帮助:编辑

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创建页面编辑工具栏 |
Formatting Pages |
页面模板 | |
格式使用指导原则 |
创建页面
要创建一个原本不存在的页面,可以使用以下几种方式:
- 最简单的方式是在搜索栏中输入页面的准确名称并点击“前往”,如果该页面不存在便可以进行创建。

- 例如,在输入框中输入“Foobar”并点击“前往”。由于这一页面不存在,因此会显示这样的信息:
- 没有找到匹配的结果。
- 在维基中创建“Foobar”页面!
- 在这一情景中,In this scenario, you are able to click the Foobar link and begin editing your new page.

- You can can modify the URL in your address bar to go where you'd like (in this case using the address https://developer.valvesoftware.com/wiki/Foobar).
- Some pages in the wiki contain many red links. If you are familiar with the subject matter of the non-existent page, feel free to create the new page by following the red link. Your contributions are greatly appreciated, and the more blue links, the better.
During the course of an edit, clicking Show preview (to the right of the Save page button) will help you determine if your edit looks good. This displays the final result of the edited page, but does not save it. This will avoid spamming the Recent changes page with saved edits, to the frustration of other editors.
When you are done editing, proofread it to make sure that the edit is final, and then click Save page to finally create the new page.
Sandboxes
To test your editing skills, you can either use the public Sandbox page, or create your own sandbox page. You can create your own sandbox by navigating to your user page, then adding "/Sandbox" in your address bar at the end of the URL. Be sure you're on your user page before creating it.
Seasoned editors who wish to further advance their editing skills in Templates can use the [[Template:test] page to test their template code.
Creating a How-to Page
There are some basic guidelines on writing your own tutorial and how-to pages.
- Most importantly, before you start, make sure you fully understand the subject you want to write a tutorial about. It can be very hard to write something informative if you're not sure how to do it yourself.
- Decide what kind of tutorial you are making. Is it a basic tutorial for people who haven't used Hammer much, like how to use the texture browser? Or is it a tutorial explaining how to create complex scenarios with-in a game, more suited for advanced users?
- A good tutorial is a tutorial that is fun to read:
- Before you start, add a brief description of what the tutorial will be about.
- Split it into steps, each with one very specific key feature. If it is a beginner tutorial, do not be afraid to include every step.
- Group sets of steps which all together achieve one through the other a goal. For example, if you are writing a tutorial about a collapsing elevator, group the steps explaining how to create an elevator frame, animated door model, and invisible entities into one group. The next group of steps in the tutorial can explain how to make the elevator collapse using entity inputs and outputs. Finally, describe how to connect everything together.
- Add pictures. An image can describe something that is not self-explanatory. However, don't overflow the tutorial with them: use images when it will improve the text.
- Add charts, when explaining entity input and output behaviors. It's easier to follow if there's a chart identical to the Output flag in Hammer already filled with the information. The reader can just copy it or reverse engineer it to see why it should be done like this and not differently.
- When writing a tutorial, keep in mind people who may not be familiar with most of the uncommon entities in Hammer. When listing one, link it to the page describing it. Don't try to explain what it is, or how generally it should be used if it's already explained on the entity page.
- Try to connect steps with a logical order that other people will understand. After reading your tutorial they will do that action as you did it. If they can't understand what they did they can't improve upon it.
- Make a good summary at the end of the tutorial to make it obvious to the reader had done all the steps necessary in order to achieve the goal.
Now create a sandbox page and start writing!
Creating a Mod Page
Please review the Mod page guidelines before creating a page for a Source/GoldSrc mod.
Creating an Entity Page
See Entity Article Template for help creating entity pages.
Creating Categories
Categories enable pages to be added to automatic listings. These help structure many pages by grouping them together around similar subjects. There may also be a section listing the subcategories of that category.
Category pages are usually created for the description of their existence. For example, Category:Blender is a category for all pages related to the free and open source 3D modeling package, Blender.
To add a page to a category, simply place [[Category:'''CATEGORY NAME''']]
at the bottom of the page. All pages that have the same category name will be listed automatically in the category.
For a list of all current categories, visit Special:Categories.
Creating User Pages
Your user page is your own personal editing venture. You are free to edit it with anything you desire. It is frowned upon by the Valve Developer Community to make direct edits to user pages that do not belong to you, unless the page contains media or external links relating to pornographic material, illegal warez/torrent sites, etc. If that is the case, you will risk your IP for permanent ban from the VDC.
To edit your user space, you must first have an account on the VDC. Registering is free and easy to do. Once you're logged in, click on your username at the very top-right of this page.
Creating Discussion Pages

Discussion (or talk) pages are for user discussions concerning the information contained in its respective main page. It can also be used for requesting help. Talk pages (even your own) should not be used for sandboxes. Doing so does not leave a proper place for discussion.
To create or edit a discussion page, just click the "Discussion" tab above, next to the "Page" tab.

