Combat | ||
oceanhouse_interior_floor3 | Yes | Disturbed_and_Twisted | wind2 | Disturbed_Twisted_Combat | ||
sm_apartments_1 | Yes | Vampire Extra Music Stem5 | santa monica apt bg | |||
sm_apartment_interior | Yes | santa monica apt bg | ||||
sm_asylum_main_hall | Yes | crowd1 | ||||
sm_asylum_office | Yes | Room_Small | ||||
sm_bailbonds | Yes | santa monica apt bg | ||||
sm_basement_1 | Yes | Vampire Extra Music Stem1 | sewer ambinc no drips | Dangerous_Places_Combat | ||
sm_coffee_1 | No | Creepy_Ambience1 | santa monica apt bg | Creepy_Ambience_Combat | ||
sm_diner_1 | Yes | Room_Small | Vampire Extra Music Stem5 | |||
sm_gallery_1 | Yes | Creepy_Ambience1 | santa monica apt bg | Creepy_Ambience_Combat | ||
sm_hub_parking_garage | Yes | Santa_Monica_Theme2 | santa monica main bg | Default_Combat | police_alert | |
sm_hub_streets | Yes | Santa_Monica_Theme2 | santa monica main bg | Default_Combat | police_alert | |
sm_hub_tunnel_pier | Yes | Santa_Monica_Theme2 | surf_lite_loop | Default_Combat | police_alert | |
sm_junkyard_1 | Yes | Vampire Extra Music Stem2 (nonexistent) | santa monica main bg | |||
sm_junkyard_1_int | Yes | santa monica apt bg | ||||
sm_medical_1 | Yes | clinic main bg4 (nonexistent) | ||||
sm_pier_1 | Yes | Santa_Monica_Theme (nonexistent) | surf_lite_loop | |||
sm_sewers_1 | Yes | Creepy_Ambience1 | sewer ambinc no drips | Creepy_Ambience_Combat | ||
sm_shreknet_1 | Yes | Vampire Extra Music Stem5 | santa monica apt bg | |||
sm_smoke_1 | No | Music_Rock | santa monica apt bg | |||
sm_streets | Yes | Santa_Monica_Theme (nonexistent) | santa monica main bg | |||
sm_tatoo | Yes | santa monica apt bg | ||||
sm_tatoo_basement | Yes | santa monica apt bg | ||||
sm_tripspawnshop | Yes | santa monica apt bg | ||||
sm_vamparena | No | Creepy_Ambience1 | santa monica apt bg | Creepy_Ambience_Combat | ||
sm_warehouse_interior | Yes | Dangerous_Places | Room_Small | Dangerous_Places_Combat | ||
sm_warehouse_trainstation | Yes | Santa_Monica_Theme2 | Wind_Misc4 | Dangerous_Places_Combat |
Downtown
Name | Official | Description | Music | Ambient | Combat | Alert |
---|---|---|---|---|---|---|
elizabethdane_exterior | Yes | Dangerous_Places | Dangerous_Places_Combat | |||
elizabethdane_interior | Yes | Dangerous_Places | Dangerous_Places_Combat | |||
la_abandoned_building_1 | Yes | Vampire Extra Music Stem1 | Downtown_Main | |||
la_bradbury_1 | No | Dreamscape 2 (Unused) | sewer ambinc no drips | Dangerous_Places_Combat | ||
la_bradbury_2 | Yes | Dangerous_Places | small_room_carpet_tone | Dangerous_Places_Combat | ||
la_bradbury_3 | Yes | Disturbed_and_Twisted | small_room_carpet_tone | Disturbed_Twisted_Combat | ||
la_bradbury_3_boss | Yes | Disturbed_and_Twisted | small_room_carpet_tone | Disturbed_Twisted_Combat | ||
la_chantry_1 | Yes | Vampire Extra MusicStem10 (nonexistent) | small_room_carpet_tone | |||
la_confession_1 | Yes | Ministry - Bloodlines | crowd1 | |||
la_crackhouse_1 | Yes | Dangerous_Places | small_room_carpet_tone | Dangerous_Places_Combat | ||
la_empire_1 | Yes | small_room_carpet_tone | ||||
