User:Brandished/Sandbox 5: Difference between revisions
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Brandished (talk | contribs) (better-er (still needs more work)) |
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* [[Inputs_and_Outputs|Entity Inputs and Outputs]] | * [[Inputs_and_Outputs|Entity Inputs and Outputs]] | ||
== | == General == | ||
* [[Water]] | |||
* [[Displacement|Displacement Surfaces (Terrain)]] | |||
* [[Terrain]] | |||
* [[3D_Skybox|3D Skyboxes]] | * [[3D_Skybox|3D Skyboxes]] | ||
* [[Level Overviews]] | * [[Level Overviews]] | ||
* [[Grouping and VisGrouping]] | * [[Grouping and VisGrouping]] | ||
* [[Prefab|Creating and Using Prefabs]] | * [[Prefab|Creating and Using Prefabs]] | ||
* [[ | * [[Entity Hierarchy (parenting)]] | ||
* [[Filter Applications]] | |||
* [[Source Mapping for Half-Life 1 Mappers]] | * [[Source Mapping for Half-Life 1 Mappers]] | ||
== Lighting == | |||
* [[Lighting]] | |||
* [[HDR Lighting Basics]] | |||
* [[Cubemaps|Cubemaps]] | |||
* [[Intermediate Lighting]] | * [[Intermediate Lighting]] | ||
== Connecting Areas == | |||
* [[Doors]] | |||
* [[Ladders]] | |||
* [[Elevators]] | |||
* [[Level Transitions]] | |||
<!--* [[Non-linear Level Transitions]]--> | <!--* [[Non-linear Level Transitions]]--> | ||
== | == Detailing == | ||
* [[Prop Types Overview]] | |||
* [[Environmental Lighting, Sun, Weather, & Outdoors]] | |||
* [[Animals and Creatures]] | |||
* [[Foliage|Foliage (Trees and Grass)]] | |||
* [[Glass & Windows]] | |||
* [[Cables and Ropes]] | |||
* [[Sound and Music]] | |||
== Special Effects == | |||
* [[Special effects]] | |||
* [[Physics]] | |||
* [[Physics Entity Overview]] | |||
* [[Trains]] | |||
* [[Dust, Fog, & Smoke]] | |||
* [[Beams and Lasers]] | |||
* [[Explosions]] | |||
* [[Fire]] | |||
* [[Moving Clouds|Moving Clouds, an Animated Sky]] | |||
* [[Color correction (concept)|Color correction]] | * [[Color correction (concept)|Color correction]] | ||
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}} | |||
== Game Specific == | |||
====[[image:Icon_hl2.png]] [[Half-Life 2 Level Creation]]==== | |||
====[[image:Tf2-16px.png]] [[Team Fortress 2 Level Creation]]==== | |||
====[[image:Portal-16px.png]] [[Portal Level Creation]]==== | |||
====[[image:L4D-16px.png]] [[Left 4 Dead Level Creation]]==== | |||
====[[image:Css.gif]] [[Counter-Strike: Source Level Creation]]==== | |||
====[[image:Icon_dods.png]] [[Day of Defeat: Source Level Creation]]==== | |||
====[[image:Icon_theShip.png]] [[The Ship Level Creation]] ==== | |||
====[[Image:Source icon 16x16.gif]] [[Source Mods Level Creation]]==== | |||
{{category cell|background-color=white|border-color=lightgray}} | |||
== Finishing Up == | |||
* [[Optimization (level design)|Optimization]] | |||
* [[Expert compile mode]] | * [[Expert compile mode]] | ||
* [[Bspzip|Bspzip (Embedding Custom Content)]] | * [[Bspzip|Bspzip (Embedding Custom Content)]] | ||
* [[Menu Background Map|Menu Background Maps]] | * [[Menu Background Map|Menu Background Maps]] | ||
* [[Navigation Meshes]] (CS:S, L4D) | * [[Navigation Meshes]] (CS:S, L4D) | ||
* [[Releasing a Map]] | |||
== Design Theory == | == Design Theory == | ||
* [[Color theory (level design)|Color]] | |||
* [[Single-Player Mapping Tips]] | * [[Single-Player Mapping Tips]] | ||
* [[Bounce (level design)]] | * [[Bounce (level design)]] | ||
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* [[Adding More Detail to a map]] | * [[Adding More Detail to a map]] | ||
* [[User:Remmiz/Mapping Process|Mapping Process]] | * [[User:Remmiz/Mapping Process|Mapping Process]] | ||
== Objects == | == Objects == |
Revision as of 21:51, 10 March 2009
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