Category:Chinese
Category of the pages in Chinese. Other languages are also available.
重要
格式上的建议
- 使用直角引号(「」)。因为弯引号跟英文引号共用码位,在这里会被转成英文引号。
- 请不要在句号后面加空格,更不要使用英文句号。
- 请不要给汉字加斜体。必要时用粗体代替。
—— FloraC (talk) 15:37, 1 October 2020 (UTC)
关于Mod制作圣经
原地址已失效,页面存档:https://web.archive.org/web/20070703120700/http://old.modchina.com/hl2sdk/fin/ 原始内容存档于2007年7月3日。
注:需翻墙,且由于其中的内容早已停止更新,版本与本百科的条目差异巨大,仅供参考。其中的“创建逻辑实体”“你的第一个HL2 DM”“实体 I/O ”与页面底部的两篇翻译因无存档已等同于失效,“绳索”页面内有未翻译部分。大多图片已挂。 ![]() 本语言的部分文档由MODChina翻译完成, 并由其成员fiNAL.Y遵循Wiki的版权条例发布 Half-Life 2 SDK 圣经计划 (http://old.modchina.com/hl2sdk/fin/) =M4CS= 部分由Forever翔补充并作完善 fiNAL.Y:. 说是翻译完成.感觉基本只有些标题改成中文了.发现国内基本是这样,东西没做成,也不忘要打打旗号名声什么的.国内这方面的资料也少的可怜,也只有些地图教程. 在保留原有文档的基础上,顺手做些翻译工作,觉得这样看最舒适,毕竟翻译带有个人色彩,还是和原文结合起来看才不会理解错. Forever翔:. FGD看得我内牛满面,还是回来翻开发文档吧.....
|
Subcategories
This category has the following 71 subcategories, out of 71 total.
A
C
D
E
F
G
H
I
K
L
M
N
O
P
R
S
T
V
W
Pages in category "Chinese"
The following 200 pages are in this category, out of 756 total.
(previous page) (next page)L
- L4D2 EMS:zh-cn
- L4D2 Level Design/Add-on Notes/zh
- L4D2 Level Design/Boss Prohibition/zh
- L4D2 Level Design/Custom Finale/zh
- L4D2 Level Design/Director Queries/zh
- L4D2 Level Design/Gauntlet Finale/zh
- L4D2 Level Design/Hard Rain/zh
- L4D2 Level Design/Instructor Hints/zh
- L4D2 Level Design/Multi-Gamemode Support/zh
- L4D2 Level Design/Scavenge Finale/zh
- L4D2 Level Design/Scavenge Maps/zh
- L4D2 Level Design/VMF Instances/zh
- L4D2 Level Design/Wandering Witch/zh
- L4D2 Level Design/Weapon and Item Spawning/zh
- L4D2 Level Design/zh
- L4D2 Mission Files/zh
- L4D2 Vscripts/zh
- Template:L4ds only:zh-cn
- Launching tools directly:zh-cn
- Leak/zh
- Left 4 Dead 2 Authoring Tools/zh
- Left 4 Dead 2 Level Creation/zh
- Left 4 Dead 2 Sky List:zh-cn
- Left 4 Dead 2 Tool Updates:zh-cn
- Left 4 Dead 2.fgd:zh-cn
- Left 4 Dead 2/Script Functions/zh
- Left 4 Dead 2/zh
- Left 4 Dead engine branch/zh
- Left 4 Dead Infected Populations/zh
- Left 4 Dead Level Creation/zh
- Left 4 Dead series/zh
- Left 4 Dead Sky List:zh-cn
- Left 4 Dead/zh
- Left 4 Dictionary/zh
- Level Design Introduction (Portal 2)/Getting Started:zh-cn
- Level Design Introduction (Portal 2)/zh
- Level Design Overview/zh
- Half-Life: Alyx Workshop Tools/Level Design/Flashlight:zh-cn
- Half-Life: Alyx Workshop Tools/Level Design/Gordon Gloves:zh-cn
- Half-Life: Alyx Workshop Tools/Level Design/Vort Energy Gloves:zh-cn
- Level Transitions:zh-cn
- Light environment/zh
- Lighting:zh-cn
- List of CS:GO Entities:zh-cn
- List of CS:GO Script Functions/zh
- List of entities:zh-cn
- List of HL2 Animals and Creatures:zh-cn
- List of L4D Instructor Messages/zh
- List of L4D Series Nav Mesh Attributes/zh
- List of L4D2 Campaign Music/zh
- List of L4D2 Instructor Messages/zh
- List of L4D2 Soundscapes/zh
- List of L4D2 Soundscapes:zh-cn
- List of Skyboxes/zh
- List of Team Fortress 2 console commands and variables/zh
- Logic case:zh-cn
- Logic director query:zh-cn
- Template:Lorem ipsum:zh-cn
- LUX/zh
M
- Magazine style reloads:zh-cn
- Main Page/zh
- Template:Main:zh-cn
- Making a Mod/zh
- Manipulating the game menu items:zh-cn
- Map Compiling Theory:zh-cn
- Map Obfuscator/zh
- Map Obfuscator:zh-cn
- Template:Map properties:zh-cn
- Template:Mapbase add:zh-cn
- Template:Mapbase also:zh-cn
