Category:Chinese
Category of the pages in Chinese. Other languages are also available.
重要
格式上的建议
- 使用直角引号(「」)。因为弯引号跟英文引号共用码位,在这里会被转成英文引号。
- 请不要在句号后面加空格,更不要使用英文句号。
- 请不要给汉字加斜体。必要时用粗体代替。
—— FloraC (talk) 15:37, 1 October 2020 (UTC)
关于Mod制作圣经
原地址已失效,页面存档:https://web.archive.org/web/20070703120700/http://old.modchina.com/hl2sdk/fin/ 原始内容存档于2007年7月3日。
注:需翻墙,且由于其中的内容早已停止更新,版本与本百科的条目差异巨大,仅供参考。其中的“创建逻辑实体”“你的第一个HL2 DM”“实体 I/O ”与页面底部的两篇翻译因无存档已等同于失效,“绳索”页面内有未翻译部分。大多图片已挂。 ![]() 本语言的部分文档由MODChina翻译完成, 并由其成员fiNAL.Y遵循Wiki的版权条例发布 Half-Life 2 SDK 圣经计划 (http://old.modchina.com/hl2sdk/fin/) =M4CS= 部分由Forever翔补充并作完善 fiNAL.Y:. 说是翻译完成.感觉基本只有些标题改成中文了.发现国内基本是这样,东西没做成,也不忘要打打旗号名声什么的.国内这方面的资料也少的可怜,也只有些地图教程. 在保留原有文档的基础上,顺手做些翻译工作,觉得这样看最舒适,毕竟翻译带有个人色彩,还是和原文结合起来看才不会理解错. Forever翔:. FGD看得我内牛满面,还是回来翻开发文档吧.....
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Subcategories
This category has the following 71 subcategories, out of 71 total.
A
C
D
E
F
G
H
I
K
L
M
N
O
P
R
S
T
V
W
Pages in category "Chinese"
The following 200 pages are in this category, out of 756 total.
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C
- Cables and Ropes:zh-cn
- SFM/Cameras overview:zh-cn
- CBaseEntity/zh
- Template:CD:zh-cn
- CG:zh-cn
- Character Creation Overview:zh-cn
- Choosing Player Models:zh-cn
- Template:Clarify:zh-cn
- Closed Captions/zh
- Cloth Simulation/zh
- Template:Codenote:zh-cn
- Color correction (entity):zh-cn
- Color correction volume:zh-cn
- Color Correction/zh
- Color255/zh
- Combat/zh
- Commentary zombie spawner:zh-cn
- Compile Errors/zh
- Compile Pal:zh-cn
- Compiling a model:zh-cn
- Compiling under VS2008:zh-cn
- Concave:zh-cn
- Concept/zh
- Condition Zero Deleted Scenes.fgd:zh-cn
- Template:Confirm:zh-cn
- Console Command List/zh
- Help:Contents/zh
- Control Point (particles):zh-cn
- Controlling portals/zh
- Coordinates:zh-cn
- SFM/Copying elements between shots:zh-cn
- Template:Correctpagequery-top:zh-cn
- Counter-Strike (Xbox)/zh
- Counter-Strike 2 Workshop Tools/Installing and Launching Tools/zh
- Counter-Strike 2 Workshop Tools/Introduction/zh
- Counter-Strike 2 Workshop Tools/Level Design/zh
- Counter-Strike 2 Workshop Tools/zh
- Counter-Strike 2/Dedicated Servers/zh
- Counter-Strike 2/zh
- Counter-Strike Neo: White Memories/zh
- Counter-Strike Online/zh
- Counter-Strike series/zh
- Counter-Strike/zh
- Counter-Strike: Condition Zero Deleted Scenes/zh
- Counter-Strike: Condition Zero/zh
- Counter-Strike: Global Offensive (Console)/zh
- Counter-Strike: Global Offensive engine branch/zh
- Counter-Strike: Global Offensive Game State Integration/zh
- Counter-Strike: Global Offensive Level Creation:zh-cn
- Counter-Strike: Global Offensive/Dedicated Servers/zh
- Counter-Strike: Global Offensive/Game Modes/Arms Race/zh
- Counter-Strike: Global Offensive/Game Modes/Demolition/zh
- Counter-Strike: Global Offensive/Game Modes/zh
- Counter-Strike: Global Offensive/Limitations/zh
- Counter-Strike: Global Offensive/zh
- Counter-Strike: Source Level Creation/zh
- Counter-Strike: Source/zh
- Create a Mod/Source/zh
- Creating a Bomb Defusal Map:zh-cn
- Creating A Fire Particle:zh-cn
- Creating a Hostage Rescue Map:zh-cn
- Creating a Material/zh
- Creating a Room/zh
- Creating a working mini-map:zh-cn
- Creating An Auto Portal/zh
- Creating Brush Entities/zh
- Creating multiple buttons for one door:zh-cn
- Cry of Fear/zh
- CS:GO Mapper's Reference:zh-cn
- Template:CSGO add:zh-cn
- Template:CSGO only:zh-cn
- CSS/Animated Clouds:zh-cn
- CSTVIS:zh-cn
- Cubemaps/zh
- Cycler/zh
D
- Dark Messiah Sky List:zh-cn
- Day of Defeat/zh
- Day of Defeat: Source/zh
- Deathmatch Classic/zh
