Category:Ru/Shaders: Difference between revisions
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(Создана Русская версия страницы "Категория: Шейдеры") |
m (Fixed a typo) |
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{{category newcolumn|rowspan=1|width=50%|background-color=#F7F7F7|border-color=lightgray}} | {{category newcolumn|rowspan=1|width=50%|background-color=#F7F7F7|border-color=lightgray}} | ||
== | == Браш == | ||
* [[LightmappedGeneric]] | * [[LightmappedGeneric:ru]] | ||
* [[LightmappedReflective]] | * [[LightmappedReflective]] | ||
* [[LightmappedTwoTexture]] | * [[LightmappedTwoTexture]] | ||
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* [[ParallaxTest]] | * [[ParallaxTest]] | ||
== | == Специальные == | ||
* [[Sky (shader)|Sky]] | * [[Sky (shader)|Sky]] | ||
* [[Core (shader)|Core]] | * [[Core (shader)|Core]] |
Revision as of 17:06, 8 December 2022
Shaders are used to render graphics to the screen based on a formula and some inputs, such as textures.
Браш
СпециальныеВеревкиУниверсальные |
Модель
Пост-эффектыДекали |
Pages in category "Ru/Shaders"
The following 4 pages are in this category, out of 4 total.