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{{Abstract Mapping}}
{{Abstract Mapping}}


''Abstract Mapping'' is a set of articles created to help you transform your abstract mapping ideas like [[trains]] and [[Dust, Fog, & Smoke|smoke]] into in-game things. Although it may be difficult to locate the article you are interested in, the information covered in each article is useful and can be applied to multiple settings.
''Apstraktno mapiranje'' je skup članaka stvorenih kako bi vam pomogli transformirati vaše ideje o apstraktnom mapiranju poput {{L|trains|vlakova}} i {{L|Dust, Fog, & Smoke|dima}} u stvari u igri. Iako može biti teško pronaći članak koji vas zanima, informacije obrađene u svakom članku su korisne i mogu se primijeniti na više okruženja.


[[Category:Glossary]]
{{ACategory|Glossary}}

Latest revision as of 13:37, 30 May 2025

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Apstraktno mapiranje(en) serija Raspravite o svojim mislima - Pomozite nam razviti članke ili ideje koje želite

Ammunition | List of HL2 Animals and Creatures | Mapping with Antlions | Beams and Lasers | Cables and Ropes | Moving Clouds | Color Theory in Level Design | Combat | Combine | Compression (Source 1) | Doors | Dust, Fog, & Smoke | Elevators | Level Transitions | Environmental Lighting, Sun, Weather, & Outdoors | Explosions | Fire | Half-Life 2 Foliage | Glass & Windows | Headcrab | Health | Ladders | Lighting | Optimization (level design) | Physics | Retinal scanners | Sound and Music | Special effects | Terrain | Trains | Turrets | Water | Weapons | Zombie

Apstraktno mapiranje je skup članaka stvorenih kako bi vam pomogli transformirati vaše ideje o apstraktnom mapiranju poput vlakova(en) i dima(en) u stvari u igri. Iako može biti teško pronaći članak koji vas zanima, informacije obrađene u svakom članku su korisne i mogu se primijeniti na više okruženja.