Discussion pages have a special flow. When you are commenting on posts in a discussion page, indents are used to reply to comments. See below for more information on this technique.
It is important to sign your comments with your username and the time/date of the post. This is a simple process that only requires four characters. Four tildes (~~~~) will automatically be replaced with your public user information along with the time and date of the post. Signatures are explained further here.
Editing Guidelines
Although these aren't rules, they are necessary guidelines that each user should acquire and respect.
- A user page is a user's own personal space. Try not to make edits to a user page without consent of the page's owner.
- Make use of the Show preview button when editing a page. This will show you exactly how the page will look after saving your changes. It will help keep the Recent changes page clean and easier to navigate.
Editing Toolbar
Each button, when pressed, will paste a small example of the usage of a pace of special formatting. If you have text selected, pressing a button will format the text instead of pasting in sample code. For example, to make some text bold, simply select some text in the edit window and press the bold button (the first button on the editing bar).
Bold text 
Bold text is very simple. Put in three (3) single apostrophes before the section of text you wish to bold, and three (3) after.
Syntax
'''Bold text'''
Example
Remember to '''always''' brush your teeth.
Results
Remember to always brush your teeth.
Italicized text 
Italics are just as easy as bold text. Put in two (2) single apostrophes before the section of text you wish to italicize, and two (2) after.
Syntax
''Italic text''
Example
The ''Queen Mary'' sailed last night.
Results
The Queen Mary sailed last night.
Internal links 
If you want to link to another page that is in this particular wiki, you simply need the title of the page. To link to the Main Page, you simply use "Main Page". Easy!
Syntax
[[Link title]]
Example
Click here to go to the main page: [[Main Page]]
Results
Click here to go to the main page: Main Page

You can also change the text of the link, without affecting what it links to. This is useful if you have to adjust for grammar.
Syntax
[[Link title|Text for link]]
Example
[[Main Page|Click here]] to go to the main page.
Results
Click here to go to the main page.

[[Help:Editing#Internal_links|Jump to "Internal links"]]
.External links 
External links are used to link to web pages that are not in this wiki. Any link with the icon means it's external, and any link with the
icon means it's a secure link.
Syntax
[http://www.example.com link title]
Example
[http://www.valvesoftware.com/jobs/ Click here] to learn more about applying to Valve.
Results
Click here to learn more about applying to Valve.
Example
[https://plus.google.com Google+ (secure link)]
Results
Google+ (secure link)
Adding a headline 
Headlines are used to subdivide an article into meaningful sections. You can change headline sizes by varying the number of equals signs (=) to change the size of the headline. This makes it very easy to categorize a page, creating a clean, efficient way to find information. Additionally, with multiple headlines, the wiki engine will eventually add a Table of Contents box to the beginning of the page, allowing a viewer to instantly hop to the subject they want on the page. On standard pages, second level (Large) headlines should be used. Extra-Large headlines are reserved for the page title.
Syntax
= Extra-Large Headline =
== Large Headline ==
=== Medium Headline ===
==== Small Headline ====
Extra-large
- Example of an XL headline (use sparingly)
Large
- Example of a L headline (use this as the first headline on a page)
Medium
- Example of a M headline
Small
- Example of a S headline
Embedded pictures 
Embedded pictures are pictures that have been uploaded to the wiki and are now directly hosted by it. To upload a picture, visit Special:Upload.

