User contributions for MyGamepedia
Jump to navigation
Jump to search
14 October 2025
- 00:2400:24, 14 October 2025 diff hist +12 Prop vehicle driveable Bms includes both SP and MP. current
12 October 2025
- 12:3812:38, 12 October 2025 diff hist +128 Prop ragdoll NOT TESTED IN OTHER GAMES BY ME!!!! But probably will work in other. I added it cuz I was facing a lot with this issue while was working on HCAD remaster, so I think this note will be useful for newbies.
- 02:3902:39, 12 October 2025 diff hist +135 List of material proxies →{{bms|4}} current
9 October 2025
- 23:3623:36, 9 October 2025 diff hist +386 N Template talk:KV TeamNum Created page with "==Make this template as a part of Targetname template ?== Every entity has this in all Source Engine games, although the only possible use case for most entities is using team number as a filter value for {{ent|filter_activator_team}}, although I agree that this is a rather niche use case. MyGamepedia (talk) 09:36, 10 October 2025 (EEST)"
- 07:2507:25, 9 October 2025 diff hist +79 Grenade bolt →Dedicated ConVars current
- 06:4806:48, 9 October 2025 diff hist +114 Grenade tripmine (Black Mesa) →Dedicated ConVars current
8 October 2025
- 11:3511:35, 8 October 2025 diff hist +12,471 N Black Mesa teprops dump Created page with "Category:Black Mesa <pre>"TempEnts" { "CTEWorldDecal" { "name" "World Decal" "index" "0" "SendTable" { "m_vecOrigin" "vector" "m_nIndex" "int" } } "CTESpriteSpray" { "name" "Sprite Spray" "index" "1" "SendTable" { "m_vecOrigin" "vector" "m_vecDirection" "vector" "m_nModelIndex" "int" "m_fNoise" "float" "m_nSpeed" "int" "m_nCount" "int" } } "CTESprite" { "name" "Sprite" "index" "2" "SendTable"..." current
- 00:0400:04, 8 October 2025 diff hist +96 Scripted sequence →Keyvalues current
7 October 2025
- 15:2915:29, 7 October 2025 diff hist −32 Point tesla →Outputs current
- 15:2815:28, 7 October 2025 diff hist +115 Env particle tesla →Inputs current
- 15:2615:26, 7 October 2025 diff hist −48 Env particle beam →Flags current
- 15:2515:25, 7 October 2025 diff hist +100 Env particle beam →Keyvalues
- 14:0514:05, 7 October 2025 diff hist −213 NewLight Point/Bugs and limitations →Shadows don't appear immediately with a lot of lights with shadows current
- 13:4613:46, 7 October 2025 diff hist +161 NewLight Point/Bugs and limitations →Godrays doesn't refracting by refract shader and fully draws through
- 13:3413:34, 7 October 2025 diff hist +1 N File:Bmsgb GodraysDoesntWorkWithRefraction 1.jpg No edit summary current
- 07:2407:24, 7 October 2025 diff hist −574 NewLight Point/Bugs and limitations Removed because this information is on the main page.
- 07:2307:23, 7 October 2025 diff hist +102 NewLight Point/Bugs and limitations →Broken water transition in viewmodel
- 07:2007:20, 7 October 2025 diff hist +1 N File:Bmsgb BrokenWaterTransitionForViewmodel1.jpg No edit summary current
- 04:3204:32, 7 October 2025 diff hist −4 Tracerbullet No edit summary current
- 04:1104:11, 7 October 2025 diff hist +68 Tracerbullet No edit summary
- 04:0604:06, 7 October 2025 diff hist −292 NewLight Point/Bugs and limitations →Motion Blur blurring viewmodel lighting layer
- 04:0504:05, 7 October 2025 diff hist +93 NewLight Point/Bugs and limitations →Viewmodel illuminated by deferred render draw in refract shader
- 04:0304:03, 7 October 2025 diff hist +1 N File:Bmsgb ViewmodelLightingInFrameBuffersWhereItShouldNotExists2.jpg No edit summary current
- 03:5503:55, 7 October 2025 diff hist +1 N File:Bmsgb ViewmodelLightingInFrameBuffersWhereItShouldNotExists1.jpg No edit summary current
- 02:5702:57, 7 October 2025 diff hist +1 NewLight Point/Bugs and limitations →Transparency issues with deferred lighting
4 October 2025
- 10:4110:41, 4 October 2025 diff hist +85 Vote controller →ConVars current
3 October 2025
2 October 2025
- 07:0407:04, 2 October 2025 diff hist +99 Env spritetrail No edit summary current
30 September 2025
- 06:4406:44, 30 September 2025 diff hist −187 Grenade frag Fixed by Void-995 dev. current
28 September 2025
- 12:3012:30, 28 September 2025 diff hist +175 Item suit (Black Mesa) →Dedicated Console Variables current
- 12:2112:21, 28 September 2025 diff hist +186 Item suit (Black Mesa) →Dedicated Console Variables
25 September 2025
- 14:3114:31, 25 September 2025 diff hist +3 XenEngine →Removed current
- 14:3014:30, 25 September 2025 diff hist +106 XenEngine →Removed
24 September 2025
- 10:4010:40, 24 September 2025 diff hist +56 List of third-party Source games No edit summary current
23 September 2025
- 09:4209:42, 23 September 2025 diff hist +100 Postprocessing No edit summary current
- 09:4009:40, 23 September 2025 diff hist +80 Postprocessing No edit summary
21 September 2025
- 08:1608:16, 21 September 2025 diff hist −7 Dedicated Server Name Enumeration No edit summary current
- 08:1508:15, 21 September 2025 diff hist +55 Dedicated Server Name Enumeration No edit summary
20 September 2025
- 14:4214:42, 20 September 2025 diff hist +54 Env laser dot No edit summary current
- 13:3913:39, 20 September 2025 diff hist +220 Hammer Map Operations Toolbar →File:radius_culling.png Radius Culling (C) current
18 September 2025
- 13:2713:27, 18 September 2025 diff hist +134 Env laser dot No edit summary
15 September 2025
- 04:1104:11, 15 September 2025 diff hist +358 NewLight Point/Bugs and limitations →Transparency issues with deferred lighting
- 04:0204:02, 15 September 2025 diff hist −588 NewLight Point/Bugs and limitations →Gbuffer incorrect work with cloak
- 04:0104:01, 15 September 2025 diff hist −29 NewLight Point/Bugs and limitations →Brush polygons may clip deferred lighting
- 03:4803:48, 15 September 2025 diff hist −531 NewLight Point/Bugs and limitations →Deferred lighting doesn't shows on transparency materials
- 03:4803:48, 15 September 2025 diff hist +616 NewLight Point/Bugs and limitations →Deferred lighting have issues with transparency
- 01:1001:10, 15 September 2025 diff hist +1 N File:Bmsgb TransparencyIssuesWithDeferredLighting 1.jpg No edit summary current
14 September 2025
- 06:2506:25, 14 September 2025 diff hist +141 NewLight Point/Bugs and limitations →Shadows doesn't appear immediately after reload
- 06:2106:21, 14 September 2025 diff hist +1 N File:Bmsgb ShadowsDoesn'tAppearInstantlyAfterSaveLoad 1.jpg No edit summary current
- 06:2106:21, 14 September 2025 diff hist +1 N File:Bmsgb ShadowsDoesn'tAppearInstantlyAfterSaveLoad 2.jpg No edit summary current