Counter-Strike 2 Workshop Tools: Difference between revisions
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Note:The Animgraph Editor is not in CS:2 and it is unknown if they will be added. Map scripting currently exists in a limited form called source_ts, which Valve uses to implement game modes such as gun game.
Note:A small amount of the pages here are placeholders taken from Half-Life: Alyx Workshop Tools for now.
Bug:On some systems, running Counter-Strike 2 with Workshop Tools, will cause the memory usage to increase abnormally (memory leak).1
Workaround:Launch CS2 Workshop Tools (without -gpuraytracing) by going to CS2's
(tested in: Hammer on 32GB RAM, NVIDIA GeForce RTX 3060 and Windows 10 21H2 (LTSC). --leonidakarlach (talk) 23:25, 30 January 2025 (PST))
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| {{td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#302D28|width=30%| [[Counter-Strike 2 Workshop Tools/Introduction|'''<span style="color:#DDC09F"> Introduction</span>''']] }} | | {{td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#302D28|width=30%| [[Counter-Strike 2 Workshop Tools/Introduction|'''<span style="color:#DDC09F"> Introduction </span>''']] }} | ||
{{td|radius=0 3px 0 0|align=center| Introduction to using the {{cs2|name}} Workshop Tools }} | {{td|radius=0 3px 0 0|align=center| Introduction to using the {{cs2|name}} Workshop Tools }} | ||
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| {{td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#302D28|width=30%| [[Counter-Strike 2 Workshop Tools/Weapon Finishes|'''<span style="color:#DDC09F"> Weapon Finishes</span>''']] }} | | {{td|radius=3px 0 0 0|align=center|font-size=14px|bgcolor=#302D28|width=30%| [[Counter-Strike 2 Workshop Tools/Weapon Finishes|'''<span style="color:#DDC09F"> Weapon Finishes </span>''']] }} | ||
{{td|radius=0 3px 0 0|align=center|Introduction to creating weapon finishes for {{cs2|name}} using the Workshop Tools}} | {{td|radius=0 3px 0 0|align=center|Introduction to creating weapon finishes for {{cs2|name}} using the Workshop Tools}} | ||
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| {{td|align=center|font-size=14px|bgcolor=#302D28| [[Counter-Strike 2 Workshop Tools/Level Design|<span style="color:#DDC09F"> '''Level Design''' </span>]] }} | | {{td|align=center|font-size=14px|bgcolor=#302D28| [[Counter-Strike 2 Workshop Tools/Level Design|<span style="color:#DDC09F"> '''Level Design''' </span>]] }} | ||
{{td|align=center| Creating levels for {{cs2|name}} with the {{hammer5|1|nt=HE}} }} | {{td|align=center| Creating [[Map (level design)|levels]] for {{cs2|name}} with the {{hammer5|1|nt=HE}} }} | ||
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Revision as of 05:42, 10 May 2025
The Counter-Strike 2 Workshop Tools is a set of software utilities available as a free download for Counter-Strike 2 that allow you to create items for inclusion in the Steam Workshop and your own custom game addons, such as new maps.





bin\win64
directory and launch csgocfg.exe with -steam -retail -vulkan. However this will disable GPU Path Tracing option in Hammer.Introduction | Introduction to using the Counter-Strike 2 Workshop Tools |
Weapon Finishes | Introduction to creating weapon finishes for Counter-Strike 2 using the Workshop Tools |
Level Design | Creating levels for Counter-Strike 2 with the Hammer Editor |
Scripting | Writing scripts for Counter-Strike 2 |
Modeling | Creating 3D models for Counter-Strike 2 |
Materials | Creating materials for Counter-Strike 2 |
Particles | Creating particles with the Particle Editor for Counter-Strike 2 |
Sound | Adding sounds to an Addon in Counter-Strike 2 |
Postprocessing | Using the Postprocessing editor to add postprocessing effects to Counter-Strike 2 addons |
Source Filmmaker | Creating videos, films and stills with Source 2 and Counter-Strike 2 |
Reference | Reference documentation for Counter-Strike 2 |
Examples | Example maps, prefabs and other content for Counter-Strike 2 |
Scripting API | The Scripting API for Counter-Strike 2 |
Third-Party Tools | Developer tools created by the modding community |
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