- Decision Making Overview/zh
- Decompiling Maps:zh-cn
- Defining the NPC:zh-cn
- Template:Delete-meta:zh-cn
- Template:Delete:zh-cn
- Destinations:zh-cn
- Destinations:zh-cn/Adding Sound:zh-cn/Soundevents:zh-cn
- Destinations:zh-cn/Getting Started:zh-cn
- Detailing metal walls:zh-cn
- Developer Console Control:zh-cn
- Developer console/zh
- Dimensions/Left 4 Dead/zh
- Displacement/zh
- Template:Distinguish:zh-cn
- Template:Documentation:zh-cn
- Doors/zh
- Dota 2 Compendium Scriptfiles:zh-cn
- Dota 2 Workshop Tools/Addon Overview/Addon Creation/zh
- Dota 2 Workshop Tools/Addon Overview:zh-cn
- Dota 2 Workshop Tools/Community:zh-cn
- Dota 2 Workshop Tools/Custom Nettables:zh-cn
- Dota 2 Workshop Tools/Custom UI/zh
- Dota 2 Workshop Tools/Installing and Launching Tools/zh
- Dota 2 Workshop Tools/Items Overview:zh-cn
- Dota 2 Workshop Tools/Level Design/Compile and Run:zh-cn
- Dota 2 Workshop Tools/Level Design/Creating A Dota-Style Map:zh-cn
- Dota 2 Workshop Tools/Level Design/Dota/Common Developer Commands:zh-cn
- Dota 2 Workshop Tools/Level Design/Dota/Fog of War:zh-cn
- Dota 2 Workshop Tools/Level Design/Dota/Lighting:zh-cn
- Dota 2 Workshop Tools/Level Design/Dota/Minimap:zh-cn
- Dota 2 Workshop Tools/Level Design/Dota/Navigation Mesh:zh-cn
- Dota 2 Workshop Tools/Level Design/Dota/Performance:zh-cn
- Dota 2 Workshop Tools/Level Design/Getting Started:zh-cn
- Dota 2 Workshop Tools/Level Design/New Tilesets:zh-cn
- Dota 2 Workshop Tools/Level Design/Terrain Blending:zh-cn
- Dota 2 Workshop Tools/Level Design/Tile Editor Basics/zh
- Dota 2 Workshop Tools/Level Design/Tile Editor:zh-cn
- Dota 2 Workshop Tools/Level Design/zh
- Dota 2 Workshop Tools/Lua Abilities and Modifiers/zh
- Dota 2 Workshop Tools/Modeling/FBX:zh-cn
- Dota 2 Workshop Tools/Modeling/Model Troubleshooting:zh-cn
- Dota 2 Workshop Tools/Modeling:zh-cn
- Dota 2 Workshop Tools/Panorama/zh
- Dota 2 Workshop Tools/Particles:zh-cn
- Dota 2 Workshop Tools/Scripting/Console Commands:zh-cn
- Dota 2 Workshop Tools/Scripting:zh-cn
- Dota 2 Workshop Tools/zh
- Dota 2 Workshop Tools:zh-cn/KeyValues3:zh-cn
- Dota 2 Workshop Tools:zh-cn/Panorama:zh-cn/Panels:zh-cn
- Dota 2 Workshop Tools:zh-cn/Scripting:zh-cn/Data Driven Motion Controller Example:zh-cn
- Dota Bot Scripting:zh-cn
- DuctTape/zh
- Dust, Fog, & Smoke:zh-cn
E
- Help:Editing:zh-cn
- Elevators/zh
- Template:Ent:zh-cn
- Template:Entity also in GoldSrc:zh-cn
- Template:Entity also in Source:zh-cn
- Entity Hierarchy (parenting)/zh
- Entity limit/zh
- Entity Scripts:zh-cn
- Entity/zh
- Entropy : Zero 2/zh
- Entropy : Zero/zh
- Env beam:zh-cn
- Env beverage:zh-cn
- Env blood:zh-cn
- Env bubbles:zh-cn
- Env credits:zh-cn
- Env cubemap fog/zh
- Env cubemap:zh-cn
- Env dof controller:zh-cn
- Env dustpuff:zh-cn
- Env effectscript:zh-cn
- Env entity igniter/zh
- Env explosion/zh
- Env fade:zh-cn
- Env fire:zh-cn
- Env firesensor:zh-cn
- Env firesource:zh-cn
- Env fog controller/zh
- Env funnel:zh-cn
- Env hudhint/zh
- Env instructor hint/zh
- Env laser:zh-cn
- Env lightglow:zh-cn
- Env message/zh
- Env microphone:zh-cn
- Env particle performance monitor:zh-cn
- Env physexplosion/zh
- Env player surface trigger/zh
- Env projectedtexture/zh
- Env rotorwash emitter:zh-cn
- Env screenoverlay:zh-cn
- Env shake:zh-cn
- Env smoketrail:zh-cn
- Env soundscape:zh-cn
- Env weaponfire:zh-cn
- Environmental Lighting, Sun, Weather, & Outdoors:zh-cn
- Template:Envsound:zh-cn
- Template:EP1 add:zh-cn
- Template:EP2 add:zh-cn
- Template:Example:zh-cn
- Template:ExpandBox:zh-cn
- Expensive/zh
- Explosions:zh-cn
- Exporting a model:zh-cn