Hammer++
Hammer++ es una modificación creada por la comunidad de Valve Hammer Editor para Source que proporciona una versión actualizada, más estable y con más características del editor.
Hammer++ actualmente soporta oficialmente lo siguiente:
- Garry's Mod (solo x64)
- Team Fortress 2 (solo x64)
- Left 4 Dead 2
- Counter-Strike: Source (vía )
- Day of Defeat: Source (vía )
- Half-Life 2 (vía )
- Source 2013 Multiplayer
- Source 2013 Singleplayer
También está incluido con Military Conflict: Vietnam (solo x64), en lugar de Hammer estándar.
Hammer++ para Counter-Strike: Global Offensive ya no es compatible y ya no recibe actualizaciones; Ficool recomienda usar Hammer++ de Garry's Mod's y portar el shader
lightmapped_4wayblend
[Cómo?]. Alternativamente, se puede usar la versión de Hammer++ de Military Conflict: Vietnam's, aunque está desactualizada.
Contents
Otros juegos/mods probados
csgo_legacy
beta branch installed for Counter-Strike 2. The CS:GO Hammer++ no longer received updates so it's highly recommended that you should switch to Garry's Mod version instead.Game | Engine branch (game) | Hammer++ Version | Notes |
---|---|---|---|
Alien Swarm | Alien Swarm rama de motor | Garry's Mod | Need retest with using GMOD version. |
Half-Life: Source | Source 2013 Singleplayer | Source 2013 Singleplayer | Configure Hammer for Half-Life: Source, then install to game's bin folder normally.
|
Half-Life Deathmatch: Source | Source 2013 Multiplayer | Source 2013 Multiplayer | |
Half-Life 2: Deathmatch | Team Fortress 2 branch | Team Fortress 2 | Since 20th Anniversary update, HL2DM is on the TF2 branch. The Source 2013 Multiplayer version no longer works, but installing 64-bit version into HL2DM works. |
Left 4 Dead | Left 4 Dead rama de motor | L4D2 | L4D2 Hammer++ appears fine on Left 4 Dead, except when compiling the map. Once compiled and joining the map, an error will appear and display: STEAM validation rejected and unable to interact with the menu after pressing ok. solución alternativa:Before compiling the map, check the box Don't run the game after compiling and then compile the map, after it has been compiled, enter Left 4 Dead and via console, type: map <map name>. Consejo:You can enable dev by going to manage < properties and on Launch options, type: -dev 1. Corrección:Remove the
steam_appid.txt from the hammerplusplus folder. |
Left 4 Dead 2 | L4D2 | Identical to Left 4 Dead, without the Steam rejection, only displaying error on console and unable to interact with the menu when exiting the map. Corrección:Remove the
steam_appid.txt from the hammerplusplus folder. | |
Momentum Mod | Strata Source | Garry's Mod | Need retest using GMOD version. [confirmar] |
Source Filmmaker | Alien Swarm rama de motor | Garry's Mod | Need retest using GMOD version. |
Team Fortress 2 Classic | Source 2013 Multiplayer | Source 2013 Multiplayer | Setting up Hammer |
Black Mesa | Xengine | Source 2013 Multiplayer | Check out the issues below in the relevant subpage. A separate version for Black Mesa is not planned. |
Black Mesa (2012 mod version) | Source 2007 | Source 2013 Singleplayer | Install to Source SDK Base 2013 - Singleplayer's bin folder and add a game configuration pointing to the mod; the Source 2013 SP compilers generate BSPs that are compatible with Source 2007.
|
Mapbase | Source 2013 Singleplayer | Source 2013 Singleplayer | Install to game's bin folder normally.
Check out the issues below in the relevant subpage. |
Postal III | Source 2009 | Source 2013 Singleplayer | Requires modification to Postal 3's FGD file(s); Recommended to use Postal 3's compilers instead; Some Hammer features from Postal 3's are missing like 'prefabs';
Requires Source SDK Base 2013 MP/SP to be installed; Requires folder linking inside SDK Base's |
Portal | Source 2013 Singleplayer | Source 2013 Singleplayer | Install to game's bin folder normally.
|
Portal 2: Community Edition | Strata Source | Garry's Mod? | Check out the issues on the relevant subpage. Support by developers is not planned, and usage is strongly discouraged; some Hammer++ features will be added to Strata Hammer. |
Source SDK Base 2006 Source 2006 games & mods (including Counter-Strike: Source v34, Half-Life 2 Old Engine, etc...) |
Source 2006 | Source 2013 Singleplayer or Source 2013 Multiplayer | See Installation for Source 2006 games. Don't forget that Source 2006 games will have less textures (including tools textures such as 2D Skybox), differences in LDR + HDR lighting compared to Source 2007 and later (including Hammer++ lighting preview). So remember to run both Source 2006's Hammer and Hammer++ and check see if the same texture exists in Texture Browser on Source 2006's Hammer before adding it to the map. |
Hunt Down the Freeman (launch version) | Source 2013 Singleplayer | Source 2013 Singleplayer | Install to game's bin folder normally.[confirmar]
|
Hunt Down the Freeman (latest) | Source 2013 Multiplayer | Source 2013 Multiplayer | Install to game's bin folder normally.[confirmar]
This build uses Source 2013 Multiplayer to reduce map size. |
TeamSpen's Hammer Addons | N/A | Any which supported by TeamSpen's Hammer Addons |
Características
- Vista previa de iluminación precisa
- Mejor fidelidad gráfica
- Estabilidad significativamente mejorada
- Renderizado de partículas
- Vista previa de skybox 2D + 3D
- Nuevo navegador de modelos, navegador de partículas, editor de colores y editor de atajos de teclado
- Visualización en tiempo real de niebla y cuerdas
- Variedad de nuevas herramientas como simulación física, manipulación de gizmos, dibujo de formas poligonales y fusión de cepillos convexos
- Nuevas herramientas
func_instance
- Versión integrada de propper
- Mejoras en la calidad de vida
- ... ¡y mucho más!
Una lista de características más detallada se puede encontrar en el sitio web de Hammer++ y puedes apoyar a ficool2 vía Ko-fi
Advertencias
- Siempre usa la configuración de escala de alta DPI de Windows, incluso cuando el modo de anulación de escala está configurado en "Aplicación" en la configuración de compatibilidad de Explorador de archivos para
hammerplusplus.exe
. Esto puede resultar en menos espacio disponible que Hammer 4.x, dependiendo de la configuración de Windows.
- No soporta algunas características de Hammer 4.x, como "Convert WAD to VMT...", o cargar archivos MAP o RMF de GoldSrc directamente.
- Ignora
%notooltexture
, sin opción para desactivar este cambio. - Manifests no son compatibles, solo Instances.
Se pueden encontrar errores adicionales en el rastreador de problemas oficial, que ya no se mantiene.
Véase también
Enlaces externos
|
|