la_empire_2 | Yes | Dangerous_Places | Dangerous_Places_Combat | |||
la_expipe_1 | Yes | Genitorturers - Lecher Bitch | crowd1 | |||
la_hospital_1 | Yes | Creepy_Ambience1 | clinic main bg4 (nonexistent) | Creepy_Ambience_Combat | ||
la_hub_1 | Yes | Downtown_Theme | Downtown_Main | Default_Combat | police_alert | |
la_library_1 | No | Disturbed_and_Twisted | Disturbed_Twisted_Combat | |||
la_library_2 | No | Come Around (Unused) | Disturbed_Twisted_Combat | |||
la_malkavian_1 | Yes | Disturbed_and_Twisted | Outdoors1 | Disturbed_Twisted_Combat | ||
la_malkavian_2 | Yes | Disturbed_and_Twisted | Room_Small | Disturbed_Twisted_Combat | ||
la_malkavian_2_outside | Yes | Disturbed_and_Twisted | Outdoors1 | Disturbed_Twisted_Combat | ||
la_malkavian_3 | Yes | Disturbed_and_Twisted | Room_Small | Disturbed_Twisted_Combat | ||
la_malkavian_3b_1 | No | Disturbed_and_Twisted | Room_Small | Disturbed_Twisted_Combat | ||
la_malkavian_3b_2 | No | Time Eternal (Unused) | Room_Small | Disturbed_Twisted_Combat | ||
la_malkavian_4 | Yes | Disturbed_and_Twisted | Disturbed_Twisted_Combat | |||
la_malkavian_4_fire | Yes | Disturbed_Twisted_Combat | Fire_Roaring2 | Disturbed_Twisted_Combat | ||
la_malkavian_5 | Yes | Disturbed_and_Twisted | Outdoors1 | Disturbed_Twisted_Combat | ||
la_museum_1 | Yes | Disturbed_and_Twisted | Disturbed_Twisted_Combat | |||
la_museum_1_basement | No | Disturbed_and_Twisted | Disturbed_Twisted_Combat | |||
la_plaguebearer_sewer | Yes | Creepy_Ambience1 | sewer ambinc no drips | Creepy_Ambience_Combat | ||
la_plaguebearer_sewer_2 | Yes | Creepy_Ambience3 | Disturbed_Twisted_Combat | |||
la_plaguebearer_sewer_base | Yes | Creepy_Ambience2 | Dangerous_Places_Combat | |||
la_sewer_1 | Yes | Creepy_Ambience1 | sewer ambinc no drips | Creepy_Ambience_Combat | ||
la_skyline_1 | Yes | Vampire Extra MusicStem11 (nonexistent) | small_room_carpet_tone | |||
la_ventruelobby_1 | Yes | Vampire Extra Music Stem2 (nonexistent) | mall_room_carpet_tone | Vampire Extra Music Stem2 (nonexistent) | ||
la_ventrue_1_chambers | Yes | Vampire Extra MusicStem11 (nonexistent) | small_room_carpet_tone | Creepy_Ambience_Combat | ||
la_ventrue_2 | Yes | Mission_Impossible | small_room_carpet_tone | Mission_Impossible_Combat | ||
la_ventrue_3 | Yes | Mission_Impossible | small_room_carpet_tone | Mission_Impossible_Combat | ||
la_ventrue_3_roof | Yes | Mission_Impossible | Wind_Misc | Mission_Impossible_Combat | ||
la_ventrue_credits | Yes | Downtown_Theme | ||||
la_ventrue_credits2 | Yes | Lacuna Coil - Swamped | ||||
la_ventrue_gauntlet_1 | Yes | Mission_Impossible | small_room_carpet_tone | Mission_Impossible_Combat | ||
la_ventrue_gauntlet_roof_1 | Yes | Mission_Impossible | Mission_Impossible_Combat | |||
old_abandoned_building | Yes | Dangerous_Places | Dangerous_Places_Combat | |||
parkinggarage | Yes | Dangerous_Places | wind2 | Dangerous_Places_Combat |
Hollywood
Name | Official | Description | Music | Ambient | Combat | Alert |
---|---|---|---|---|---|---|
609 | Yes | Dangerous_Places | sewer ambinc no drips | Dangerous_Places_Combat | ||
