Portal 2 Puzzle Maker/Glass: Difference between revisions

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(more info on what will pass through grating)
(more info about barrier permeability and placement)
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{{back|:Category:Portal 2 Puzzle Maker{{!}}Portal 2 Puzzle Maker}}
{{back|:Category:Portal 2 Puzzle Maker{{!}}Portal 2 Puzzle Maker}}


'''Glass''' is a testing element in Portal puzzles. It is used as a barrier to prevent objects from passing. It extends perpendicularly from the edge of a panel that it's placed on.
'''Glass''' is a testing element in Portal puzzles. It is used as a barrier to prevent objects from passing. It extends perpendicularly from the edge of the surface on which it's placed, flush with the outer edge of that block.


== Item Properties ==
== Item Properties ==
* Barrier Type
* Barrier Type
** Glass: Clear, solid glass. Can not be passed by the player or objects, and blocks turret fire--but [[Portal 2 Puzzle Maker/Laser Emitter|Laser Emitter]] beams will pass through.
** Glass: Clear, solid glass. Cannot be passed by the player or objects, and blocks turret fire--but [[Portal 2 Puzzle Maker/Laser Emitter|Laser Emitter]] beams will pass through.
** Grating: Clear mesh grating. Can not be passed by the player or objects, but portal shots and turret fire will, as well as the following testing elements:
** Grating: Clear mesh grating. Cannot be passed by the player or objects, but will pass portal shots and turret fire will, as well as the following testing elements:
*** [[Portal 2 Puzzle Maker/Laser Emitter|Lasers]]
*** [[Portal 2 Puzzle Maker/Laser Emitter|Lasers]]
*** [[Portal 2 Puzzle Maker/Tractor Beam|Tractor Beams]]
*** [[Portal 2 Puzzle Maker/Tractor Beam|Tractor Beams]]
*** [[Portal 2 Puzzle Maker/Gel|Gels]]
*** [[Portal 2 Puzzle Maker/Gel|Gels]]
*** [[Portal 2 Puzzle Maker/Light Bridge|Light Bridges]]
*** [[Portal 2 Puzzle Maker/Light Bridge|Light Bridges]]
Additionally, the player can ''USE'' items such as Pedestal [[Portal 2 Puzzle Maker/Button|Buttons]], [[Portal 2 Puzzle Maker/Turret|Turrets]] or [[Portal 2 Puzzle Maker/Cube|Cubes]] through Grating, as long as those objects are within their normal [[Dimensions#Reach|reach]]--though they still cannot pull blocked objects through the barrier.


== Editor Adjustments ==
== Editor Adjustments ==
* The size of the barrier can be adjusted by dragging the white arrows at the edges of the item
* The size of the barrier can be adjusted by dragging the white arrows at the edges of the item
* Which of the four edges of the panel the barrier extends from can be adjusted by dragging the round rotation handle
* Which of the four edges of the panel the barrier extends from can be adjusted by dragging the round rotation handle
== Placement ==
Glass and Grating must be anchored to a fixed surface, and will display an error if the surface to which it's attached is removed. Because it occupies space on the inner edge of its attached surface, it will interfere with the placement of other items on that edge--for example, Pedestal [[Portal 2 Puzzle Maker/Buttons|Buttons]] or [[Portal 2 Puzzle Maker/Light Strip|Light Strips]].
Adjacent coplanar panels of Glass or Grating (of the same type) are automatically merged by the editor into a single seamless framed wall.


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Revision as of 12:37, 5 June 2012

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[[::Category:Portal 2 Puzzle Maker|Portal 2 Puzzle Maker | ← :Category:Portal 2 Puzzle Maker|Portal 2 Puzzle Maker ]]

Glass is a testing element in Portal puzzles. It is used as a barrier to prevent objects from passing. It extends perpendicularly from the edge of the surface on which it's placed, flush with the outer edge of that block.

Item Properties

  • Barrier Type
    • Glass: Clear, solid glass. Cannot be passed by the player or objects, and blocks turret fire--but Laser Emitter beams will pass through.
    • Grating: Clear mesh grating. Cannot be passed by the player or objects, but will pass portal shots and turret fire will, as well as the following testing elements:

Additionally, the player can USE items such as Pedestal Buttons, Turrets or Cubes through Grating, as long as those objects are within their normal reach--though they still cannot pull blocked objects through the barrier.

Editor Adjustments

  • The size of the barrier can be adjusted by dragging the white arrows at the edges of the item
  • Which of the four edges of the panel the barrier extends from can be adjusted by dragging the round rotation handle

Placement

Glass and Grating must be anchored to a fixed surface, and will display an error if the surface to which it's attached is removed. Because it occupies space on the inner edge of its attached surface, it will interfere with the placement of other items on that edge--for example, Pedestal Buttons or Light Strips.

Adjacent coplanar panels of Glass or Grating (of the same type) are automatically merged by the editor into a single seamless framed wall.