Category:Hammer: Difference between revisions
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[[Category:Tools]]__NOTOC__ | |||
[[Image:Hammer splash.png]]{{clr}}<br> | |||
[[Image:Hammer screen.jpg|right|thumb|A Hammer Editor screenshot.]] | |||
The '''Valve Hammer Editor''' is a 3D design tool used for creating levels for Source engine games. | |||
The Hammer editor can be used for: | |||
* Creating level architecture — geometry, texturing, and lighting. | |||
* Placing models (props) created in 3D modeling packages, such as [[XSI]]. | |||
* Placing [[Entity Creation|entities]] for gameplay. | |||
* Scripting gameplay entities with [[Inputs and Outputs]]. | |||
* Adding [[:category:AI|AI navigation]] information for NPCs. | |||
* [[Hammer_Run_Map_Normal|Compiling]] and running game levels.{{clr}}<br> | |||
{{category header|background-color=#E0E0E0|border-color=lightgray}} | |||
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==Getting Started== | |||
* [[Introduction to Editing]] -- A introduction to the basic principles of editing with the Hammer Editor. | |||
* [[Your First Map]] -- How to create and run a simple map using the Hammer Editor. | |||
* [[3D and 2D Views]] -- How to navigate the 2D and 3D views. | |||
* [[Hammer What's New|What's New]] -- New features of the Valve Hammer Editor for Source. | |||
==See also== | |||
* [[Source SDK FAQ]] -- Information to help solve some common problems. | |||
* [[Source Mapping Conversion]] -- For users familiar with the Half-Life 1 Map Editing Tools. | |||
* [[Source SDK Release Notes]] -- Find out about current known issues in the Source SDK. | |||
* [[Wikipedia:Valve Hammer Editor|Hammer Editor article on Wikipedia]] (external link) | |||
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==Hammer Reference== | |||
* [[Hammer Menus|Menus]] -- Reference for the menus. | |||
** [[Hammer File Menu|File]] | |||
** [[Hammer Edit Menu|Edit]] | |||
** [[Hammer Map Menu|Map]] | |||
** [[Hammer View Menu|View]] | |||
** [[Hammer Tools Menu|Tools]] | |||
** [[Hammer Window Menu|Window]] | |||
** [[Hammer Help Menu|Help]] | |||
* [[Hammer Dialogs|Dialogs]] -- Reference for dialog boxes and options. | |||
* [[Hammer Toolbars|Toolbars]] -- Description of toolbars and icons. | |||
* [[Hammer Hotkey Reference|Hotkey Reference]] -- Listing of all keyboard shortcuts. | |||
{{category end}} | |||
[[Category:Level Design]] | [[Category:Level Design]] |
Revision as of 23:30, 25 March 2006
The Valve Hammer Editor is a 3D design tool used for creating levels for Source engine games.
The Hammer editor can be used for:
- Creating level architecture — geometry, texturing, and lighting.
- Placing models (props) created in 3D modeling packages, such as XSI.
- Placing entities for gameplay.
- Scripting gameplay entities with Inputs and Outputs.
- Adding AI navigation information for NPCs.
- Compiling and running game levels.
Getting Started
See also
|
Hammer Reference |
Subcategories
This category has the following 12 subcategories, out of 12 total.
C
- Compile errors (35 P)
E
- Entity icons (Source 2) (4 F)
F
H
- Hammer entity icons (Source) (empty)
- Hammer Menus (Source 2) (1 P)
- Hammer Toolbars (10 P)
- Hammer Tools (20 P)
- Hammer++ (9 P, 9 F)
J
- Ja/Hammer Menus (2 P)
R
Pages in category "Hammer"
The following 54 pages are in this category, out of 54 total.