- Template:Mapbase only:zh-cn
- Mapbase/zh
- Mapping in Source vs Half-Life:zh-cn
- Mapping with Antlions:zh-cn
- Mapping with Zombies:zh-cn
- Material proxies:zh-cn
- Materials for models:zh-cn
- Math counter:zh-cn
- Template:MatParam:zh-cn
- MAX MAP BRUSHSIDES/zh
- Menu Background Map/zh
- Mini-mod tutorial/zh
- Mod Content Usage:zh-cn
- Mod wizard complete/zh
- ModelDoc Editor/zh
- Modification/zh
- Modifying Source GameUI/zh
- Modifying Source GameUI:zh-cn
- MoveType:zh-cn
- SFM/Movie mode and game mode:zh-cn
- Mutation Gametype (L4D2):zh-cn
- My First Mod:zh-cn
N
O
- Template:O BaseAnimating:zh-cn
- Template:O BaseEntity:zh-cn
- Template:O Breakable:zh-cn
- Template:O DynamicProp:zh-cn
- Template:O FuncMoveLinear:zh-cn
- Template:O Targetname:zh-cn
- Template:O TriggerOnce:zh-cn
- Template:O WeaponSpawn:zh-cn
- Template:O WeaponSpawnSingle:zh-cn
- Obsolete/zh
- Template:Only:zh-cn
- Operating system:zh-cn
- Optimization/Level Design/zh
- Orange Box (engine branch)/zh
P
- Template:P2 add:zh-cn
- Template:Packages:zh-cn
- Dota 2 Workshop Tools/Panorama/Javascript/API:zh-cn
- Particle System Constraints:zh-cn
- Particle System Emitters:zh-cn
- Particle System Forces:zh-cn
- Particle System Operators:zh-cn
- Particle System Overview/zh
- Particle System Properties:zh-cn
- Physics Entity Overview:zh-cn
- Physics:zh-cn
- Template:Placement Tip:zh-cn
- Player weaponstrip/zh
- Template:Point ent:zh-cn
- Point entity/zh
- Point template:zh-cn
- Point viewcontrol multiplayer/zh
- Point viewcontrol survivor:zh-cn
- SFM/Populating your scene overview:zh-cn
- Portal 2 Sixense Perceptual Pack/zh
- Portal 2/Authoring Tools/zh
- Portal 2/zh
- Portal 2: Community Edition/zh
- Portal Design And Detail:zh-cn
- Portal Mapping FAQ/zh
- Portal series/zh
- Portal/zh
- Prop door rotating/zh
- Prop mounted machine gun:zh-cn
- Prop static/zh
R
- SFM/Recording gameplay with bots:zh-cn
- SFM/Recording gameplay:zh-cn
- SFM/Recording multiplayer gameplay:zh-cn
- Releasing a Map/zh
- User:Remmiz/Mapping Process:zh-cn
- Template:Removed:zh-cn
- Template:RenderTarget:zh-cn
- RenderTarget:zh-cn
- Resetting Hammer preferences:zh-cn
- Reshaping solids/zh
- Response System/zh
- Retinal scanners:zh-cn
- Ricochet/zh
- Rubikon/zh
- Rust Dedicated Server:zh-cn
S
- S PreserveEnts/zh
- S&box/zh
- Saving and Compiling/zh
- Dota 2 Workshop Tools:zh-cn/Scripting:zh-cn/Built-In Engine Events:zh-cn
- SDK Docs/zh
- SDK Installation/zh
- Template:SDKTools:zh-cn
- SFM/Selecting objects:zh-cn
- Template:Sensor brush:zh-cn
- SFM/Basic operations:zh-cn
- SFM/Installation:zh-cn
- SFM/Rendering at 1080p/zh
- SFM/Sample beginner's workflow:zh-cn
- SFM/Starting the SFM:zh-cn
- SFM:zh-cn/Introduction To HWM:zh-cn
- SFM:zh-cn/Materials override:zh-cn
- Shader/zh
- Shadow control/zh
- Template:Since:zh-cn
- Sky camera:zh-cn
- Skybox (2D)/zh
- Skybox Basics/zh
- Skybox lighting/zh
- Template:SkylistTableCaption:zh-cn
- Sound and Music:zh-cn
- Source 2 Filmmaker/FAQ/zh
- Source 2 Filmmaker/zh
- Source 2 Model Editor/Docs/Animation Menu/zh
- Source 2 Model Editor/zh
- Source 2 Viewer/zh
- Source 2/Docs/Filmmaker/Getting Started/zh
- Source 2/Docs/Level Design/Basic Construction/Mesh Editing 1/zh
- Source 2/Docs/Level Design/Basic Construction/Mesh Editing 2/zh
- Source 2/Docs/Level Design/Basic Construction/Mesh Editing 3/zh