Category:Shader parameters: Difference between revisions
Jump to navigation
Jump to search
TomEdwards (talk | contribs) No edit summary |
TomEdwards (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
This category lists parameters available in the "Generic" shaders. Commands for specialised shaders are documented in the shaders' articles themselves. | This category lists parameters available in the "Generic" shaders. Commands for specialised shaders are documented in the shaders' articles themselves. | ||
Line 52: | Line 50: | ||
[[Category:Material System]] | [[Category:Material System]] | ||
[[Category:VMT Commands]] | [[Category:VMT Commands]] | ||
__NOTOC__ |
Revision as of 04:47, 15 July 2008
This category lists parameters available in the "Generic" shaders. Commands for specialised shaders are documented in the shaders' articles themselves.
This category is far from complete. Please see the talk page for a list of suspects; any insights would be warmly welcomed!
BasicsAdjustmentTransparency
|
Lighting |
Reflection | |
Optimisation |
Subcategories
This category has only the following subcategory.
S
- Source base shader parameters (31 P)
Pages in category "Shader parameters"
The following 117 pages are in this category, out of 117 total.
B
C
D
E
- $envmap
- $envmapanisotropy
- $envmapanisotropyscale
- $envmapcontrast
- $envmapframe
- $envmapfresnel
- $envmapfresnelminmaxexp
- $envmaplightscale
- $envmaplightscaleminmax
- $envmapmask
- $envmapmaskframe
- $envmapmaskscale
- $envmapmasktransform
- $envmapmode
- $envmapoptional
- $envmapsaturation
- $envmapsphere
- $envmaptint
- $emissiveblend