Category:Black Mesa level design: Difference between revisions
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{{ | __NOTOC__ | ||
This category contains articles relating specifically to [[Level Design]] for {{bms|4}} | {{stub}} | ||
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This category contains articles relating specifically to [[Level Design]] for {{bms|4}}. | |||
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=== Design === | === Design === | ||
* [[Black mesa level aesthetics | * [[Black mesa level aesthetics]] | ||
== Constructing Elements == | == Constructing Elements == | ||
* [[ | * [[Making a headcrab xen teleport]] | ||
== Tutorials == | == Tutorials == | ||
* [[ | * [[Compiling your map using htct]] | ||
== External links == | == External links == | ||
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== Addition Information == | == Addition Information == | ||
* [[List of Black Mesa entities]] - full lists of {{bms|1|nt=1}} and {{bms|1|nt=2}} versions. | * [[List of Black Mesa entities]] - full lists of {{bms|1|nt=1}} and {{bms|1|nt=2}} versions. | ||
* [[Bms.fgd]] | * [[Bms.fgd]] - fgd file for Black Mesa | ||
* [[ | * [[Proper compile settings]] - incomplete guide showing how to use expert compile | ||
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== Black Mesa Entities == | == Black Mesa Entities == | ||
*{{ent|fog_volume}} | *{{ent|fog_volume}} | ||
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== Black Mesa Specific Shaders == | == Black Mesa Specific Shaders == | ||
* [ | * [[Parallax_mapping#Parallax occlusion mapping in Black Mesa|Parallax occlusion mapping]] | ||
* [ | * [[New Specular]] | ||
* [ | * [[Moss Moss]] | ||
== Game Modes == | == Game Modes == | ||
{{empty}} | {{empty}} | ||
{{category end}} | {{category end}} | ||
[[Category:Black Mesa (Source)]] | [[Category:Black Mesa (Source)]] |
Revision as of 06:01, 3 February 2024
This category contains articles relating specifically to Level Design for Black Mesa.
Pages in category "Black Mesa level design"
The following 4 pages are in this category, out of 4 total.