Animals and Creatures: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
mNo edit summary |
||
Line 2: | Line 2: | ||
==Earth Fauna== | ==Earth Fauna== | ||
*[[npc_antlion]] | *[[npc_antlion]] | ||
:[[Image:Antlion.jpg|thumb| | :[[Image:Antlion.jpg|thumb|100px|none|Antlion]] | ||
*[[npc_antlionguard]] | *[[npc_antlionguard]] | ||
:[[Image:Antlion guard.jpg|thumb| | :[[Image:Antlion guard.jpg|thumb|100px|none|Antlion Guard]] | ||
*[[npc_pigeon]] | *[[npc_pigeon]] | ||
:[[Image:pigeon.jpg| | :[[Image:pigeon.jpg|thumb|100px|none|Pigeon]] | ||
*[[npc_crow]] | *[[npc_crow]] | ||
:[[Image:crow.jpg| | :[[Image:crow.jpg|thumb|100px|none|Crow]] | ||
*[[npc_seagull]] | *[[npc_seagull]] | ||
:[[Image:seagull.jpg| | :[[Image:seagull.jpg|thumb|100px|none|Seagull]] | ||
*[[func_fish_pool]] — [[CS:S]] only | *[[func_fish_pool]] — [[CS:S]] only | ||
*[[trigger_waterydeath]] — Effect of leeches in the water visible to player while player in the trigger. | *[[trigger_waterydeath]] — Effect of leeches in the water visible to player while player in the trigger. | ||
Line 16: | Line 16: | ||
==Xen== | ==Xen== | ||
*[[npc_barnacle]] | *[[npc_barnacle]] | ||
:[[Image:Barnacle.jpg| | :[[Image:Barnacle.jpg|thumb|100px|none|Barnacle]] | ||
*Headcrabs | *Headcrabs | ||
:*[[npc_headcrab]] | |||
::[[Image:headcrab.jpg| | ::[[Image:headcrab.jpg|thumb|100px|none|Headcrab]] | ||
:*[[npc_headcrab_fast]] | |||
::[[Image:headcrab_fast.jpg| | ::[[Image:headcrab_fast.jpg|thumb|100px|Fast headcrab|none]] | ||
:*[[npc_headcrab_black]] | |||
::[[Image:headcrab_black.jpg|thumb| | ::[[Image:headcrab_black.jpg|thumb|100px|Black headcrab|none]] | ||
:*[[npc_zombie]] | |||
::[[Image:zombie.jpg| | ::[[Image:zombie.jpg|thumb|100px|none|Zombie]] | ||
:*[[npc_fastzombie]] | |||
::[[Image:Zombie_fast.jpg| | ::[[Image:Zombie_fast.jpg|thumb|100px|none|Fast Zombie]] | ||
:*[[npc_poisonzombie]] | |||
::[[Image:zombie_poison.jpg| | ::[[Image:zombie_poison.jpg|thumb|100px|none|Poison Zombie]] | ||
:*[[npc_zombie_torso]] | |||
::[[Image:zombie_torso.jpg| | ::[[Image:zombie_torso.jpg|thumb|100px|none|Zombie Torso]] | ||
*[[npc_vortigaunt]] | *[[npc_vortigaunt]] | ||
:[[Image:Vortigaunt.jpg| | :[[Image:Vortigaunt.jpg|thumb|100px|none|Vortigaunt]] | ||
*[[npc_ichthyosaur]] | *[[npc_ichthyosaur]] | ||
:[[Image:ichy.jpg| | :[[Image:ichy.jpg|thumb|100px|none|Ichthyosaur]] | ||
[[Category:Level Design]] | [[Category:Level Design]] |
Revision as of 17:22, 26 October 2005
Abstract Mapping series Discuss your thoughts - Help us develop the articles or ideas you want |
---|
Ammunition | List of HL2 Animals and Creatures | Mapping with Antlions | Beams and Lasers | Cables and Ropes | Moving Clouds | Color Theory in Level Design | Combat | Combine | Compression (Source 1) | Doors | Dust, Fog, & Smoke | Elevators | Level Transitions | Environmental Lighting, Sun, Weather, & Outdoors | Explosions | Fire | Half-Life 2 Foliage | Glass & Windows | Headcrab | Health | Ladders | Lighting | Optimization (level design) | Physics | Retinal scanners | Sound and Music | Special effects | Terrain | Trains | Turrets | Water | Weapons | Zombie |
Earth Fauna
- func_fish_pool — CS:S only
- trigger_waterydeath — Effect of leeches in the water visible to player while player in the trigger.
Xen
- Headcrabs