trigger_weapon_strip
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CTriggerWeaponStrip |
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trigger_weapon_strip
is a brush entity available in Template:Half-Life 2 sereas and Black Mesa.

- The {{{game}}} parameter is inconsistent with the name defined by the {{Half-Life 2 sereas}} template.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
Entity description
A brush entity trigger that makes the player drop all of their weapons.
- Dropped weapons can only be picked up again by interacting with them.
- If "Kill weapons" is set to "Yes", the player's weapons simply disappear; they are not dropped.


Keyvalues
- Kill Weapons (KillWeapons) <boolean>
- Don't drop weapons, remove them directly instead.
- Remove All Ammo (KillAmmo) <boolean> (only in
)
- Removes all of the players ammo as well.
- Strip Parkour (StripParkour) <boolean> (only in
)
- Removes the parkour item alongside the weapons.
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Flags
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Inputs
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Outputs
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See also
- Player_weaponstrip - A Similar point entity.