Portal 2 Puzzle Maker/Stairs: Difference between revisions
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(Corrected info about connections and added a little new info) |
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[[File:stairseditor.jpg|thumb|right|300px|The Stairs in the [[Portal_2_Puzzle_Maker|Puzzle Maker]].]] | [[File:stairseditor.jpg|thumb|right|300px|The Stairs in the [[Portal_2_Puzzle_Maker|Puzzle Maker]].]] | ||
[[File:stairsingame.jpg|thumb|right|300px|The Stairs in-game.]] | [[File:stairsingame.jpg|thumb|right|300px|The Stairs in-game.]] | ||
'''Stairs''' are a testing element in Portal puzzles. They are two | '''Stairs''' are a testing element in Portal puzzles. They are two blocks long, and when deployed allow the player to walk one block high. | ||
== Editor Adjustments == | == Editor Adjustments == |
Latest revision as of 00:58, 11 December 2012
- This article contains content specific to the Portal 2 Puzzle Maker. For the Authoring Tools equivalent, see Panels.

The Stairs in the Puzzle Maker.
Stairs are a testing element in Portal puzzles. They are two blocks long, and when deployed allow the player to walk one block high.
Editor Adjustments
- Stairs can be rotated to any cardinal direction by dragging the round rotation handle; they will rotate around their lower end where the handle is located
Item Properties
Entity Cost: 13
- Start Deployed
- If checked, the Stairs will start in the raised position when the level begins
- If unchecked, the Stairs will be flush with the floor when the level begins
Connections
- If "Start Deployed" is checked, an active connection will retract the Stairs
- If "Start Deployed" is not checked, an active connection will raise the Stairs
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