asphole_sounds | Yes | Tiamat - Cain (nonexistent) | crowd1 | |||
hollywood_main | Yes | Hollywood_Theme | city_ambince | Default_Combat | police_alert | |
hw_609_1_exterior | Yes | Dangerous_Places | Outdoors1 | Dangerous_Places_Combat | ||
hw_609_1_interior | Yes | Dangerous_Places | Flies_Loop | Dangerous_Places_Combat | ||
hw_ash_sewer_1 | Yes | Creepy_Ambience1 | sewer ambinc no drips | Creepy_Ambience_Combat | ||
hw_ash_sewer_2 | Yes | Creepy_Ambience1 | sewer ambinc no drips | Disturbed_Twisted_Combat | ||
hw_ash_sewer_3 | Yes | |||||
hw_asphole_1 | Yes | Asp Hole | Party_High_Class2 | |||
hw_cemetery | Yes | Creepy_Ambience3 | Wind_Misc2_Loop (unofficial only) | Crypts_Combat | ||
hw_chateau_1_exterior | No | To Live Forever (Unused) | Outdoors1 | |||
hw_chateau_1_interior | No | Mid_Short cutscene stem10 | santa monica apt bg | |||
hw_chinese_1_boss | Yes | Creepy_Ambience3 | Creepy_Ambience_Combat | |||
hw_chinese_1_int | Yes | Creepy_Ambience3 | Creepy_Ambience3 | |||
hw_chinese_1_post | Yes | Creepy_Ambience3 | Outdoors1 | |||
hw_jewelry_1 | Yes | Mid_Short cutscene56 | AbramsJewelers | |||
hw_luckystar_1 | Yes | Mid_Short cutscene stem10 | santa monica apt bg | |||
hw_luckystar_1_exterior | Yes | Mid_Short cutscene stem10 | Outdoors1 | |||
hw_metalhead_1 | Yes | Vampire Extra Music Stem6 (nonexistent) | santa monica apt bg | Mid_Short cutscene87 | ||
hw_redspot | No | santa monica apt bg | ||||
hw_sewer_1 | Yes | Creepy_Ambience1 | sewer ambinc no drips | Creepy_Ambience_Combat | ||
hw_sinbin | No | santa monica apt bg | ||||
hw_tawni | No | santa monica apt bg | ||||
hw_warrens_base | Yes | Crypts | Crypts_Combat | |||
hw_warrens_quiet | Yes | Crypts | Crypts_Combat | |||
hw_warrens_1 | Yes | Crypts | sewer ambinc no drips | Crypts_Combat | ||
hw_warrens_2 | Yes | Crypts | Wind Loop | Crypts_Combat | ||
hw_warrens_3 | Yes | Crypts | sewer ambinc no drips | Crypts_Combat | ||
hw_warrens_4 | Yes | Crypts | Wind Loop | Crypts_Combat | ||
hw_warrens4_base | Yes | Crypts | Crypts_Combat | |||
hw_warrens_5 | Yes | Crypts | wind2 | Crypts_Combat | ||
netcafe | Yes | Hollywood_Theme | Default_Combat | |||
netcafe_tape | Yes | Disturbed_and_Twisted | Disturbed_Twisted_Combat | |||
vesuvius | Yes | Asp_Hole | vesuvius walla small |
Chinatown
Name | Official | Description | Music | Ambient | Combat | Alert |
---|---|---|---|---|---|---|
bar_sounds | No | small_room_carpet_tone | ||||
ch_cloud | No | city_ambince | ||||
ch_fishmarket | No | Dark_Asia | Dark_Asia_Combat | |||
ch_hub_1 | Yes | Chinatown_Theme | santa monica main bg | Dark_Asia_Combat | police_alert | |
ch_shrekhub | No | Tikal Jungle (Unused) | city_ambince | Dark_Asia_Combat | ||
ch_tsengs | No | city_ambince | ||||
ch_temple_4 | Yes | Dark_Asia | Dark_Asia_Combat | |||
ch_zhaos_1 | Yes | Dark_Asia | Dark_Asia_Combat | |||
glaze | Yes | Glaze | crowd1 | Glaze | ||
glaze2 | Yes | Mission_Impossible | Mission_Impossible_Combat | |||
kamikazezen | No | Tikal Jungle (Unused) | city_ambince | Dark_Asia_Combat | ||
lotusblossom | Yes | Dark_Asia | city_ambince | Dark_Asia_Combat | ||
