Source 2006
		
		
		
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The 
 Source 2006 engine branch, also known as the Episode One engine branch, was released in 2006 with Half-Life 2: Episode One. It was obsoleted by the Source 2007 branch. It requires Half-Life 2 content to operate.
The SDK and SDK Base game for this branch are free to all Steam users.
Features
New since 
 Source 2004:
- High Dynamic Range rendering
 - A simulation of brightness values outside computer monitors' actual range, and of aperture adjustment.
 - Phong shading
 - Diffuse reflections for skin and other roughened surfaces.
 - Facial animation upgrades
 - More detail and intenser shapes for close-up performances.
 - Dynamic interactions
 - Dynamic interactions between NPCs using special animations.
 - Lightwarp textures
 - 1D textures that tint a material per-texel depending on their brightness.
 - DirectX 9 Shader Model 3
 - Unlocks greatly improved shader performance.
 - Detail prop shapes
 - Improved detail sprites that sway in the breeze and bend away from nearby players.
 
Availability
Gamecode for the 2006 branch is included in the now-deprecated Source SDK app.
- Template:Game name
 
 Dark Messiah of Might and Magic
 Eternal Silence
 Fortress Forever- Template:Game name
 - Template:Game name[confirm]