The [[Image:Filename.png]]
syntax has a few options that you can use. These can be placed as an option anywhere in the line:
Option Example Description thumb [[Image:Filename.png|thumb]]
Produces a framed thumbnail version of the image. ###px (size) [[Image:Filename.png|300px|thumb|This is an example image]]
Changes the pixel size of the images. left (right, center) [[Image:Filename.png|thumb|150px|right]]
Controls the alignment of the image on the page
Ignore Wiki formatting 
This button may rarely be pressed, as the only time this may be used are for making descriptions for maintenance edits or writing pages like this one here. It will ignore all wiki formatting between the nests and only returns plain and simple text.
Syntax
<nowiki>Insert non-formatted text here</nowiki>
Example
<nowiki>This is '''bold''' text.</nowiki>
Results
This is '''bold''' text.
Signature 
Inserts your user name, which links back to your user page, and a time stamp, which marks the exact time you submitted your edit. This is mainly used to "sign" your posts when inserting comments on Talk (discussion) pages. It is common courtesy to sign your comments on Talk pages. You can change what appears in your signature by going to Special:Preferences.

Syntax
--~~~~
Example
This discussion page may need archived soon. --~~~~
Results
This discussion page may need archived soon. --FakeUser23 21:38, 17 October 2011 (PDT)
Horizontal lines 
Syntax
----
Horizontal lines are usually only used at the end of a large section of a single page. Use them sparingly, as too many make a page look ugly. Proper use of headlines can render these unnecessary.
Formatting Pages
Bullet points
This function can create unordered lists. Bullet points are useful for listing multiple items that fall into a similar category.
Syntax
* Item 1
* Item 2
* etc...Example
* Red
* Blue
* GreenResults
- Red
- Blue
- Green

Numbered lists
You can create ordered lists using this syntax. Numbered lists automatically number items according to their placement in the page.
Syntax
# Item 1
# Item 2
# etc...Example
# This is the first step.
# This is the second step.
Results
- This is the first step.
- This is the second step.
Definition lists
You can also create definition lists equivalent to the <dl>, <dt>, and <dd> HTML tags.
Syntax
;Item 1
:About Item 1
;Item 2
:About Item 2Example
;Center
:A point equidistant from all points on the surface of a sphere.
Results
- Center
- A point equidistant from all points on the surface of a sphere.
Indenting
Indenting is more commonly used when responding to discussion posts. A colon character (:) is placed at the beginning of the line. The more placed, the further the indent. This indents a line of text about the same length as if you pressed the Tab ⇆ key.
Example
:This line will be indented once.
::This line will be indented twice.
:::This line will be indented thrice.Results
- This line will be indented once.
- This line will be indented twice.
- This line will be indented thrice.
- This line will be indented twice.
- This line will be indented once.
This format is commonly used in discussion pages. When a user makes a post, it is common to indent your response. See the fake discussion below for an example of how to properly flow talk pages with indents. The colons only appear as an example.
Anybody else believe unicorns exist? --jd650
- :Yes. Actually, I've bred a couple of them. --MarcusTwain
- ::Really? Do you have photos? --jd650
- ::I, too, am interested in these photos. --Halifax
- :::I, err.. don't have a camera.. --MarcusTwain
- :No, I don't believe in unicorns. --ChOcObO_23
- ::Why not? --jd650
Adding tables
Tables are a diverse way to lay out information on a page. Because they can be very specific, the table below shows a quick how-to when creating Wiki tables as opposed to standard XHTML tables.
XHTML | Wiki | |
---|---|---|
Table | <table></table> | {| |} |
Styles | <table class="standard-table"></table> | {| class=standard-table {| class=wikitable |
Header cell | <th>heading</th> | ! heading |
Row | <tr></tr> | |- |
Data cell |
<td>cell1</td> |
| cell1 | cell2 |
Data cell | <td>cell1</td> <td>cell2</td> <td>cell3</td> | | cell1 || cell2 || cell3 |
Sample table | <table> <tr> <td>1</td> <td>2</td> </tr> <tr> <td>3</td> <td>4</td> </tr> <tr> <td>5</td> <td>6</td> </tr> </table> |
{| | 1 || 2 |- | 3 || 4 |- | 5 || 6 |} |
Sample table | <table> <tr> <th>Quantity</th> <th>Grocery Item</th> </tr> <tr> <td>4</td> <td>Apples</td> </tr> <tr> <td>3</td> <td>Oranges</td> </tr> <tr> <td>12</td> <td>Eggs</td> </tr> <tr> <td>9</td> <td>Bananas</td> </tr> </table> |
{| ! Quantity || Grocery Item |- | 4 || Apples |- | 3 || Oranges |- | 12 || Eggs |- | 9 || Bananas |} |
Syntax highlighting
To enable syntax highlighting for blocks of code, the syntax is pretty simple.

