BSP Viewer: Difference between revisions
Jump to navigation
Jump to search
Important:Nem chose to construct a brush for every polygon on the map by creating a 1 unit thick wall. The same thing can be said about BSP2MAP.
Important:Many things are hollow with de_nuke.bsp...
SirYodaJedi (talk | contribs) m (.) |
|||
Line 17: | Line 17: | ||
[https://nemstools.github.io/subpages/Comments/BSP_Viewer_v1.5.6_Full.html https://nemstools.github.io/subpages/Comments/BSP_Viewer_v1.5.6_Full.html] | [https://nemstools.github.io/subpages/Comments/BSP_Viewer_v1.5.6_Full.html https://nemstools.github.io/subpages/Comments/BSP_Viewer_v1.5.6_Full.html] | ||
{{GoldSrc sdktools}} | |||
[[Category:Third Party Tools]] | [[Category:Third Party Tools]] | ||
[[Category:Third Party GoldSrc Tools]] | [[Category:Third Party GoldSrc Tools]] | ||
[[Category:Non-Steam Applications]] |
Revision as of 16:55, 3 June 2023
BSP Viewer 1.5.6 Full is a utility by Nem is written in C++ .NET that allows you to view and export GoldSrc maps.
Requirements
- .NET Framework v1.1
Limitations
Goldsource maps do not contain as much information about brushwork as Source maps do...

https://www.youtube.com/watch?v=yA5NJOtXhg8&t=219s

https://www.youtube.com/watch?v=yA5NJOtXhg8&t=228s
See also
External links
https://nemstools.github.io/subpages/Comments/BSP_Viewer_v1.5.6_Full.html
|