ramen | No | city_ambince | ||||
temple_1 | Yes | Dark_Asia | Draft | Dark_Asia_Combat | ||
temple_2 | Yes | Dark_Asia | Dark_Asia_Combat | |||
temple_3 | Yes | Dark_Asia | sewer ambinc no drips | Dark_Asia_Combat | ||
zhaos_interior | Yes | Dangerous_Places | Dangerous_Places_Combat |
Griffith Park
Name | Official | Description | Music | Ambient | Combat | Alert |
---|---|---|---|---|---|---|
gp_giovanni_1 | Yes | Moldy_Old_World | Outdoors1 | Crypts_Combat | ||
gp_giovanni_2 | Yes | Creepy_Ambience | Creepy_Ambience_Combat | |||
gp_giovanni_2a | Yes | Crypts_Combat | ||||
gp_giovanni_2b | Yes | Moldy_Old_World | Crypts_Combat | |||
gp_giovanni_3 | Yes | Creepy_Ambience | Creepy_Ambience_Combat | |||
gp_giovanni_4 | Yes | Creepy_Ambience | Creepy_Ambience_Combat | |||
gp_giovanni_5 | Yes | Creepy_Ambience | Creepy_Ambience_Combat |
SP
Name | Official | Description | Music | Ambient | Combat | Alert |
---|---|---|---|---|---|---|
soc_cave | Yes | Moldy_Old_World | Draft | Dangerous_Places_Combat | ||
soc_ext | Yes | Mission_Impossible | Draft | Mission_Impossible_Combat | ||
soc_int | Yes | Dangerous_Places | Draft | Dangerous_Places_Combat | ||
sp_giovanni_1 | Yes | Moldy_Old_World | Outdoors1 | Crypts_Combat | ||
sp_giovanni_2a | Yes | Vampire Extra Music Stem1 | Room_Small | Crypts_Combat | ||
sp_giovanni_3 | No | Creepy_Ambience1 | Creepy_Ambience_Combat | |||
sp_giovanni_4 | Yes | Crypts | Crypts_Combat | |||
sp_giovanni_5 | Yes | Crypts | Crypts_Combat | |||
sp_nines | No | Downtown_Main | ||||
sp_observatory_1 | Yes | Dangerous_Places | Outdoors1 | Dangerous_Places_Combat | ||
sp_observatory_2 | Yes | Dangerous_Places_Combat | Outdoors1 | Dangerous_Places_Combat | ||
sp_soc_1 | Yes | Mission_Impossible | Draft | Mission_Impossible_Combat | ||
sp_soc_2 | Yes | Vampire Extra MusicStem10 (nonexistent) | Draft | Dangerous_Places_Combat | ||
sp_soc_3 | Yes | Moldy_Old_World | Draft | Dangerous_Places_Combat | ||
sp_soc_4 cave in | Yes | Default_Combat | Earthquake_Loop | Default_Combat | ||
sp_soc_4 | Yes | Moldy_Old_World | Draft | Dangerous_Places_Combat | ||
sp_taxi | Yes | Mid_Short cutscene72 | Automobile | |||
sp_theatre | No | city_ambince |
Miscellaneous
Name | Official | Description | Music | Ambient | Combat | Alert |
---|---|---|---|---|---|---|
cops_outside | Yes | |||||
sewers | Yes | Creepy_Ambience1 | sewer ambinc no drips | Creepy_Ambience_Combat | ||
sewers_2 | Yes | Creepy_Ambience3 | Disturbed_Twisted_Combat | |||
sewers_base | Yes | Creepy_Ambience2 | Dangerous_Places_Combat | |||
sewers_no_music_base | Yes | |||||
c_theater1 | Yes | Creepy_Ambience3 | Creepy_Ambience3 | |||
c_theater2 | Yes | Creepy_Ambience_Combat | Creepy_Ambience_Combat | |||
alley | Yes | city_ambince | ||||
hollow_interior | Yes | sewer ambinc no drips | ||||
quiet_outdoor | Yes |
Environment articles: | |
---|---|
Soundsystem | Soundscapes • Soundscripts • Soundcache • Sound Operators • Looping Sound • Music Composition Software • Hammer Sound Browser |
Choreography | Choreography Creation • Response System • Faceposer • Scene Implementation |