<source>
tag, because XML uses that tag in some scripts.Syntax
<syntaxhighlight lang="cpp">C++ source code</syntaxhighlight>
Example
<syntaxhighlight lang="cpp">(Insert FireBullets() method here)</syntaxhighlight>
Results
void CBaseEntity::FireBullets( const FireBulletsInfo_t &info ) { static int tracerCount; trace_t tr; CAmmoDef* pAmmoDef = GetAmmoDef(); int nDamageType = pAmmoDef->DamageType(info.m_iAmmoType); int nAmmoFlags = pAmmoDef->Flags(info.m_iAmmoType); //... //remainder omitted //... }
For a list of supported languages, see Help:Syntax Highlighting for more information.
Redirecting pages
Sometimes you'll come across pages that are named incorrectly, or improperly named. You can redirect pages to their intended destination by a couple different methods.
The easiest way to redirect a page that already contains data is to click the icon next to the search box above the page, then selecting Move Page. Follow instructions carefully before you decide to move a page.
The manual way to redirect a page is to use the following syntax:
Syntax
#REDIRECT [[new_page]]

#REDIRECT
tag.You can go back to a Redirect and edit it by clicking the link underneath the new page's title.
Message boxes
To make a portion of text standout from the rest, you can place them in preformatted boxes by simply placing a single space at the beginning of a line.
Syntax
Insert text after the space.
Example
There is a space at the beginning of this line.
Results
There is a space at the beginning of this line.
You can also use the <pre>
tag for a message box. Just use <pre>Message box.</pre>
.
Categorizing pages
If you'd like a page to show up in the automatically generated category tables (full category list found here) like on the category page Category:Level_Design, you will need to append the [[Category:name]]
at the bottom of the page.
For an example of how pages can be categorized, the bottom of this page have the following [[Category]]
tags:
[[Category:Tutorials]] [[Cateogry:Wiki]] [[Category:Help]]
Go ahead and scroll down to the bottom of the page. You'll notice the three categories that were just listed are available at the bottom.
Page Templates
Click here to view the extensive list of templates available for use
Specific Formatting Guidelines
There are no hard rules for specific formatting, other than keeping HTML at a bare minimum. There are some generally accepted styles you can use, though.
Mod Page Guidelines

Italics
- Should in general follow standard English usage -- italics are meant for slight emphasis. Italics should not be used for full sentences, as that is not minor emphasis and actually makes the emphasis unintelligible.
- Newly defined words in a sentence. For example: "Levels are created with a series of blocks, called brushes, which can be created in all manner of sizes. Brushes are the basic components of levels". After the first italicized instance, the word is no longer italicized. If the newly defined word has an article, make it a link as well.
- Parameters in a command-line that are to be replaced by the user:
hl2.exe +map mapname -dev
- Can be combined with "<" and ">" for parameters with longer names:
hl2.exe -game <game directory>
- Other standard uses in English can be found at Wikipedia:Italic_type.
Bolding
- Strong emphasis: "Using this command may cause hard drives to explode." Like italics, over-use of bolding renders the emphasis unintelligible.
- Menu commands and other program UI: "First, go to the File menu and choose Map Properties to bring up the Object Properties dialog box. Click the Skybox Texture Name field."
- If the word is a wiki link, it does not require to be bold.
<code> tags
- Are fine to use, as there is no other wiki markup equivalent.
- Command-line statements:
c:\program files\valve\steam\
- Variables in code or text files:
$staticprop
orm_nCounter
- In-game console commands:
mat_wireframe 1
- Filenames:
bspzip.exe
- Entity names:
info_player_start
- Other in-game or Hammer data, such as texture names, input and output names, etc.
See also
- Help:Contents
- Help:Cleanup
- Category:Cleanup
- Valve Developer Community:About
- Valve Developer Community:Terms of use
Wikipedia has excellent resources on text formatting available here. The information is referential of the Wikipedia site, but is applicable to all MediaWiki powered sites, including the Valve Developer Community.